Computing. Computing costs, including the costs resulting from the use of computer services and media at the disposal of contractors, may be charged to the contract. They must be substantiated in accordance with the rules applicable to the contractors. However, contractors using the full costs system and charging actual overheads shall include these costs in the indirect costs where this is reasonably practical and in accordance with their normal accounting conventions.
Computing. This special contract requirement applies to the Contractor and all personnel providing support under this contract (hereafter referred to collectively as “Contractor”) and addresses specific USAID requirements in addition to those included in the Federal Acquisition Regulation (FAR), Privacy Act of 1974 (5 U.S.C. 552a - the Act), E-Government Act of 2002 - Section 208 and Title III, Federal Information Security Management Act (FISMA), the Health Insurance Portability and Accountability Act of 1996 (HIPAA, Pub. L. 104-191, 110 Stat. 1936), the Xxxxxxxx-Xxxxx Act of 2002 (SOX, Pub. L. 107-204, 116 Stat 745), National Institute of Standards and Technology (NIST), Federal Information Processing Standards (FIPS) and the 800-Series Special Publications (SP), Office of Management and Budget (OMB) memorandums, and other laws, mandates, or executive orders pertaining to the development and operations of information systems and the protection of sensitive information and data.
Computing. The Employee undertakes to comply with the provisions of the French Data Protection Act of January 6, 1978 if he/she has access to personal information. In addition, when using the software provided by the Company, the Employee undertakes not to engage in illegal or illicit activities on the Internet and not to use the equipment for profit.
Computing. The Computing curriculum equips students to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of Computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, express themselves and develop their ideas through information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. The national curriculum for Computing aims to ensure that all pupils: can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems are responsible, competent, confident and creative users of information and communication technology. ICT used to focus purely on computer literacy – teaching pupils how to use existing computer software programmes for tasks such as word-processing or creating spreadsheets. This has been replaced by the new Computing curriculum which teaches children programming skills as a long-term solution to address the skills gap between technology sector jobs and the people qualified to work in the technology industry. At Key Stage 1 (5-6 year olds): pupils will learn what algorithms are and begin to use logical reasoning skills and begin to create simple programmes and de-bug these using visual coding platforms, such as Scratch. By Key Stage 2 (7-11 year olds) students get more practice using software on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including using devices for collecting, analysing and presenting back data and information. In Secondary school, Key Stage 3 (11-13 year olds) children will begin to expand their programming languages...
Computing. 5. Other specific costs . . . . . . . . . . . . . . .
Computing. 1. Each employee shall receive one (1.0) day of paid vacation per month during the first five (5) years of service. A month, in terms of vacation accrual, is defined as an employee working more than fifty percent (50%) of the working days in the month. Employees who work fifty percent (50%) or less of the working days in a month will receive prorated vacation as defined in Education Code (45197).