Merchandising Rights Sample Clauses

Merchandising Rights. The right (a) to manufacture and sell and/or license the manufacture and sale of all kinds of goods and services (including without limitation Ringtone(s) and Wallpaper(s)) and/or to organise and/or stage an event reproducing, depicting or decorated with or associated with the Format and/or the characters, character names, title, designs, scenes or incidents from the Programme(s), or articles appearing in the Programme(s) or logos, trade marks and designs used in connection with the Programme(s) and/or the advertising, promotion and/or publicity of the Programme(s) (but excluding for the avoidance of doubt any such exploitation as part of the Core Transmission Rights, the Core Secondary Transmission Rights and/or the VOD Rights); and (b) to apply for and register the title, or any other elements of the Programme(s) as trade marks or designs or for such other protection as may be available in any country of the world subject to Channel 4’s use of the same as included in the Format Rights and otherwise in accordance with this Agreement.
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Merchandising Rights a. The term "merchandising rights" with regard to any established serial or episodic series, or any unit series or one-time television program to which separated rights do not apply, means the right to manufacture and to sell or otherwise dispose of any object or thing first described in literary material written by the writer, provided such object or thing is fully described therein and by such description appears to be unique and original.
Merchandising Rights. 5.1. Notwithstanding the provisions of clause 2 the exclusive basis of the BBC’s licence of the Merchandising Rights throughout the world will expire and the licence shall continue on a non-exclusive basis upon the later of:
Merchandising Rights. 10.1 Merchandising net income (which shall mean gross receipts from exploitation of the Merchandising Rights less 30% commission and any costs incurred through undertaking trademark searches and obtaining trademark registrations and any third party image costs (but no further sub-commission or other deduction) shall be divided equally between the BBC and the Owner.
Merchandising Rights. “Ace Maker” Airshows reserves the right to Merchandise and sell “ Ace Maker” products at the show site without any further compensation to any Other party.
Merchandising Rights. Contractor shall have exclusive rights to operate the full service Bookstore located at the University, offering all goods and services normally found in University bookstores and any such additional services as may be required by the University during the term of the Contract. Contractor's exclusive rights do not include merchandise and services currently sold elsewhere within the University by departments, student organizations, or through other existing contract arrangements.
Merchandising Rights. During the term of this Agreement, City hereby grants to LICENSEE an non-exclusive, non-assignable license to use the City Trademarks on or in association with Licensed Materials, and the right to distribute, disseminate or otherwise exploit the Licensed Materials, in any and all media, whether now known or hereafter developed or discovered as determined appropriate by LICENSEE. “Licensed Materials” means and includes, but is not limited to, tangible goods such as books, magazines, hats, caps, T-shirts, other items of clothing, mugs, pens, stationery and office supplies, dolls, action figures, figurines, toys, theme parks, and games of all sorts, provided however that the City Trademarks cannot be used to endorse any commercial product or service. Further, nothing in this Agreement or in Licensee’s use of the City Trademarks shall be construed as the City’s or the Police Department’s endorsement, whether express or implied, of the contents or viewpoints contained in the Series or of Licensee’s actions or omissions associated with the Series.
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Merchandising Rights. (a) Artist hereby grants to Company the exclusive right during the Term hereof and throughout the Territory to use and/or sublicense to others the use of Artist's name(s) (both real and professional), logotype, likenesses, voice and/or performances for merchandising and other commercial purposes, whether or not related to the manufacture and sale of phonograph records, including, without limitation in connection with the sale (whether through "flyers", "bouncebacks" and similar album inserts, or otherwise) of t-shirts and other clothing, posters, stickers, novelties and telephone message services. Upon Company's request, Artist shall execute a license agreement in addition to this agreement to evidence such license, which license agreement shall contain standard terms and provisions used the licensing of name and likeness rights for merchandising purpose, though the failure on the part of the Artist to do so shall not diminish the rights of Company with respect to the merchandising of the aforesaid properties.
Merchandising Rights. Subject to the terms and conditions hereof, Licensee may sell certain Team and League merchandise and other hockey merchandise and Game programs (the “Hockey Merchandise”) during Games in the Arena. Licensee may elect to negotiate with the Merchandiser regarding the sale of Hockey Merchandise, and if the Licensee reaches an agreement with the Merchandiser, then the Merchandiser shall be the exclusive supplier of Hockey Merchandise for sale during the Games. In any event, the Licensee is responsible for all product costs, labor and taxes associated with any Hockey Merchandise sales. Nothing herein shall restrict the rights of Licensor or Merchandiser to supply or sell any items of merchandise (other than Hockey Merchandise) at any time other than during the Games. Licensee shall retain one hundred percent (100%) of all revenues (after the deduction of any Impositions thereon) derived from the sale of any Hockey Merchandise sold by Licensee during the Games or at such other time as the Licensee shall sell such Hockey Merchandise at the Arena. Any sale of Hockey Merchandise by or for Licensee at the Arena other than during Games shall be subject to the prior written consent of Licensor. Licensee agrees that Merchandiser, if any (or if no Merchandiser, Licensor), shall be the exclusive vendor at the Arena for all items other than Hockey Merchandise. All items of Hockey Merchandise sold pursuant to this Section 10.4 shall be consistent with standards established by the Licensor in accordance with the community standards in the County for the general welfare of the residents of the County. Licensor recognizes that from time to time Licensee itself (or through Merchandiser), may desire to give away certain promotional items. Licensee recognizes that prior to giving away any promotional items, it must receive Licensor’s prior written consent and that such giveaway shall not violate the terms of any Merchandise Agreement or Concession Agreement. Licensor may withhold its consent if Licensor determines, in its reasonable discretion, that the giveaway item in question will have an adverse effect on safety, or interfere in any way with the operation of the Arena. Licensee and Licensor agree that Licensor is not financially responsible for any hockey merchandise or giveaway items that are left or stored in the arena storage or shipping and receiving areas, whether those items be damaged or lost under any circumstances.
Merchandising Rights. From and after the Closing, Purchaser authorizes Seller to exclusively manufacture, have manufactured, sell and distribute the pre-existing Fallout interactive entertainment software games, "FALLOUT", "FALLOUT 2", "FALLOUT TACTICS", and "BROTHERHOOD OF STEEL" ("PRE-EXISTING FALLOUT GAMES"), and Purchaser shall have no financial interest in the sales of such Pre-existing Fallout Games by or on behalf of Seller. All packaging, advertising and promotional materials used by or on behalf of Seller in connection with the Pre-existing Fallout Games shall be submitted by Seller to Purchaser for Purchaser's written approval prior to its use, and Seller shall not use or authorize the use of any such packaging, advertising or promotional material unless Purchaser has approved in writing in advance such material, such approval not to be unreasonably withheld, it being understood and agreed that all packaging, advertising and promotional materials for the Pre-Existing Fallout Games shall not use, refer to, trade upon, reflect the look and feel of or otherwise exploit any of the Fallout games or products, including but not limited to their packaging, advertising and promotional materials, developed by or for the Purchaser or its licensees.
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