Figure 4 definition

Figure 4. The “Virtuous Cycle” for EGEE development, emphasizing the role of the Networking activities. The step between “Tentative New Users” and “Committed Users” involves in practice: capture of requirements and reengineering and deployment of middleware adapted to the user needs (if necessary).
Figure 4. An example of physical delivery settlement in JGB Futures contracts Buyers of JGB Futures Sellers of JGB Futures
Figure 4. Schematic representation of the used cervical dorsal column transection model.

Examples of Figure 4 in a sentence

  • The material shall comply with the performance criteria specified in paragraph 2.3. (Figure 4 below) of this appendix when tested in accordance with paragraph 2.2. of this appendix.

  • Minimum sizes for the most common signs can be found in Figure 4.

  • The main characteristics of the manikin are illustrated in the following figures and tables: Figure 1 Side view of head, neck and torso; Figure 2 Front view of head, neck and torso; Figure 3 Side view of hip, thighs and lower leg; Figure 4 Front view of hip, thighs and lower leg; Figure 5 Principal dimensions; Figure 6 Manikin in sitting position, showing: Location of the centre of gravity; Location of points at which displacement shall be measured; and shoulder height.

  • The impactor is suspended from rigid hinges by eight wires with the centre line of the impactor at least 3.5 m below the rigid hinges (see Figure 4).

  • The antenna shall be aligned with the middle of the total vehicle (see Figure 4); - If the length of the vehicle is greater than the 3 dB beamwidth of the antenna, multiple antenna positions are necessary in order to cover the total length of the vehicle (see Figure 5).


More Definitions of Figure 4

Figure 4. Class B in respect of the passing beam and driving beam. Figure 7: Class C in respect of the passing beam only.
Figure 4. Forest Plot Displaying a Mantel-Haenszel Weighted Fixed-Effect Model for Lifetime Partner Violence among Female Psychiatric Inpatients
Figure 4. Impacts of RCP4.5, HadGEM2-ES, in 2050 on land cover change. Figure 5: Impact of climate change on winter wheat yield by 2070 in Europe for HadGEM-ES2 under RCP4.5 Figure 6: Percentage change in cropland by country by GCM under RCP4.5 and SSP2 compared to the situation without climate change in 2050 MAgPIE
Figure 4. Percentage Meeting WASL Standard by Student Group in Grades 4, 7 and 10
Figure 4. NPC survival and distribution: (A) Immunohistochemical detection of BrdU prelabeled NPC (rhodamine labeled; red) throughout the graft illustrates that NPC co-grafted together with primary fibroblasts into the acutely injured spinal cord survive. A significant proportion of grafted NPC can be co-localized (arrowheads) with GFAP antigenicity (fluorescein labeled; green) indicating glial differentiation.
Figure 4. The architecture of creating off-line and live omnidirectional video streams in the ImmersiaTV system. The overall functionality consists of stitching various off-line or live input video sources. VideoStitch Studio and Vahana VR share a similar workflow: ● read the input sources coming from the various cameras on the 360° camera rig ● temporally synchronize them (VideoStitch Studio only, Vahana VR assumes the frames on its physical or network input ports are already synchronized) ● calibrate the camera rig geometry (through self-calibration of intrinsic and extrinsics parameters, but an offline calibration template can be imported) ● calibrate the camera rig photometry (to make up for various exposures, colour temperatures if the cameras are not properly controlled, and for lens vignetting) ● map each camera view onto a 360° equirectangular frame • adjust the equirectangular frame orientation for horizon levelling (making sure the scene horizon maps to an horizontal line in the stitched output) ● export the stitched content. In Studio, it can take the form of individual picture files, or a compressed video stream. In Vahana VR, the output format can be a compressed video file stored on disk, or and uncompressed output on an HDMI or SDI port, or a compressed RTMP stream which can be sent to a video server. The workflow described above is depicted on Figure 5. Figure 5: Details of capture and stitching workflow using VideoStitch Studio and Vahana VR. As directions of development of third-party cameras are not clear, using new versions of omnidirectional cameras in the project is very risky. In order to have full control on all the parameters of the camera and capturing system, we decided to rely on dedicated solution being designed and integrated by iMinds. Concerning the dedicated production architecture using several edge units and a central unit for the stitching for pilots 2 and 3, a precise calibration procedure will be carried out for the 12-megapixel 180 fps global shutter cameras. A specific file format will be defined in order to allow the calibration parameters to be input into VideoStitch Studio and Vahana VR. The functionalities of Studio and Vahana VR will be tailored and improved to better interface with the other packages and use cases of ImmersiaTV (projections, supported formats, codecs, inputs and outputs).
Figure 4. Interpreted bedrock geological map of Phoenix’s ▇▇▇▇▇▇▇ tenements with Max gold in hole