Windows Media Technologies definition

Windows Media Technologies or "WMT" means Component Versions of Windows Media Player, Windows Media Services and Windows Media SDKs that Microsoft generally makes commercially available during the Term.

Examples of Windows Media Technologies in a sentence

  • WMP 9 does not play standard MPEG-4 video files.134(123) WMP 9 is a product which is part of what Microsoft calls Windows Media Technologies.

  • See above at recital (113).time.414 The software no longer natively supported RealNetworks’ or QuickTime’s formats.(312) In July 2000, Microsoft released the beta version of the Windows Media Technologies 7 architecture.

  • The streaming media components of the Windows Media Technologies provide a complete solution for integrating audio and video into online applications, bringing the power of networked multimedia to the Internet and corporate intranets.

  • During the Term, and so long as DEN has obtained "Technical Satisfaction" with the performance of Windows Media Technologies (and related formats, WMA and ASF), DEN shall market and promote Windows Media Technologies (and related WMT formats, WMA and ASF) on its websites and the DEN Network as DEN's default and preferred technologies and formats for all DEN download and streaming audio and streaming video content.

  • Microsoft Windows Media Technologies provide the ability to create, deliver, and play streaming media files for applications ranging from news and entertainment to e-commerce and corporate training.

  • This fund could also support the establishment and maintenance of a CBC ‘portal’ website, project database and partner-search facility.

  • In addition, Microsoft's Internet-related products Microsoft Internet Explorer, Outlook Express and Windows Media Technologies are available for distribution separately from the Rhythms/Microsoft Portals.

  • One of the streaming media components of the Windows Media Technologies, NetShow Services consist of server and tools components for delivering audio, video, illustrated audio, animations, and other multimedia types over networks.

  • To this end, in the event that Corel includes support for the playback of downloadable or streaming compressed audio or video content in any Products for the Windows Platform, Corel shall, on a non-exclusive basis, support the Windows Media Format and Windows Media Technologies on a basis that is at least as favorable as support that Corel provides for other technologies offering similar capabilities to the Windows Media Technologies.

  • During the Term, Microsoft shall provide DEN, at no cost to DEN, with (i) an unlimited number of royalty-free copies of Windows Media Technologies for use with the DEN Network and (ii) up to [*] copies of Windows NT for use with the DEN Network solely as (A) Windows Media Technologies content servers, (B) servers for the delivery of web or database content using other Microsoft technologies and/or (C) in-house workstations used by DEN.

Related to Windows Media Technologies

  • Technology means any and all technical information, specifications, drawings, records, documentation, works of authorship or other creative works, ideas, algorithms, models, databases, ciphers/keys, systems architecture, network protocols, research, development, and manufacturing information, software (including object code and source code), application programming interfaces (APIs), innovations, mask works, logic designs, circuit designs, technical data, processes and methods.

  • Media Rights means all rights to negotiate, broadcast, and disseminate radio, television, motion picture, internet, webcast, and videotape broadcasting, telecasting, production, exhibition, or other sound, or visual exploitation of the Championships, on a live and/or delayed basis, by any means whatsoever, whether now known or hereafter developed; or otherwise distribute and exploit the Championships and/or any portion thereof in any manner in all forms of such media.

  • Information Technologies means all information processing and communications-related hardware, Software, supplies, and consumable items that the Supplier is required to supply and install under the Contract.

  • Company Technology means all Technology used in or necessary for the conduct of the business of the Company or any of its Subsidiaries, or owned or held for use by the Company or any of its Subsidiaries.

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Networks the Local Area Network, network equipment, computer systems, and local cable infrastructure, at the Sites, to which the Service will be connected. “Installation Fee” – the combined charge for the survey, equipment and the Installation Service, including excess construction charges, as specified on the Service Agreement or other amended documentation following site survey.

  • Technology Systems means the electronic data processing, information, record keeping, communications, telecommunications, hardware, third party software, networks, peripherals and computer systems, including any outsourced systems and processes, and Intellectual Property used by either party and its Subsidiaries or by a third party.

  • Service Media means central heating and hot water systems, electrical services for power and lighting, drainage and water services, and any data or phone services provided;

  • Information Technology Systems means all information technology systems, Software, computers, workstations, databases, routers, hubs, switches, networks and other information technology equipment used or held for use in, or otherwise relating to, the Business.

  • Company Systems means all Software (including Company Products), computer hardware (whether general or special purpose), information technology, electronic data processing, information, record keeping, communications, telecommunications, networks, interfaces, platforms, servers, peripherals, and computer systems (including any outsourced systems and processes) that are owned, leased, licensed or used by or for, or otherwise relied on by, the Company or its Subsidiaries in the conduct of their businesses.

  • coronavirus means severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2);

  • Wireless means a wireless handheld validation unit used with a supporting Wireless Local Area Network (WLAN) as part of an approved gaming system. Amended 1/14/15

  • New Technology means any invention, discovery, improvement, or innovation that was not available to the District on the effective date of the contract, whether or not patentable, including, but not limited to, new processes, emerging technology, machines, and improvements to or new applications of existing processes, machines, manufactures and software. Also included are new computer programs, and improvements to, or new applications of, existing computer programs, whether or not copyrightable and any new process, machine, including software, and improvements to, or new applications of, existing processes, machines, manufactures and software.

  • Computer Systems means computers and associated input and output devices, data storage devices, networking equipment, and back up facilities:

  • Computer software means computer programs, source code, source code listings, object code listings, design details, algorithms, processes, flow charts, formulae, and related material that would enable the software to be reproduced, recreated, or recompiled. Computer software does not include computer databases or computer software documentation.

  • Games means games of chance.

  • Commercial Software means Software developed or regularly used that: (i) has been sold, leased, or licensed to the general public; (ii) has been offered for sale, lease, or license to the general public; (iii) has not been offered, sold, leased, or licensed to the public but will be available for commercial sale, lease, or license in time to satisfy the delivery requirements of this Contract; or (iv) satisfies a criterion expressed in (i), (ii), or (iii) above and would require only minor modifications to meet the requirements of this Contract.

  • SBS means the New York City Department of Small Business Services.