GAME DEVELOPMENT Clause Samples

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GAME DEVELOPMENT. Section 2.1 (Game Development) of the Current Agreement is hereby deleted in its entirety and replaced with the following, with additions to the original text in underline (other than terms being defined, section headings, and exhibit references, which are always underlined) and deletions from the original text in strikethrough: “Game Development. Contractor shall perform all game development services (the “Development Services”) and related services to operate and maintain the Game under this Agreement (the “Operational Services”) and develop and deliver to Leyou the deliverable items for the Game (the “Deliverable Items”), each in accordance with the applicable specifications (the “Original Specifications”) and deadlines set forth in Exhibit A hereto (the “Milestone Schedule”, and each milestone set forth in the Milestone Schedule, a “Milestone”), as adjusted for any Permitted Delays. For purposes hereof, the terms Development Services and Operational Services may be referred to hereinafter collectively as “Services” (as applicable). Contractor shall, throughout the Term, maintain detailed records of expenditures relating to the costs for developing the Game. Notwithstanding anything to the contrary in this Agreement, Contractor acknowledges that (i) the Hasbro License Agreement will be amended to provide that (i) the Open Beta Version must be released on at least one (1) of the Licensed Platforms (as defined in the Hasbro License Agreement) in the United States and officially submitted to the appropriate authorities in China by October 31, 2021 (the “Open Beta Deadline”), and (ii) the Game must be commercially released on all Licensed Platforms in the United States by April 30, 2022 (the “Commercial Launch Deadline”). Accordingly, (a) Contractor and Leyou shall develop Milestones and Contractor shall fulfill such Milestones in a manner to allow delivery by Contractor to Leyou of an Open Beta Version in a form that is accepted and approved by Leyou for use in connection with Open Beta in a timely manner to enable compliance with the Open Beta Deadline, (provided however that Contractor shall not be responsible for any localization except as specifically set forth in the Agreement) and (b) in the event that Leyou exercises its rights under Section 2.9 (Migration Arrangement), Contractor shall deliver each Additional Platform Commercial Launch Version as set forth in mutually agreed Milestones in a form that is accepted and approved by Leyou for use in con...
GAME DEVELOPMENT. 13.1 Game Development represents an amount allocated under the financial forecast to assist in funding the administration, development and growth of amateur cricket in New Zealand. 13.2 The amount forecasted for allocation to Game Development has been calculated based on the financial spreadsheet and calculations attached as Schedules 6 and 7 to this Master Agreement. 13.3 The amounts forecast to be allocated to Game Development can only be varied by the written agreement of the parties. 13.4 In Contract Year 5, the financial model and the amount allocated for Game Development provides for $25,000,000 to be set aside by NZC as capital reserves for the benefit of cricket in New Zealand (NZC Reserves). 13.5 The parties acknowledge that NZC Reserves are for the NZC Board to administer in accordance with an NZC Reserves policy. The NZC Reserves policy will be developed in consultation with the CPA and the Major Associations.
GAME DEVELOPMENT. 2.1. Gamefactory shall design, develop and program the Gizmondo Game Products referred to in paragraph 1.
GAME DEVELOPMENT. The parties agree that the Games require further development. The Company will undertake that development through the use of independent consultants as well as through the further efforts of Kon. The officers and managers of the Company shall not be entitled to compensation for their services in those capacities. However, for his services in further developing the Games, Kon shall be entitled to reasonable compensation to be agreed upon by the parties.

Related to GAME DEVELOPMENT

  • Software Development Software designs, prototypes, and all documentation for the final designs developed under this agreement must be made fully transferable upon direction of NSF. NSF may make the software design, prototype, and documentation for the final design available to competitors for review during any anticipated re-competition of the project.

  • Program Development NWESD agrees that priority in the development of new applications services by WSIPC shall be in accordance with the expressed direction of the WSIPC Board of Directors operating under their bylaws.

  • Employee Development The Employer may provide employees the opportunity to participate in appropriate seminars, workshops or short courses. When possible and appropriate the Employer will provide to all staff information on seminars, workshops or short courses by posting a notice on the Employer’s internal web site.

  • Curriculum Development This includes the analysis and coordination of textual materials; constant review of current literature in the field, some of which are selected for the college library collection, the preparation of selective, descriptive materials such as outlines and syllabi; conferring with other faculty and administration on curricular problems; and, the attendance and participation in inter and intra-college conferences and advisory committees.

  • Joint Development If joint development is involved, the Recipient agrees to follow the latest edition of FTA Circular 7050.1, “Federal Transit Administration Guidance on Joint Development.”