Case 1: The Game of Hex Sample Clauses

Case 1: The Game of Hex. ‌ Hex is a board game with a diamond-shaped board of hexagonal cells [AHH10, HT19]. The game is usually played on a board of size 11 on a side, for a total of 121 hexagons, as illustrated in Figure 2.1 [Wei17]. Each player is represented by a color (Black or White). Players take turns placing a stone of their color on a cell on the board. The goal for each player is to create a connected chain of stones between the opposing sides of the board marked by their colors. The first player to complete this path wins the game. The game cannot end in a draw since no path can be completely blocked except by a complete path of the opposite color. Since the first player to move in Hex has a distinct advantage, the swap rule is generally implemented for fairness. This rule allows the second player to choose whether to switch positions with the first player after the first player has made a move.
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Related to Case 1: The Game of Hex

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