Web Player definition

Web Player the multimedia reader of the Interactive Program which is made accessible through a web browser. It is supplied with the Application under a separate open source « GNU GPL » license and can be opened directly from the Application to view the Interactive Program at any time within a web browser. It consists of a multimedia engine, navigational features (menu, play-pause button, links) and a customizable graphic and ergonomic interface.

Examples of Web Player in a sentence

  • These fees cover all on-going Clip App and Web Player services and support for the duration of the Term.

  • If you wish to request any new feature or custom integration for the Application, Web Player or Mobile Application (e.g. White Label Export) or to ask the editor for any other services, including the choice of a dedicated hosting and streaming server, these services will lead to the establishment of dedicated specifications and a separate agreement, it being understood that the latter will not affect the conditions of the present License, unless otherwise stated.

  • The editor is under no obligation to provide maintenance, technical or any other kind of assistance to the resulting modified Application or Web Player.

  • Music Open Web Player Settings 1-16 of over 90,000 results for "mp3" Best Seller in R&B.

Related to Web Player

  • Web Portal means an online entity through which persons are able to effect transactions in securities.

  • Player means any Contract Player, Non Contract Player or other player who plays or who is eligible to play for a Club.

  • Web Site means the website that you are currently using (▇▇▇.▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇.▇▇.▇▇) and any sub-domains of this site (e.g. ▇▇▇▇▇▇▇▇▇.▇▇▇.▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇.▇▇.▇▇) unless expressly excluded by their own terms and conditions.

  • Digital Cross Connect System or "DCS" is a function which provides automated Cross Connection of Digital Signal Level 0 (DS0) or higher transmission bit rate digital channels within physical interface facilities. Types of DCS include but are not limited to DCS 1/0s, DCS 3/1s, and DCS 3/3s, where the nomenclature 1/0 denotes interfaces typically at the DS1 rate or greater with Cross Connection typically at the DS0 rate. This same nomenclature, at the appropriate rate substitution, extends to the other types of DCS specifically cited as 3/1 and 3/3. Types of DCS that cross connect Synchronous Transport Signal level 1 (STS-1 s) or other Synchronous Optical Network (SONET) signals (e.g., STS-3) are also DCS, although not denoted by this same type of nomenclature. DCS may provide the functionality of more than one of the aforementioned DCS types (e.g., DCS 3/3/1 which combines functionality of DCS 3/3 and DCS 3/1). For such DCS, the requirements will be, at least, the aggregation of requirements on the "component" DCS. In locations where automated Cross Connection capability does not exist, DCS will be defined as the combination of the functionality provided by a Digital Signal Cross Connect (DSX) or Light Guide Cross Connect (LGX) patch panels and D4 channel banks or other DS0 and above multiplexing equipment used to provide the function of a manual Cross Connection. Interconnection is between a DSX or LGX to a Switch, another Cross Connection, or other service platform device.

  • Metadata includes all information created manually or automatically to provide meaning or context to other data.