Common use of Virtual Items and Virtual Currency Clause in Contracts

Virtual Items and Virtual Currency. Company may offer You the opportunity to purchase or use virtual currency, credits, points, virtual services, or virtual items (collectively, “Virtual Goods and Services”) with "real world" money. Company retains the unfettered right to modify the Application and all aspects of characters, items, points and coin, including the Virtual Goods and Services therein. Company may modify, revalue, or make the Virtual Goods and Services free at its sole discretion, and such modifications may make the Virtual Goods and Services more or less common, valuable, effective, functional, or eliminated entirely. Virtual points, credits, or currency (“Virtual Tender”) in Your account that was purchased with real money may be redeemed before Virtual Tender in Your account that was not purchased (i.e., it was earned through experiential play), no matter when that Virtual Tender was acquired. You are encouraged to use Your Virtual Goods and Services as quickly as possible because Company makes no representations about the continued availability of such Virtual Goods and Services. Except as required by law, the availability of such Virtual Goods and Services is subject to Company's right to terminate the XXXX without any refund to You for any unused or unredeemed Virtual Goods and Services.

Appears in 2 contracts

Samples: User License Agreement, User License Agreement

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Virtual Items and Virtual Currency. Company may offer You the opportunity to purchase or use virtual currency, credits, points, virtual services, or virtual items (collectively, “Virtual Goods and Services”) with "real world" money. Company retains the unfettered right to modify the Application and all aspects of characters, items, points points, and coin, including the Virtual Goods and Services therein. Company may modify, revalue, or make the Virtual Goods and Services free at its sole discretion, and such modifications may make the Virtual Goods and Services more or less common, valuable, effective, functional, or eliminated entirely. Virtual points, credits, or currency (“Virtual Tender”) in Your account that was purchased with real money may be redeemed before Virtual Tender in Your account that was not purchased (i.e., it was earned through experiential play), no matter when that Virtual Tender was acquired. You are encouraged to use Your Virtual Goods and Services as quickly as possible because Company makes no representations about the continued availability of such Virtual Goods and Services. Except as required by law, the availability of such Virtual Goods and Services is subject to Company's right to terminate the XXXX TOS without any refund to You for any unused or unredeemed Virtual Goods and Services.

Appears in 2 contracts

Samples: Terms of Service, Terms of Service

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