Problem, Pathological, and Responsible Gambling Programs Sample Clauses

Problem, Pathological, and Responsible Gambling Programs. DRAFT 8.1. The Tribe recognizes that Gaming activities can lead to compulsive behavior that has the same negative consequences as other behavioral addictions. The Tribe agrees to establish an education and awareness program for casino patrons. The program may be independent or developed as an adjunct to the program with which the State currently works. On an annual basis, the Tribe will provide information about its education, awareness, and treatment program services in its community impacts and contributions report under Section 14.7 of Appendix X2 which includes how funding was spent and how the community benefited from the program. The Tribe and State Gaming Agency agree to work together in good faith to share information related to problem gambling best practices and to meet promptly on the request of either party to discuss issues related to problem gambling. 8.2. The Tribe and State Gaming Agency recognize the importance of responsible gambling as part of the shared responsibility to protect the health, welfare, and safety of the citizens of the Tribe and of the State. As part of that responsibility, the Tribe agrees to: 8.2.1. Create and maintain a responsible gambling policy that addresses at least the following areas: 8.2.1.1. Annual training and education for all Gaming Employees, with a separate training for management, to cover such topics as how to identify problem gamblers, how to provide assistance when asked, underage prevention, and unattended children; 8.2.1.2. Self-exclusion, to cover such topics as the receipt of marketing materials and access into the facility; self-restriction, to cover such topics as setting limits on spending, time, and check cashing limits (which could be done through the player tracking systems); and 8.2.2. Resources, to include such topics as posting hot line numbers, signage, educational brochures and materials on how to seek treatment. 8.2.3. Within 5 years, or as soon as feasible thereafter, include in the Tribe’s education and awareness program an interactive responsible gambling application or program for players; such gambling application or program may be separate and need not be integrated into the authorized Class III Gaming Activities and other Gaming Activities.
Problem, Pathological, and Responsible Gambling Programs. The Tribe and State Gaming Agency recognize the importance of responsible gambling as part of the shared responsibility to protect the health, welfare, and safety of the citizens of the Tribe and of the State. As part of that responsibility, the Tribe agrees to:
Problem, Pathological, and Responsible Gambling Programs. 7.1. The Tribe agrees to establish an education and awareness program for Tribal Lands and surrounding communities as required in Compact Section III.F. 7.2. The Tribe and State Gaming Agency recognize the importance of responsible gambling as part of the shared responsibility to protect the health, welfare, and safety of the citizens of the Tribe and of the State. As part of that responsibility, the Tribe agrees to: 7.2.1. Create and maintain a responsible gambling policy that addresses at least the following areas: 7.2.1.1. Annual training and education for all Gaming Employees to cover such topics as how to identify problem gamblers, how to provide assistance when asked, underage prevention, and unattended children; and 7.2.1.2. Self-exclusion, to cover such topics as the receipt of marketing materials and access into the facility. Notwithstanding the foregoing, the Tribe has a policy that any individual self-barring shall not be readmitted to the Gaming Floor at any time unless accompanied by security on the way to and from a restaurant location. DRAFT 7.2.2. Provide resources, to include such topics as posting hot line numbers, signage, educational brochures and materials on how to seek treatment. 7.2.3. Within five (5) years, or as soon as feasible thereafter based on reliable technological availability, include in the Tribe’s education and awareness program an interactive responsible gambling application or program for players; such gambling application or program may be separate and need not be integrated into the authorized Class III Gaming Activities and other Gaming Activities. Table of Contents SECTION 1. CONDITIONS AND LIMITATIONS 1 SECTION 2. DEFINITIONS 1 SECTION 3. AUTHORIZATION 2 SECTION 4. NUMBER OF GAMING STATIONS 3 DRAFT SECTION 5. OPERATION AND REPORTING REQUIREMENTS 3 SECTION 6. APPROVAL OF ELECTRONIC TABLE GAME SYSTEMS 5 SECTION 7. COMMUNITY CONTRIBUTIONS 7 SECTION 8. PROBLEM AND RESPONSIBLE GAMING 7 SECTION 9. ANTI-MONEY LAUNDERING 7