Common use of Compensation for Clause in Contracts

Compensation for. [****] GAME PLATFORM SUBLICENSE. In the event Microsoft grants [****] a Game Platform Sublicense on the terms set forth in Section 2(a) above, the following terms shall apply in place of the terms of Section 2(b). Within ten (10) days after Microsoft grants [****] the Game Platform Sublicense, Microsoft shall pay Immersion: (I) [****] if the Game Platform Sublicense is entered into prior to the date that is thirty (30) days prior to the then most recently [****]; (II) [****] if the Game Platform Sublicense is entered into within the thirty (30) day period immediately prior to the then most recently [****]; (III) [****] if the Game Platform Sublicense is entered into during the time period the [****] is underway, but prior to the delivery of [****] to Immersion (if any) [****]; or (IV) the greater of [****] or the amount that is [****] of any [****] that has been [****] if the Game Platform Sublicense is entered into after the delivery of the [****] referenced in (3) above. Microsoft shall be entitled to deduct [****] of the cash amount received by Microsoft [****] for the Game Platform Sublicense from the amounts payable under this clause (4); provided that the amount payable by Microsoft under this clause (4) will in no event be less than [****]. PROVIDED UNDER RULE 408 In any of the cases described under clauses (1) - (4) above, the Parties shall each be entitled to [****] of the cash amounts (if any, and including royalty payments and upfront, annual or other license fees) received by Microsoft [****] for the Game Platform Sublicense in excess of the applicable amount specified in such clauses (1) - (4) (after implementation of the calculation specified in clause (4)). Any license grant [****] under the Game Platform Sublicense shall not become effective until [****] renders all compensation required under the Game Platform Sublicense to be paid by [****] as of the effective date of such Game Platform Sublicense. At the time of making payment to Immersion for the [****] Game Platform Sublicense, Microsoft shall also provide Immersion with a fully executed copy of the [****] Game Platform Sublicense.

Appears in 1 contract

Sources: Sublicense Agreement (Immersion Corp)

Compensation for. [****] GAME PLATFORM SUBLICENSE. In the event Microsoft grants [****] a Game Platform Sublicense on the terms set forth in Section 2(a) above, the following terms shall apply in place of the terms of Section 2(b). Within ten (10) days after Microsoft grants [****] the Game Platform Sublicense, Microsoft shall pay Immersion: (Ii) [****] if the Game Platform Sublicense is entered into prior to the date that is thirty (30) days prior to the then most recently [****] in the [****]; (IIii) [****] if the Game Platform Sublicense is entered into within the thirty (30) day period immediately prior to the then most recently [****] in the [****]; (IIIiii) [****] if the Game Platform Sublicense is entered into during the time period the [****] of the [****] is underway, but prior to the delivery of [****] for the [****] to be [****] to Immersion (if any) in the [****]; or (IViv) the greater of [****] or the amount that is [****] of any [****] that has been [****] in the [****] if the Game Platform Sublicense is entered into after the delivery of the [****] referenced in (3) above. Microsoft shall be entitled to deduct [****] of the cash amount [****] received by Microsoft [****] for the Game Platform Sublicense from the amounts payable under this clause (4); provided that the amount payable by Microsoft under this clause (4) will in no event be less than [****]. PROVIDED UNDER RULE 408 In any of the cases described under clauses (1) - (4) above, the Parties shall each be entitled to [****] of the cash amounts (if any, and including royalty payments and upfront, annual or other license fees) received by Microsoft [****] for the Game Platform Sublicense in excess of the applicable amount specified in such clauses (1) - (4) (after implementation of the calculation specified in clause (4)). Any license grant [****] under the Game Platform Sublicense shall not become PROVIDED UNDER RULE 408 effective until [****] renders all compensation required under the Game Platform Sublicense to be paid by [****] as of the effective date of such Game Platform Sublicense. At the time of making payment to Immersion for the [****] Game Platform Sublicense, Microsoft shall also provide Immersion with a fully executed copy of the [****] Game Platform Sublicense.

Appears in 1 contract

Sources: Sublicense Agreement (Immersion Corp)