Codecs Clause Samples
The 'Codecs' clause defines the types of audio and video encoding and decoding technologies that are permitted or required for use in a particular system, service, or product. In practice, this clause may specify which codecs must be supported for interoperability, such as mandating support for widely used formats like H.264 for video or AAC for audio, or it may restrict the use of proprietary codecs to avoid licensing fees. Its core function is to ensure compatibility between different devices or services and to manage legal or technical risks associated with codec selection.
Codecs. WITH RESPECT TO ANY CODECS IN THE SDK, YOU ACKNOWLEDGE AND AGREE YOU ARE RESPONSIBLE FOR ANY AND ALL RELATED FEES AND/OR ROYALTIES, IF ANY. IT IS YOUR RESPONSIBILITY TO CHECK.
Codecs. Until the earlier of the Closing or the termination of this Agreement pursuant to Article VIII, each Seller shall use its commercially reasonable efforts to ensure, at Seller’s own cost that, effective as of the Closing, dicas digital image coding GmbH grants a non-exclusive license to Buyer (the “Codec License”) for the use of the codecs set forth on Schedule 4.8 with a rights substantially similar to the rights that Seller has with respect to such codecs as of the date hereof.
Codecs h Color.Dlg ColorDIg.h comadmin.h comadmin.ldl ComCat.h ComCat.ldl ComDef.h Comlite.h CommCtrl.h CommCtrl.rh CommDlg.h Common.Ver CompObj.h Control.h Control.Odl ConvClss.h Convcwrp.h ConvDII.h ConvDIIc.h Convengn.h ConvIncl.h ConvReg.h ConvRegh.h ConvStrc.h Copyfile.Mak CpI.h Cplext.h CrsApi.Tlb CrsCIsId.h Crslntf.h Crslntf.ldl CrsMsg.Bas CrsMsg.h Cr▇▇▇▇.▇▇▇ ▇rsSink.h CrsSink.ldl CrsSink.Tib CrsTypes.Bas CrsTypes.h Cr▇▇▇▇▇▇.▇▇▇ ▇tl3d.h CustCntI.h Cutlist.h d3d.h d3dcaps.h d3drm.h d3drmdef.h d3drmobj.h d3dtypes.h d3dvec.inl Danim.h daogetrw.h Dapi.h DapiMsg.h DataPath.h DbcsStr.h dbdao.h dbdaoerr.h dbdaoid.h dbdaoint.h dbsets.h Dbt.h Dde.h Dde.rh Ddeml.h ddraw.h Ddrawex.h Ddstream.h Ddstream.ldl Devenum.ldl devtype.h Digitalv.h dinput.h Dispatch.h Dispdib.h Dispex.h Dispex.ldl DlcAPI.h Dlgs.h DocObj.h DocObj.ldl dplay.h dplobby.h DPrintf.h dsetup.h DsGetDC.h DskQuota.h dsound.h Dsrole.h dssenum.h DTCHELP.H Dv.h Dvdevcod.h Dvdif.ldl Dvdmedia.h DvObj.h dvp.h dxfile.h dx▇▇▇.▇▇▇ ▇dbBack.h EdbbCli.h EDbMsg.h Edevdefs.h Edk.h EdkAfx.h EdkCfg.h EdkCode.h EdkDebug.h EdkEvent.h EdkGuid.h EdkMapi.h EdkMdb.h EdkMsg.h EdkSetup.h EdkTrack.h Edkutcpp.h EdkUtils.h EmsABTag.h enhstat.idl epgdspid.h epgldrx.h episodet.h epprop.h Errcpp.h Errcppd.h Error.h Errors.h Evcode.h eventsys.h EventSys.ldl ExAdmin.h ExchCli.h ExchExt.h ExchForm.h Exchlnst.h ExDisp.h ExDisp.ldl ExDispid.h FaxCom.h FaxDev.h FaxRoute.h FileOpen.Dlg filtcat.h Filter.h Filterr.h FindText.Dlg Font.Dlg Frame.h FrQuery.h Ftslface.h FwCommon.h GenLex.h genre.h
Codecs. Business Connection supports the following Codecs: G.711, G.729, T.38, and G.722/H.264.
Codecs. 2.8.1 [* * *] _________ ***Confidential information has been omitted and has been filed separately with the Securities and Exchange Commission.
2.8.2 In consideration for RN's grant to Audible [* * *] Audible shall pay RN a one-time royalty per Audible MobilePlayer and Audible Third Party Product which contains any one or more such RN [* * *] actually used by end- users (net of returns), at the rates set forth in Exhibit H. The royalty shall be payable as of the "Royalty Commencement Date" as defined in Exhibit H, and shall be paid in accordance with the terms of Exhibit H. This royalty payment obligation, and the payment terms of Exhibit H, shall survive the termination of this Agreement, and shall remain in full force and effect during the five year period set forth in Section 2.8.1. End users who license, acquire or purchase Audible Products, Audible Content or Audible Third Party Products containing any RN Codec or [* * *] during the Term shall have the right to use the same in perpetuity.
2.8.3 [* * *] Such bundle may, in Audible's discretion, contain other Audible software.
Codecs. A codec converts an analogue voice signal into digital data for routing across an IP network. The following codecs are supported as standard: G.711 A-law and G.729A. Other codecs may be able to be supported upon request.
Codecs. WITH RESPECT TO ANY CODECS IN THE SDK, YOU ACKNOWLEDGE AND AGREE YOU ARE RESPONSIBLE FOR ANY AND ALL RELATED FEES AND/OR ROYALTIES, IF ANY. IT IS YOUR RESPONSIBILITY TO CHECK. Overview 12 Eclipse installation 12 Apache Maven installation 13 Installing Apache Maven on a UNIX-based system 13 Installing Apache Maven on a Windows system 13 Installing the Avaya Breeze® platform SDK 14 Installing the Avaya Breeze® platform Eclipse plug-in 15 Configuring Maven 16 Importing the Hello service snap-in 16 Building the Hello service snap-in 18 What’s next 20 Overview The goal of this guide is to get the Software Development Kit (SDK) installed so you can start developing snap-ins on Avaya Breeze® platform. When you are ready to learn how to install, configure and test an Avaya Breeze® platform snap-in, see Administering Avaya Breeze® platform. To develop snap-ins, you should have some knowledge of Java. After following this guide, you will be ready to learn how to develop your very own Avaya Breeze® platform snap- ins using the SDK. We will walk you through the following steps: • Getting the Eclipse IDE installed and configured. • Getting Apache Maven installed and configured. • Obtaining and loading the Avaya Breeze® platform SDK into the IDE. • Importing and building the Hello service snap-in, also called the HelloWorld snap-in, to validate your Avaya Breeze® platform is installed and configured correctly. There is a video that goes along with this guide. Click here ▇▇▇▇▇://▇▇▇.▇▇▇▇▇.▇▇▇/breezedeveloper for the video and other Avaya Breeze® platform resources. You must stay connected to the internet during the entire process of getting the SDK set up. Note: Breeze® platform underlying uses WebSphere version which didn’t supports java 8 so it is recommended not to use any java8 specific code during snap development as snap-in gets deployed under WebSphere runtime. Eclipse installation Instructions for installing the Eclipse IDE are at ▇▇▇▇▇://▇▇▇▇.▇▇▇▇▇▇▇.▇▇▇/Eclipse/Installation. The instructions there tell you to install a Java Environment. Since you will be developing, make sure to install the JDK. We recommend the Oracle JDK SE 1.8.x, although any of the JDKs should work as long as they are version 1.8.x compliant. We recommend that you download and use the Eclipse 4.16.0 (2020-06). It already includes the Maven Plug-in. If you have an earlier version of Eclipse, you must upgrade to the Eclipse 4.16.0 (2020-06) version. Download the Package Solution named “Eclips...
Codecs. WITH RESPECT TO ANY CODECS IN THE SDK, YOU ACKNOWLEDGE AND AGREE YOU ARE RESPONSIBLE FOR ANY AND ALL RELATED FEES AND/OR ROYALTIES, IF ANY. IT IS YOUR RESPONSIBILITY TO CHECK. THE H.264 (AVC) CODEC IS LICENSED UNDER THE AVC PATENT PORTFOLIO LICENSE FOR THE PERSONAL USE OF A CONSUMER OR OTHER USES IN WHICH IT DOES NOT RECEIVE REMUNERATION TO: (I) ENCODE VIDEO IN COMPLIANCE WITH THE AVC STANDARD ("AVC VIDEO") AND/OR (II) DECODE AVC VIDEO THAT WAS ENCODED BY A CONSUMER ENGAGED IN A PERSONAL ACTIVITY AND/OR WAS OBTAINED FROM A VIDEO PROVIDER LICENSED TO PROVIDE AVC VIDEO. NO LICENSE IS GRANTED OR SHALL BE IMPLIED FOR ANY OTHER USE. ADDITIONAL INFORMATION FOR THE H.264 (AVC) CODEC MAY BE OBTAINED FROM MPEG LA, L.L.C. SEE ▇▇▇▇://▇▇▇.▇▇▇▇▇▇.▇▇▇. 1 Introduction 20 1.1 Purpose 20
Codecs. Before diving into the accompanying metadata and how it can be stored, the crucial question of which codec to use still remains. In the world of video, a codec’s suitability for use in pro- duction often dictates the chosen archive format, especially for public broadcasting companies who, by their very nature, focus primarily on the level of productivity of the archive. Twenty years of experience in audio digitisation have shown that retrospective digitisation ar- chive projects, which were implemented on the basis of psycho-acoustic data-reducing formats (cf. MP1L2 archive in the mid 1990s), are of practically no real significance today. Digitisation projects were even repeated in linear formats provided the funds could be found. Looking at the effect of multiple codings of data-reduced formats within a video segment, it can be seen that by cascading several encoding steps, there is a successive loss of source information (Figure 5). Figure 5. Comparison of generation loss (colour/contrast increased for improved visibility). The sequences of dark images display the respective differential signal to the precursor signal.The multiple coding has absolutely no effect in the case of mathematically lossless coding (lower row).
Codecs. WITH RESPECT TO ANY CODECS IN THE SDK, YOU ACKNOWLEDGE AND AGREE YOU ARE RESPONSIBLE FOR ANY AND ALL RELATED FEES AND/OR ROYALTIES, IF ANY. IT IS YOUR RESPONSIBILITY TO CHECK. THE H.264 (AVC) CODEC IS LICENSED UNDER THE AVC PATENT PORTFOLIO LICENSE FOR THE PERSONAL USE OF A CONSUMER OR OTHER USES IN WHICH IT DOES NOT RECEIVE REMUNERATION TO: (I) ENCODE VIDEO IN COMPLIANCE WITH THE AVC STANDARD ("AVC VIDEO") AND/OR (II) DECODE AVC VIDEO THAT WAS ENCODED BY A CONSUMER ENGAGED IN A PERSONAL ACTIVITY AND/OR WAS OBTAINED FROM A VIDEO PROVIDER LICENSED TO PROVIDE AVC VIDEO. NO LICENSE IS GRANTED OR SHALL BE IMPLIED FOR ANY OTHER USE. ADDITIONAL INFORMATION FOR THE H.264 (AVC) CODEC MAY BE OBTAINED FROM MPEG LA, L.L.C. SEE ▇▇▇▇://▇▇▇.▇▇▇▇▇▇.▇▇▇. Change history 17 Authentication 18 Provision user 21 De-provision user 25 Manage bundle 26 Change report user group 29 Rename Resources 29 Reassign User 32 Get user list 37 Provision resource 39 De-provision resource 41 Modify resource 42 Manage station bundle 43 Change station report user group 45 Get resource 46 Get resource list 46
