Analog Technology definition

Analog Technology means the Analog Hardware Technology, Analog Tools, and Documentation. The term “Analog Technology” excludes Third Party Technology, except to the extent sublicensable to Licensee without causing any Analog Party or any Related Entity to incur an obligation to pay a license fee, royalty, or similar cost to any third party.
Analog Technology excludes Third Party Technology, except to the extent sublicensable to Licensee without causing any Analog Party or any Related Entity to incur an obligation to pay a license fee, royalty, or similar cost to any third party.

Examples of Analog Technology in a sentence

  • Analog Technology – Replicates and amplifies voice messages as they are carried from the transmitting antenna to the receiving antenna.

  • IC TECHNOLOGY Analog Technology Analog IC technology has been the foundation of the Company's business for more than 25 years, and the Company believes it is one of the world's largest suppliers of analog ICs. The Company's analog ICs are primarily high-performance, single-function devices.

  • Nothing of this Agreement conveys or assigns to Licensee any ownership in or to the Analog Technology or Analog Intellectual Property.

  • Licensee may use Residuals resulting from access to or work with the Analog Technology, provided that Licensee has consistently complied with the confidentiality and nondisclosure provisions of this Agreement and the Purchase and Sale Agreement.

  • The following sections describe the fundamental difference between a Frequency Division Multiple Access Analog Technology (FDMA), a Time Division access digital technology (TDMA) and Code Division Access Digital Technology (CDMA).

  • Licensee may make disclosures of Confidential Information applicable to Analog Technology to its subcontractors in accordance with Section 9.2 to the extent that Licensee wishes to use subcontractors as permitted by Section 2.6. The Analog Parties may make disclosures of Confidential Information applicable to Transferred Technology to its subcontractors in accordance with Section 9.2 to the extent that an Analog Party wishes to use subcontractors as permitted by Section 6.4.

  • The Analog Parties will not have any obligation to register, make any filing with respect to, enforce, defend or take any other action for the perfection, maintenance, preservation or protection of any Analog Technology or Analog’s Intellectual Property.

  • In exercising the License, Licensee will not disclose any Confidential Information included in the Analog Technology to third parties as permitted under Sections 9.3, 9.4, 9.5, or 9.6, unless the third party is bound by confidentiality obligations with respect to such information as restrictive as the provisions of this Agreement.

  • Except as expressly set forth in this Agreement, no license right in or to the Analog Technology or Analog Intellectual Property is granted to Licensee pursuant to or by virtue of this Agreement.

  • The Analog Parties retain sole and exclusive ownership of the Analog Intellectual Property and Analog Technology.

Related to Analog Technology

  • Manufacturing Technology means any and all patents, patent applications, Know-How, and all intellectual property rights associated therewith, and including all tangible embodiments thereof, that are necessary or useful for the manufacture of adeno- associated viruses, adeno-associated virus vectors, research or commercial reagents related thereto, Licensed Products, or other products, including manufacturing processes, technical information relating to the methods of manufacture, protocols, standard operating procedures, batch records, assays, formulations, quality control data, specifications, scale up, any and all improvements, modifications, and changes thereto, and any and all activities associated with such manufacture. Any and all chemistry, manufacturing, and controls (CMC), drug master files (DMFs), or similar materials provided to regulatory authorities and the information contained therein are deemed Manufacturing Technology.

  • Program Technology means Program Know-How and Program Patents.

  • Developed Technology means any Technology including, without limitation, any enhancements, substitutions or improvements to the Core Technology that is (a) discovered, developed or otherwise acquired by DURA pursuant to the terms of the Development Agreement or (b) otherwise acquired by or on behalf of Xxxxxx Corp. II during the term of the Development Agreement.

  • New Technology means any invention, discovery, improvement, or innovation that was not available to the District on the effective date of the contract, whether or not patentable, including, but not limited to, new processes, emerging technology, machines, and improvements to or new applications of existing processes, machines, manufactures and software. Also included are new computer programs, and improvements to, or new applications of, existing computer programs, whether or not copyrightable and any new process, machine, including software, and improvements to, or new applications of, existing processes, machines, manufactures and software.

  • Company Technology means all Technology used in or necessary for the conduct of the business of the Company or any of its Subsidiaries, or owned or held for use by the Company or any of its Subsidiaries.

  • Product Technology means the Product Know-How and Product Patents.

  • Background Technology means all Software, data, know-how, ideas, methodologies, specifications, and other technology in which Contractor owns such Intellectual Property Rights as are necessary for Contractor to grant the rights and licenses set forth in Section 14.1, and for the State (including its licensees, successors and assigns) to exercise such rights and licenses, without violating any right of any Third Party or any Law or incurring any payment obligation to any Third Party. Background Technology must: (a) be identified as Background Technology in the Statement of Work; and (b) have been developed or otherwise acquired by Contractor prior to the date of the Statement of Work, or have been developed by Contractor outside of its performance under the Statement of Work. Background Technology will also include any general consulting tool or methodology created by Contractor, which will not be required to be identified in the Statement of Work.

  • Collaboration Technology means all Collaboration Patents and Collaboration Know-How.

  • Licensor Technology means the Licensor Patents and the Licensor Know-How.

  • Technology means any and all technical information, specifications, drawings, records, documentation, works of authorship or other creative works, ideas, algorithms, models, databases, ciphers/keys, systems architecture, network protocols, research, development, and manufacturing information, software (including object code and source code), application programming interfaces (APIs), innovations, mask works, logic designs, circuit designs, technical data, processes and methods.

  • Licensee Technology means the Licensee Know-How and Licensee Patents.

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Licensed Technology means the Licensed Patents and the Licensed Know-How.

  • Joint Technology means the Joint Know-How and the Joint Patent Rights.

  • Proprietary Technology means the technical innovations that are unique and

  • Third Party Technology means all Intellectual Property and products owned by third parties and licensed pursuant to Third Party Licenses.

  • Collaboration IP means Collaboration Know-How and Collaboration Patents.

  • Manufacturing Know-How means, with respect to the Product or any Variant thereof, the technology, data, designs, processes, methods, specifications and other know-how used in connection with the formulation, manufacture, labeling, packaging, quality control, release testing, and production of the Product, and all ingredients used therein and portions thereof.

  • Technology Rights means BOARD's rights in any technical information, know-how, processes, procedures, compositions, devices, methods, formulae, protocols, techniques, software, designs, drawings or data created by the inventor(s) listed in Exhibit I at UTMDACC before the EFFECTIVE DATE, which are not claimed in PATENT RIGHTS but that are necessary for practicing PATENT RIGHTS.

  • Collaboration Know-How means all Know-How and Materials discovered, created, conceived, developed or reduced to practice in the course of performing activities under the Collaboration Program (whether solely by one Party or jointly by the Parties, in each case with their Affiliates or any Third Parties or any employees, consultants or agents of any of the foregoing which perform activities under the Collaboration Program).