System Architecture Sample Clauses

System Architecture. It is recommended that there be a single PCB-Design containing all interfaces for connectors, LCD, switches and buttons.
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System Architecture. We start with a description on the architecture, security features and thread model.
System Architecture. The VVDC system comprises a WinTV-USB device (details for this device are available at xxxx://xxx.xxxxxxxxx.xxx/html/usb_data.htm) and a personal computer. It is designed for both online and offline operations on a regular personal computer running Windows 2000 or Windows XP. The personal computer used for VVDC system development was a Dell Latitude D600 laptop computer with a Pentium M 1.6 GHz Central Computing Unit, 1-GB memory, and a 32-MB ATI Radeon 9000 video card. It ran the Windows XP Professional operating system. The WinTV-USB device is used for digitizing live video signals. When the VVDC system is executed offline, it reads digitized video images from a storage media, and the WinTV-USB device is not necessary. For online operations, the VVDC system reads real-time images from the WinTV-USB device from the location where a live video signal source is connected. The live video source can be a video cassette player or a video camera. The components of the VVDC system and possible video data sources are shown in Figure 6-1. VVDC Video Data link WinTV USB Card Computer Video Data Source Figure 6-1: Components of the VVDC System The software component of the VVDC system was written in the Microsoft Visual C# programming language. It has six modules: a live video capture module, a user input module, a background extraction module, a vehicle detection module, a shadow removal module, and a length-based classification module. The relationships among these modules are illustrated in Figure 6-2. Details of each module are described in the following sections. Background Extraction Queue Image media Background Extraction Module Nth Image … 2nd Image Live video No Live Video Capture Module Detection line occupied? Yes No Vehicle registered? No Yes Yes User Input Module Vehicle Detection Module Shadow Removal Module Length-Based Classification Module Count long vehicle Count the vehicle USB Port Extracted background Pixel-based length New Frame Get Bounding Box Shadow sample LV threshold Virtual detector Vide capture Edge Detection Compute Centroid Shadow Removal Find the median of color values for each pixel 1st Image Shadow Removal Compute Centroid Edge Detection Get Bounding Box Shadow Removal Module USB Port Live video Vide capture Live Video Capture Module No Detection line occupied? Yes No Vehicle registered? Yes Count the vehicle Vehicle Detection Module
System Architecture. The board shall define the backbone of the system, the timing and regions of system backbone development, the geographic scope of each region, and the standards for system backbone performance necessary to assure systemwide development that maximizes interoperability throughout the system.
System Architecture. Figure 3.7 shows the system architecture. For simplicity, I installed the VLBCoordinator and VLBManager on the front-end node. VM1, VM2 and VM3 are copies of the same virtual machine, containing the sample Web application. They are cached on the physical machines using EUCALYPTUS. The NCs are configured to host only one virtual machine each. Initially, only one virtual machine (VM1) is alive and part of the Web farm. The workload generator generates traffic for the Web application through the Ngnix load balancer.
System Architecture. The architecture of a simplified multi-agent supply chain system is shown in Fig. 1. The system is composed by a set of autonomous agents, each responsible for performing one or more supply chain functions [2]. We are currently working on the following agents: logistics agent, scheduler, resource management agent, dispatcher, a number of suppliers, and a number of customers. A brief description of each agent follows. The logistics agent manages the movement of raw materials from the suppliers, the manufacturing of intermediate goods and final products by the enterprise, and the distribution of the products to the customers. He receives customer orders, deviations in schedules which affects customer orders, and resource demands. He originates production requirements and supplier requests. He also notices the acquisition of resources. The scheduler is responsible for scheduling and rescheduling activities in the manufacturing enterprise. He receives production requests from the logistics agent, resource problems from the resource agent, and deviations of the current schedule from the dispatcher. He originates detailed schedules and sends them to the dispatcher and to the resource management agent. He also communicates the deviations of the current schedule to the logistics agent. The resource management agent is responsible for managing dynamically the availability of resources in order to execute the scheduled activities. He receives the schedule from the scheduler and the consumption of resources from the dispatcher. He also receives information about the acquisition of resources from the logistics agent. He estimates resource demands and identifies resource problems. He transmits resource availability to the dispatcher. The dispatcher is responsible for executing the scheduled activities. This agent controls the real time functions of the factory floor. He receives the schedule and the availability of resources. He notices deviations of the current schedule and the consumption of resources. The suppliers sell raw materials and the customers buy finished goods. The suppliers receive orders from the logistics agent and transmit their own alternative orders. The customers send orders to the logistics agent and receive alternative orders. Manufacturing Enterprise Supplier 1 Logistics Agent Customer 1 Supplier n Resource Management Agent Scheduler Customer n Key: - agent; - agent interaction. Dispatcher
System Architecture. In the second WS G workshop on June 2009 it was decided, to use existing Open Source components to facilitate and ease the development of a Safety Case Tool. It was realized that many, if not most functions, that were identified in user interviews and in workshop discussions could be achieved with a DMS. To identify the most suitable DMS the above mentioned System Requirements (see 2.1) were taken as a basis to evaluate existing solutions. A generic System Architecture, which depicts the System Requirements, is shown in Figure (A). The whole system is client-server based. Most functions are based on exchangeable standard components (Operating System, Java Runtime Environment, Web Browser, Office Software, Workflow Tool). A DMS usually consist of components which are interrelated (i.e. they will work with a few different Databases, but not with every Database, they might run on a certain application server, but not on another, they accept a certain kind of workflow format, but not another). Figure (A): A possible System Architecture of the Tool to be developed in WS G
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System Architecture. 14.1. Reference #3183: The Contractor shall ensure components will integrate with the overall enterprise.
System Architecture. CHA utilizes a standardized technology environment that emphasizes the strategic use of technology and provides for appropriate access to the use of its data. CHA requires that any new technology proposed by the Contractor meets compatibility with existing environments, adheres to CHA standards and policies, and maximizes the use of existing technology platforms and systems. CHA’s existing technology environment is characterized by the following:
System Architecture. B. Cloud service consumer layer In this layer the CU selects CS and TA based on the trust value generated from the cloud bench xxxx service. CU submits the request to web interface for trust value evaluation of different server in cloud. After evaluating the trust value, TESA will submit the results to CU. CU will deploy the service from CS. [Pseudo code for CU] ←
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