Electronic Keno Clause Samples
Electronic Keno. A network controller computer shall be programmed to randomly select, at pre-established intervals of time identified by the Tribal gaming operation and approved by the Board, and independently of the On Line System and electronic gaming devices, a finite field of numbers, colors or symbols from a larger finite pool of letters, numbers, colors or symbols (a Game Draw) in order to determine the outcome of a keno game. The network controller computer interacts with the electronic gaming device only to determine a winner on an electronic gaming device. The electronic gaming device shall communicate to the On-Line System only accounting anq player information and shall not have a determination of the outcome of the game.
Electronic Keno. With respect to each Electronic Keno game, the selection by or on behalfofthe player ofa finite number, color or symbol, or a finite field ofnumbers, colors or symbols.
Electronic Keno. An Electronic Keno Game Draw is the selection ofa finite field of letters, numbers, colors or symbols from a larger finite pool of numbers, colors or symbols in order to determine the outcome ofa Gaµie. All Draws are played automatically according to a pre-established time.sequence identified by the Tribal gaming operation and approved by the Board, regardless of whether or not ▇▇▇▇▇▇ have been made by any player.
Electronic Keno. Electronic Keno game is a generic term for games in which players compete against other players by selecting numbers, colors or symbols in the hopes of matching those numbers, colors or symbols randomly drawn by the Network Controller computer from a larger finite pool of numbers, colors or symbols. The prizes awarded in Electronic Keno games are based on predetermined payoffs established by the Tribal gaming operation, approved by the Board, pursuant to paragraph (2) of subsection (G) of this section.
Electronic Keno. Each Electronic Keno game shall identify the number of Patron Selections that must match a Game Draw to make a player eligible for a prize or prizes. For example, a "5-spot" Game consists ofan enrollment of five Patron Selections in a Game Draw, and might result in three Prize Levels: the correct match offive ofthe five Patron Selections, four ofthe five Patron Selections, and three ofthe five Patron Selections.
