Game Sample Clauses

Game. An inter-collegiate game played by the Team at the Stadium.
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Game. A game is a baseball game which shall be considered played when one pitch is thrown in the first inning.
Game. 7.1. The Game allows the User to access the sports game simulator, enabling the User, among others, to create and develop User’s own virtual player (footballer) and virtual football team together with other Users.
Game. A process by which Patron Selections are enrolled for a particular Game Draw, and which ends with the completion of the Game Draw and the determination of the resulting prizes by the Network Controller computer.
Game. 5′ and 6′. In Game 5′, we abort if the adversary queries the KDF oracle with second component dh2, equal to the test session’s dh2 component (derived from EKu and IKv). Once again, B will simulate Game 4′. After receiving an HCDH instance triple (EA, π, EB), B will replace the ephemeral key of the test session with EA, and IKv with EB. B will then also replace the test session FO-proof with πT := π ⊕ H2(SIDH(EA, SK )) ⊕ H2(SIDH(IKu, EB)). Recall from the definition of the HCDH problem, that π already includes the component H2(SIDH(EA, EB)), as required, so πT has the correct form. There are two cases in which B will not be able to compute valid session keys for non-tested sessions. The first is for a session where any user initiates with EKE EKu, and v is the responder. This is because SIDH(XXX, XX) is unknown when the secret key of EKE is unknown. The second case is a special case of the first, when EKu is reused in an exchange with v as the responder. As above, at least one secret key is known in all other situations, so these are the only two SIDH exchanges unable to be computed by B. In the first case, B will look up all pairs (h, h′) in the polynomial-length output table of queries A has made to H2. Suppose IKw is the identity key of the initiator, and πE is the FO-proof sent along with the ephemeral key EKE. B will check whether H1(πE ⊕ h ⊕ h′ ⊕ H2(SIDH(IKw, EB))) is the secret key of EKE. As above, SIDH(IKw, EB) is known to B since the secret key of IKw is. Also as above, the only way for the adversary to have generated a valid proof πE is if they had made queries H2(dh2) and H2(dh3)—otherwise, even if the adversary guessed the outputs of H2 correctly (with negligible probability), they would not be able to verify that the πE they created was actually correct without making the required queries to H2 anyway. Hence, the only case the proof πE is accepted is when a valid pair (h, h′) exists in the query list of H2, and if such a pair is found, we can use the secret key to compute the needed j-invariant SIDH(XXX, XX). can now use this j-invariant in a query to KDF to compute a consistent session key. If no pair is found, the receiver would reject the FO-proof and fail the exchange.
Game. The Gamblers Bonus Lottery promotional giveaway game will be offered in the form of a quick pick ticket in which players receive prizes for matching six out of six numbers in a random drawing of tickets between 000,000 and 999999, plus a Mega bonus ball between 0 and 25. Tickets will be provided to slot players at No Charge based off a defined and promoted winning hand combination that occurs during the normal course of play. The number of tickets provided for each event is subject to various promotional variables (such as time of day, special event, etc.) but the slot player will not be charged for receiving the opportunity to win on a weekly prize drawing promotion. This system will track the number of tickets awarded by each location participating in the promotional giveaway(s) and reports will be available for audit. The numbers used for the winning tickets will be based off a separate Gaming approved random number controller that will draw a winning combination on a weekly basis. The grand prize is an aggregate payout in that multiple winners split the grand prize equally, but in all lower prizes multiple winners will receive the same award. LVGI is financially responsible for paying all winners. UCMC shall make the payouts for players that catch any six out of six numbers with the Mega bonus ball and LVGI will reimburse UCMC on a monthly basis or UCMC may deduct these payments from the amounts owed at the end of the month for tickets issued. The Game will award the following prizes: Catch Payout 6 Sequential w/Mega Bonus Ball $ 1,000,000.00 6 Exact without Mega Bonus Ball $ 50,000.00 Any 6 with Mega Bonus Ball $ 25,000.00 Any 6 without Mega Bonus Ball $ 300.00
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Game a. Each game consists of best of 3 in-game rounds, on versus mode. On average a game will last for 3 minutes
Game. The ownership and management of the game on the land is vested in the company and the directors’ decisions in respect of any matter relating to the game shall be final and binding.
Game. Section 2.15 of the Master Atari PC Agreement shall be amended to provide that: (a) royalties payable to AGC which are applicable to the exploitation of a Section 5.6 Game in North America shall not be recoupable by GTIS; (b) upon completion of a Technically Acceptable Master Disc containing a Section 5.6 Game, GTIS shall submit such Technically Acceptable Master Disc, together with all related materials to AGC for approval pursuant to Section 7.1 of the Home Computer Software Distribution and License Agreement for Atari Games. Within 30 business days following receipt by AGC of a playable demo comprising at least ninety (90%) percent of the complete game, together with the following information: (i) applicable per unit third party developer royalties; (ii) the configuration of the media on which the Section 5.6 Game will be sold to the consumer; (iii) the required and recommended configurations of the Designated Multipurpose Computer Platform on which the Section 5.6 Game is to be played and (iv) a list of all original equipment manufacturer hardware with which the Section 5.6 Game is compatible, AGC will notify GTIS whether or not AGC elects to distribute such Section 5.6 Game in North America and Japan; (c) if AGC shall elect to distribute the Section 5.6 Games in North America or Japan, (x) AGC will pay applicable unaffiliated third party developer royalties to GTIS for each unit sold (pursuant to Section 6 of the Home Computer Software Distribution and License Agreement for Atari Games), provided that such unaffiliated third party developer royalties shall not exceed GTIS' own developer royalties paid for units of the Section 5.6 Game which are sold by GTIS or its affiliates outside North America at the same Net Wholesale Sales Price; and (y) GTIS will not be required to pay Third Party Fees and Royalties, advertising or manufacturing costs with respect to exploitation of the Section 5.6 Game in North America or Japan (except as otherwise provided with respect to Japan).
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