WebTalk definition

WebTalk is a feature of the Software that electronically transmits to Xilinx various data relating to Licensee's use of the Software. WebTalk does not transmit the actual logic designs or Bitstreams processed via the Software. The types of data that WebTalk will transmit to Xilinx include: (i) constraint data (e.g., location assignments, clock and timing requirement and assignments, any constraints set via the Software graphical user interface), (ii) device data (e.g., targeted device and family), (iii) compilation data (e.g., device, memory and I/O utilization, time of compilation), (iv) design data (e.g., the number of each type of file used, intellectual property cores/LogiCORE IP cores logic functions used, and intellectual property parameterization), (v) Software data (e.g., synthesis, simulation and timing analysis tools used, and version and build of the Software), (vi) platform data (e.g., operating system, speed and number of processors and main memory), (vii) Authorization Codes data, (viii) Software errors log data (e.g., previous exit status), and (ix) help access data. Xilinx may correlate the data collected by WebTalk (primarily via the Authorization Codes data) to determine the identity of the Licensee and the User. WebTalk functions by bundling the collected data resulting from your use of the Software and writing it to html and/or xml files which are electronically transmitted over the internet to Xilinx by https (hypertext transfer protocol secure) post. WebTalk collects and maintains the last usage_statistics_webtalk file that was meant for transmission for a given design. Every new re-compilation of that given design will overwrite the previous file. If the https post transmission fails, or an internet connection is not available at the time of attempted transmission, the data is stored as an html and/or xml file. Once an internet connection is achieved by Licensee, the https post transmission will again be attempted upon re-compilation. The operation of WebTalk will not materially affect the performance of the Software.
WebTalk is a feature of the Software that electronically transmits to Xilinx various data relating to Licensee's use of the Software. WebTalk does not transmit the actual logic designs or Bitstreams processed via the Software. The types of data that WebTalk will transmit to Xilinx include: (i) constraint data (e.g., location assignments, clock and timing requirement and assignments, any constraints set via the Software graphical user interface), (ii) device data (e.g., targeted device and family), (iii) compilation data (e.g., device, memory and I/O utilization, time of compilation), (iv) design data (e.g., the number of each type of file used, intellectual property cores/LogiCORE IP cores logic functions used, and intellectual property parameterization), (v) Software data (e.g., synthesis, simulation and timing analysis tools used, and version and build of the Software), (vi) platform data (e.g., operating system, speed and number of processors and main memory), (vii) Authorization Codes data, (viii) Software errors log data (e.g., previous exit status), and

Related to WebTalk

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  • Digital Cross Connect System or "DCS" is a function which provides automated Cross Connection of Digital Signal Level 0 (DS0) or higher transmission bit rate digital channels within physical interface facilities. Types of DCS include but are not limited to DCS 1/0s, DCS 3/1s, and DCS 3/3s, where the nomenclature 1/0 denotes interfaces typically at the DS1 rate or greater with Cross Connection typically at the DS0 rate. This same nomenclature, at the appropriate rate substitution, extends to the other types of DCS specifically cited as 3/1 and 3/3. Types of DCS that cross connect Synchronous Transport Signal level 1 (STS-1 s) or other Synchronous Optical Network (SONET) signals (e.g., STS-3) are also DCS, although not denoted by this same type of nomenclature. DCS may provide the functionality of more than one of the aforementioned DCS types (e.g., DCS 3/3/1 which combines functionality of DCS 3/3 and DCS 3/1). For such DCS, the requirements will be, at least, the aggregation of requirements on the "component" DCS. In locations where automated Cross Connection capability does not exist, DCS will be defined as the combination of the functionality provided by a Digital Signal Cross Connect (DSX) or Light Guide Cross Connect (LGX) patch panels and D4 channel banks or other DS0 and above multiplexing equipment used to provide the function of a manual Cross Connection. Interconnection is between a DSX or LGX to a Switch, another Cross Connection, or other service platform device.

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