Virtual Goods definition

Virtual Goods means in-Service virtual assets, as offered at each time in the Service, which can be a license to use within the Service e.g. virtual badges, or virtual themes which license can be used by you to enhance your experience in using the Service.
Virtual Goods means, digital material Shallot Games may make available under certain restrictions, including without limitation (a) virtual currency, such as virtual cash, tokens, points, gold, and coins for use in the Service; and (b) virtual items.
Virtual Goods means digital virtual goods made available by Kolex or our Suppliers on or through the HRO App. Virtual Goods include HRO NFTs.

Examples of Virtual Goods in a sentence

  • All Virtual Goods transactions are handled by third-party e-commerce payment providers.

  • Virtual Goods do not have monetary value and cannot be redeemed for any real world currency.

  • You agree you do not have ownership or other property interest in any of the Virtual Goods you purchase the license for.

  • By purchasing in-game Virtual Goods, you agree to the third-party payment providers’ Terms of Use.

  • Likewise, except as required by applicable law, Company is not responsible for repairing or replacing Your Virtual Goods and Services, or providing You with any credit or refund or any other sum, in the event of: (a) Company's change, suspension, or termination of any Virtual Goods and Services; or (b) for loss or damage due to Application error, or any other reason.

  • Accordingly, You may not purchase, sell, barter, gift, or trade any Virtual Goods and Services, or offer to purchase, sell, barter, gift, or trade any Virtual Goods and Services.

  • If You leave a balance of Virtual Goods and Services unused for a period of time set forth by Your state, country, or other governing body in its unclaimed property laws, or if Your account is closed, whether voluntarily or involuntarily, Company may process Your Virtual Goods and Services balance in accordance with our legal obligations, including by submitting funds associated with Your Virtual Goods and Services balance to the appropriate governing body where required by law.

  • Once acquired, Virtual Tender can only be used to license a variety of Virtual Goods and Services offered by Company, it has no cash value.

  • You may not transfer, sell, lease, license, rent, or convert into convertible virtual currency any Virtual Currency or Virtual Goods except as expressly set forth in this Agreement or with Licensor's prior written consent.

  • Regardless of how acquired, Virtual Goods and Services do not accrue interest, and are not insured by the Federal Deposit Insurance Corporation (FDIC).


More Definitions of Virtual Goods

Virtual Goods. The Software may enable users to (i) use fictional virtual currency as a medium of exchange exclusively within the Software ("Virtual Currency" or "VC") and (ii) gain access to (and certain limited rights to use) virtual goods within the Software ("Virtual Goods" or "VG"). Regardless of the terminology used, VC and VG represent a limited license right governed by this Agreement. Subject to the terms of and compliance with this Agreement, Licensor hereby grants you the nonexclusive, non-transferable, non-sublicensable, limited right and license to use VC and VG obtained by you for your personal, non-commercial gameplay exclusively within the Software. Except as otherwise prohibited by applicable law, VC and VG obtained by you are licensed to you, and you hereby acknowledge that no title or ownership in or to VC and VG is being transferred or assigned hereunder. This Agreement should not be construed as a sale of any rights in VC and VG. VC and VG do not have an equivalent value in real currency and do not act as a substitute for real currency. You acknowledge and agree that Licensor may revise or take action that impacts the perceived value of or purchase price for any VC and/or VG at any time except as prohibited by applicable law. VC and VG do not incur fees for non-use; provided, however, that the license granted hereunder to VC and VG will terminate in accordance with the terms and conditions of this Agreement and the Software documentation, when Licensor ceases providing the Software, or this Agreement is otherwise terminated. Licensor, in its sole discretion, reserves the right to charge fees for the right to access or use VC or VG and/or may distribute VC or VG with or without charge. EARNING & PURCHASING VIRTUAL CURRENCY & VIRTUAL GOODS: You may have the ability to purchase VC or to earn VC from Licensor for the completion of certain activities or accomplishments in the Software. For example, Licensor may provide VC or VG upon the completion of an in-game activity, such as attaining a new level, completing a task, or creating user content. Once obtained, VC and/or VG will be credited to your User Account. You may purchase VC and VG only within the Software, or through a platform, participating third-party online store, application store, or other store authorized by Licensor (all referred to herein as "Software Store"). Purchase and use of in- game items or currency through a Software Store are subject to the Software Store's governing documents, in...
Virtual Goods means electronic points, credits, virtual currencies or other intangible items relating to an Application.

Related to Virtual Goods

  • capital goods means goods, the value of which is capitalised in the books of account of the person claiming the input tax credit and which are used or intended to be used in the course or furtherance of business;

  • Hire Goods means any Goods which are hired to the Customer;

  • Virtual Machine means a software container that can run its own operating system and execute applications like a physical machine.

  • CTC means Canadian Tire Corporation, Limited together with its Subsidiaries (excluding the REIT and the REIT’s Subsidiaries), or, as the context requires, any of them.

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