Technology Right definition

Technology Right shall have the meaning given in the License and Option Agreement.
Technology Right shall not include any ▇▇▇▇ or any right to or arising from any ▇▇▇▇.
Technology Right means any of the following, anywhere in the world and under any law or legal system: (i) rights in inventions and Patent Rights, (ii) copyrights, database rights, mask work rights, industrial design rights, registered designs, unregistered design rights, Community design rights, and any rights similar thereto, whether arising from statute, regulation, common or judicial law, treaty or otherwise, and any registration, application for registration, and renewal thereof or related thereto, any right of attribution and integrity and other moral right, (iii) right in or arising from any trade secret, Know-How, and confidential or proprietary or other information, material, items or things, and (iv) other

Examples of Technology Right in a sentence

  • Any option granted by Baylor under this Agreement to receive any license under or to or regarding any Technology or Technology Right is granted by Baylor only to the extent that Baylor Controls such Technology and the Technology Rights in such Technology.

  • If BMO exercises the 1999 Technology Right, 724 will not license the 724 Technology to any other Canadian Financial Institution during, and for an additional six (6) months following: (a) the Second Year; and (b) any subsequent year in which the Continuing Alliance arrangement exists.

  • After the Second Anniversary, if BMO exercises the 1999 Technology Right and pays the 1999 Licence Fee, but does not exercise its right to enter into the Continuing Alliance after the Second Anniversary, "LICENSED TECHNOLOGY" shall be extended to include the first version of each 724 Channel that is partially completed as at the Second Anniversary and that is finally released to 724's customers generally.

  • The approval of the Board Directors required and the right of first refusal granted under this Section 2.4.3 shall apply during the First Year; and if BMO exercises the 1999 Technology Right, during, and for an additional six (6) months following: (a) the Second Year; and (b) any subsequent year in which the Continuing Alliance arrangement exists.

  • If BMO exercises the 1999 Technology Right, pays the 1999 Licence Fee AND subscribes for the 1999 Shares in accordance with the terms and conditions of the Subscription Agreement, it may elect prior to the Second Anniversary, and at each anniversary thereafter, to continue as a development partner with 724 for an additional year (the "CONTINUING ALLIANCE") in consideration of the Continuing Alliance Fee, adjusted once annually for increases in CPI.

  • The approval of the Board Directors required and the right of first refusal granted under this Section 2.4.4 shall apply during the First Year; and if BMO exercises the 1999 Technology Right, during, and for an additional six (6) months following: (a) the Second Year; and (b) any subsequent year in which the Continuing Alliance arrangement exists.

  • Any option granted by Baylor under this Agreement to receive any license under or to or regarding any Patent Right or other Technology Right is granted by Baylor only to the extent that Baylor Controls such Patent Right or other Technology Right.

  • If BMO exercises the 1999 Technology Right, 724 will grant BMO the right of first refusal to be the financial services provider in any other arrangement that includes a payment transaction in Canada during the Second Year and any subsequent year in which the Continuing Alliance arrangement exists.

  • Halliburton shall be deemed to have not exercised the Technology Right if an Exercise Notice is not sent during the Notice Period, and Seller shall then be free to market such New Technology to another party.

  • If BMO wishes to exercise the 1999 Technology Right, BMO shall execute and deliver the Notice of Exercise of Option to 724 by the 1999 Exercise Date.


More Definitions of Technology Right

Technology Right means any of the following, anywhere in the world and under any law or legal system: (i) rights in inventions and Patent Rights, (ii) copyrights, database rights, mask work rights, industrial design rights, registered designs, unregistered design rights, Community design rights, and any rights similar thereto, whether arising from statute, regulation, common or judicial law, treaty or otherwise, and any registration, application for registration, and renewal thereof or related thereto, any right of attribution and integrity and other moral right, (iii) right in or arising from any trade secret, Know-How, and confidential or proprietary or other information, material, items or things, and (iv) other intellectual or industrial property rights, priority rights, prior user rights and all other rights of a like nature; in each case whether registered or unregistered, and whether or not capable of registration, whether existing now or being recognized or created in the future, anywhere in the world and under any law or legal system, including without limitation the right to apply for the protection of the foregoing, in any part of the world, and the right to take, defend, or appeal proceedings, and recover and retain damages, and obtain all other relief and remedies in respect of infringements thereof and rights of protection of an interest therein under the laws of all jurisdictions; but “Technology Right” shall not include any ▇▇▇▇ or any right to or arising from any ▇▇▇▇.
Technology Right means the non-exclusive, irrevocable, assignable, sublicensable, paid up right and license to use, reproduce, distribute, perform, display, and modify and otherwise use the SVS Proprietary Technology in connection with the exploitation of the Games, including in connection with the use, development, localization, porting, creation of sequels and derivatives, manufacture, sale, publication and distribution of the Games throughout the universe. The provisions of Section 3.04 notwithstanding, any amounts payable to third parties (including, but not necessarily limited to, Game Toolworks, Inc. and AiLive Inc.) as a result of the exercise of any rights by Seller included in the Technology Right shall be the obligation of Seller and its Affiliates to the extent that any such rights are exercised by Seller or its Affiliates after the Closing.

Related to Technology Right

  • Technology Rights means BOARD's rights in any technical information, know-how, processes, procedures, compositions, devices, methods, formulae, protocols, techniques, software, designs, drawings or data created by the inventor(s) listed in Exhibit I at UTMDACC before the EFFECTIVE DATE, which are not claimed in PATENT RIGHTS but that are necessary for practicing PATENT RIGHTS.

  • Patent Rights means all patents and patent applications (which for the purpose of this Agreement shall be deemed to include certificates of invention and applications for certificates of invention), including all divisionals, continuations, substitutions, continuations-in-part, re-examinations, reissues, additions, renewals, revalidations, extensions, registrations, pediatric exclusivity periods and supplemental protection certificates and the like of any such patents and patent applications, and any and all foreign equivalents of the foregoing.

  • Patent Right means: (a) an issued or granted patent, including any extension, supplemental protection certificate, registration, confirmation, reissue, reexamination, extension or renewal thereof; (b) a pending patent application, including any continuation, divisional, continuation-in-part, substitute or provisional application thereof; and (c) all counterparts or foreign equivalents of any of the foregoing issued by or filed in any country or other jurisdiction.

  • Licensee Technology means the Licensee Know-How and Licensee Patents.

  • Licensed Technology means the Licensed Patents and Licensed Know-How.