Emerging technologies definition
Examples of Emerging technologies in a sentence
Emerging technologies will be examined for educational benefit and the risk assessed before use in school is allowed.
Emerging technologies, such as virtual currency issuers/exchangers and wallet providers as well as increasingly complex remittance arrangements via fintechs and other disruptors, may limit the ANZ New Zealand Group's ability to track the movement of funds, develop relevant transaction monitoring, and meet reporting obligations.
Emerging technologies will be examined for educational benefit and a risk assessment will be carried out before use in school is allowed.
Managing emerging technologies • Emerging technologies will be examined for educational benefit and a risk assessment will be carried out before use in school is allowed.
The Company will employ you full-time as its Chief Technology Officer (Emerging technologies & Cloud Operations) reporting to me and working out of the Company’s office in Sunnyvale, CA.
The project partners are involved in the task group of the Comité consultatif de thermométrie (Emerging technologies).
Emerging technologies with verifiable emissions reductions supported by substantial evidence may also be employed in lieu of the step-down schedule below.
Emerging technologies will be examined for educational benefit and a risk assessment will be carried out before use in BDMAT is allowed.
Related Products, Services and Solutions – The complete range of Products, Services, and Solutions such as analysis, digital mail, workspace services, software solutions, network solutions, third party integration related to the purchase or lease of items, fleet management, overflow printing services, legal document services, Imaging Services, Cloud & IT Services or any other Products, Services, Emerging technologies and Solutions offered by Supplier.
For this purpose the problem space was divided across the following endogenous and exogenous dimensions: Business contexts Technological diversity Technology standards Pedagogical practices Emerging technologies and methods Information and knowledge resources 21 game studios from 10 European countries participated in structured interviews of maximum one hour.