SONY COMPUTER ENTERTAINMENT AMERICA INC. AND DESTINATION SOFTWARE INC. PLAYSTATION®2 CD-ROM/DVD-ROM LICENSED PUBLISHER AGREEMENT
SONY
COMPUTER ENTERTAINMENT AMERICA INC.
AND
DESTINATION
SOFTWARE INC.
PLAYSTATION®2
CD-ROM/DVD-ROM
TABLE
OF CONTENTS
SECTION:
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PAGE:
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1.
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DEFINITION
OF TERMS
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1
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2.
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LICENSE
GRANT
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3
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3.
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DEVELOPMENT
OF LICENSED PRODUCTS
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3
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4.
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LIMITATIONS
ON LICENSES; RESERVATION OF RIGHTS
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4
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5.
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QUALITY
STANDARDS FOR THE LICENSED PRODUCTS
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5
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6.
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MANUFACTURE
OF THE LICENSED PSP PRODUCTS
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7
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7.
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MARKETING
AND DISTRIBUTION
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10
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8.
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ROYALTIES
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12
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9.
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REPRESENTATIONS
AND XXXXXXXXXX
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00
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00.
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INDEMNITIES;
LIMITED LIABILITY
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16
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11.
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SCEA
INTELLECTUAL PROPERTY RIGHTS
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17
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12.
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INFRINGEMENT
OF SCEA INTELLECTUAL PROPERTY RIGHTS BY THIRD PARTIES
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18
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13.
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CONFIDENTIALITY
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18
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14.
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TERM
AND XXXXXXXXXXX
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00
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00.
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EFFECT
OF EXPIRATION OR TERMINATION
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22
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16.
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MISCELLANEOUS
PROVISIONS
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23
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PLAYSTATION(®2
CD-ROM/DVD-ROM
This
LICENSED
PUBLISHER AGREEMENT (the
“Agreement” or “LPA”), entered into as of the 20th day of November, 2002 (the
“Effective Date”), by and between SONY
COMPUTER ENTERTAINMENT AMERICA INC.,
with offices at 000 X. Xxxxxxxxx Xxxxxxxxx, Xxxxxx Xxxx,
XX
00000 (hereinafter “SCEA”), and Destination Software
Inc., with offices at 000 Xxxxx Xxxxxx Xxxxxx, #000,
Xxxxxxxxxx, XX, 00000 (hereinafter Publisher”).
WHEREAS,
SCEA,
its
parent company, Sony Computer Entertainment Inc., and/or certain of their
affiliates and companies within the group of companies of which any of them
form
a part (collectively referred to herein as “Sony”) are
designing and developing, and licensing core components
of, a computer entertainment system known as the
PlayStation(R)2
computer entertainment system (hereinafter
referred to as the “System”).
WHEREAS,
SCEA
has
the right to grant licenses to certain
SCEA Intellectual Property Rights (as defined below)
in
connection with the System.
WHEREAS,
Publisher
desires to be granted a non-exclusive
license to publish, develop, have manufactured, market, distribute and sell
Licensed Products (as defined below) pursuant to the terms and conditions
set
forth in this Agreement; and SCEA is willing, on the terms and subject to
the
conditions of this Agreement, to grant Publisher such a license.
NOW,
THEREFORE, in
consideration of the representations,
warranties and covenants contained herein, and other good and valuable
consideration, the receipt and sufficiency
of which is hereby acknowledged, Publisher and
SCEA
hereby agree as follows:
1. Definition
of Terms.
1.1
“Advertising
Materials” means any advertising, marketing, merchandising, promotional, public
relations (including press releases) and display materials relating to or
concerning Licensed Products or proposed Licensed Products,
or any other advertising, merchandising, promotional,
public relations (including press releases) and display
materials depicting any of the Licensed Trademarks.
For purposes of this Agreement, Advertising Materials
include any advertisements in which the System is
referred to or used in any way, including but not limited to
giving
the System away as prizes in contests or sweepstakes
and the public display of the System in product
placement opportunities.
1.2
“Affiliate
of SCEA” means, as applicable, either
Sony Computer Entertainment Inc. in Japan, Sony Computer
Entertainment Europe Ltd. in the United Kingdom
or such other Sony Computer Entertainment entity
as
may be established from time to time.
1.3
“Designated
Manufacturing Facility” means a manufacturing facility or facilities which is
designated by SCEA
in
its sole discretion to manufacture Licensed Products
and/or their component parts, which may include manufacturing facilities
owned
and operated by affiliated companies of SCEA.
1.4
“Development
System Agreement” means an agreement entered into between SCEA and a Licensed
Publisher, Licensed Developer or other licensee for the sale or license of
Development Tools.
1.5
“Development
Tools” means the PlayStation 2 development tools sold or licensed by SCEA to a
Licensed Publisher
or Licensed Developer for use in the development
of Executable Software for the System.
1.6
“Executable
Software” means software which includes
Product Software and any software provided directly
or indirectly by SCEA or an Affiliate of SCEA designed
for execution exclusively on the System and which
has
the ability to communicate with the software resident in the
System.
1.7
“Fiscal
Year” means a year measured from April 1
to
March 31.
1.8
“Generic
Line” means the generic legal attribution
line used on SCEA marketing or other materials, which
shall be or be substantially similar to the following: “Product copyright and
trademarks are the property of the respective publisher or their
licensors”.
1.9
“Guidelines”
shall mean any guidelines of SCEA
or
an Affiliate of SCEA with respect to SCEA Intellectual Property Rights, which
may be set forth in the SourceBook
2 or in other documentation provided by SCEA
or
an Affiliate of SCEA to Publisher.
1.10
“Legal
Copy” means any legal or contractual information
required to be used in connection with a Licensed
Product or Product Information, including but not limited to copyright and
trademark attributions, contractual credits and developer or distribution
credits.
1.11
“Level
1
Rebate” shall have the meaning set forth
in
Section 8.4 hereto.
1
1.12
“Level
2
Rebate” shall have the meaning set forth
in
Section 8.4 hereto.
1.13
“Licensed
Developer” means any developer that
has
signed a valid and then current Licensed Developer Agreement.
1.14
“Licensed
Developer Agreement” or “LDA” means a valid and current license agreement for
the development of Licensed Products for the System, fully executed between
a
Licensed Developer and SCEA or an Affiliate of SCEA.
1.15
“Licensed
Products” means the Executable Software
(which may be combined with Executable Software
of other Licensed Publishers or Licensed Developers),
which shall consist of one product developed for the System or for the original
PlayStation game console per
Unit,
in final form developed exclusively for the System.
Publisher shall have no right to package or bundle more than one product
developed for the System or for the original PlayStation game console in
a
single Unit unless separately agreed with SCEA.
1.16
“Licensed
Publisher” means any publisher that has signed a valid and then current Licensed
Publisher Agreement.
1.17
“Licensed
Publisher Agreement” or “LPA” means
a
valid and current license agreement for the publication,
development, manufacture, marketing, distribution
and sale of Licensed Products for the System, fully executed between a Licensed
Publisher and SCEA or an Affiliate of SCEA.
1.18
“Licensed
Territory” means the United States (including its possessions and territories)
and Canada. The Licensed
Territory may be modified and/or supplemented by
SCEA
from time to time pursuant to Section 4.4 below.
1.19
“Licensed
Trademarks” means the trademarks, service marks, trade dress, logos and other
icons or indicia designated
by SCEA in the SourceBook 2 or other Guidelines
for use on or in connection with Licensed Products.
Nothing contained in this Agreement shall in any way
grant
Publisher the right to use the trademark “Sony” in
any
manner. SCEA may amend such Licensed Trademarks
from time to time in the SourceBook 2 or other Guidelines or upon written
notice
to Publisher.
1.20
“Manufacturing
Specifications” means specifications
setting forth terms relating to the manufacture
and assembly of PlayStation 2 Format Discs, Packaging, Printed Materials
and
each of their component parts, which shall be set forth in the SourceBook
2 or
other documentation provided by SCEA or a Designated Manufacturing Facility
to
Publisher and which may be amended from time to time upon reasonable notice
to
Publisher.
1.21
“Master
Disc” means a recordable CD-ROM or DVD-ROM
disc in the form requested by SCEA containing
final pre-production Executable Software for a Licensed Product.
1.22
“Packaging”
means, with respect to each Licensed
Product, the carton, containers, packaging, edge labels
and other proprietary labels, trade dress and wrapping
materials, including any jewel case (or other CD-ROM
or
DVD-ROM container) or parts thereof, but excluding
Printed Materials and PlayStation 2 Format Discs.
1.23
“PlayStation
2 Format Discs” means the uniquely
marked or colored CD-ROM or DVD-ROM discs formatted
for use with the System which, for purposes of this Agreement, are manufactured
on behalf of Publisher and
contain Licensed Products or SCEA Demo Discs.
1.24
“Printed
Materials” means all artwork and mechanicals
set forth on the disc label of the PlayStation Disc
relating to any of the Licensed Products and on or inside
any Packaging for the Licensed Product, and all instructional manuals, liners,
inserts, trade dress and other user information to be inserted into the
Packaging.
1.25
“Product
Information” means any information owned
or
licensed by Publisher relating in any way to Licensed
Products, including but not limited to demos, videos,
hints and tips, artwork, depictions of Licensed Product
cover art and videotaped interviews.
1.26
“Product
Proposal” shall have the meaning set forth in Section 5.2.1 hereto.
1.27
“Product
Software” means any software including
audio and video material developed by a Licensed
Publisher or Licensed Developer, which, either by
itself
or combined with Product Software of other licensees, when integrated with
software provided by SCEA
or
an Affiliate of SCEA, creates Executable Software.
It is understood that Product Software contains no
proprietary information of Sony or any other rights of SCEA.
1.28
“Publisher
Intellectual Property Rights” means those
intellectual property rights, including but not limited to
patents and other patent rights, copyrights, trademarks, service marks, trade
names, trade dress, mask work rights, utility
model rights, trade secret rights, technical information,
know-how, and the equivalents of the foregoing
under the laws of any jurisdiction, and all other proprietary or intellectual
property rights throughout the universe, which pertain to Product Software,
Product Information,
Printed Materials, Advertising Materials or other
rights of Publisher required or necessary under this Agreement.
1.29
“Purchase
Order” means a written purchase order
processed in accordance with the terms of Section 6.2.2
hereto, the Manufacturing Specifications or other terms
provided separately by SCEA or a Designated Manufacturing Facility to
Publisher.
2
1.30
“SCEA
Demo Disc” means any demonstration disc developed and distributed by
SCEA.
1.31
“SCEA
Established Third Party Demo Disc Programs” means (i) any consumer or trade
demonstration disc program specified in the SourceBook 2, and (ii) any other
third party demo disc program established by SCEA for Licensed
Publishers.
1.32
“SCEA
Intellectual Property Rights” means those
intellectual property rights, including but not limited to patents and other
patent rights, copyrights, trademarks, service marks, trade names, trade
dress,
mask work rights, utility
model rights, trade secret rights, technical information,
know-how, and the equivalents of the foregoing
under the laws of any jurisdiction, and all other proprietary or intellectual
property rights throughout the universe,
which are required to ensure compatibility with the
System or which pertain to the Licensed Trademarks.
1.33
“SCEA
Product Code” means the product identification number assigned to each Licensed
Product, which
shall consist of separate product identification numbers
for multiple disc sets (i.e., SLUS-xxxxx). This SCEA
Product Code is used on the Packaging and PlayStation
Disc relating to each Licensed Product, as well as
on
most communications between SCEA and Publisher as
a mode
of identifying the Licensed Product other than by
title.
1.34
“Sony
Materials” means any data, object code, source
code, firmware, documentation (or any part(s) of any
of
the foregoing), related to the System, selected in the sole judgment of SCEA,
which are provided or supplied by SCEA
or
an Affiliate of SCEA to Publisher or any Licensed
Developer and/or other Licensed Publisher. For purposes
of this Agreement, Sony Materials shall not include
any hardware portions of the Development Tools, but shall include firmware
in
such hardware.
1.35
“SourceBook
2” means the PlayStation 2 SourceBook (or any other reference guide containing
information
similar to the SourceBook 2 but designated with
a
different name) prepared by SCEA, which is provided
separately to Publisher. The SourceBook 2 is designed
to serve as the first point of reference by Publisher
in every phase of the development, approval, manufacture and marketing of
Licensed Products.
1.36
“Standard
Rebate” shall mean the rebate offered
by SCEA on titles of Licensed Products that achieve
specified sales volumes as set forth in Section 8.4 of
this
Agreement.
1.37
“Third
Party Demo Disc” means any demo disc developed and marketed by a Licensed
Publisher, which complies
with the terms of an SCEA Established Third Party
Demo Disc Program.
1.38
“Unit”
means an individual copy of a Licensed Product
title regardless of the number of PlayStation 2 Format
Discs constituting such Licensed Product title.
1.39
“Wholesale
Price” or “WSP” shall mean the greater of (i) the published price of the
Licensed Product offered
to retailers by Publisher as evidenced by a sell sheet
or
price list issued by Publisher no later than thirty (30)
days
before first commercial shipment of the Licensed Product,
or (ii) the actual price paid by retailers upon the first
commercial shipment of a Licensed Product without offsets, rebates or deductions
from invoices of any kind.
2. License.
2.1
License
Grant. SCEA
grants to Publisher, and Publisher hereby accepts, for the term of this
Agreement, within the Licensed Territory, under SCEA Intellectual Property
Rights owned, controlled or licensed by SCEA, a non-exclusive,
non-transferable license, without the right to sublicense
(except as specifically provided herein), to publish
Licensed Products using Sony Materials, which right
shall be limited to the following rights and other rights
set forth in, and in accordance with the terms of, this LPA: (i) to produce
or
develop Licensed Products and to enter into agreements with Licensed Developers
and other third parties to develop Licensed Products; (ii) to have such Licensed
Products manufactured; (iii) to market, distribute and sell such Licensed
Products and to authorize others to do so; (iv) to use the Licensed Trademarks
strictly and only in
connection with the development, manufacturing, marketing,
packaging, advertising and promotion of the Licensed
Products, and subject to SCEA’s right of approval as
provided herein; and (v) to sublicense to end users the right
to
use the Licensed Products for noncommercial purposes
in conjunction with the System only, and not with other devices or for public
performance.
2.2
Separate
PlayStation Agreements. Unless
specifically
set forth in this Agreement, all terms used herein
are specific to the System and the third party licensing
program related thereto and not to the original PlayStation game console
or
third party licensing program related
thereto. Licenses relating to the original PlayStation
game console are subject to separate agreements
with SCEA, and any license of rights to Publisher
under such separate agreements shall not confer on
Publisher any rights under the System and vice versa.
3. Development
of Licensed Products.
3.1
Right
to Develop. This
LPA
grants Publisher the
right
to develop Licensed Products. It also gives Publisher
the right to purchase and/or license Development Tools,
as
is appropriate, from SCEA or its designated agent,
pursuant to a separate Development System Agreement
with SCEA, to assist in such development. In developing
Executable Software (or portions thereof), Publisher and its agents shall
fully
comply in all respects with any and all technical specifications which may
from
time to time be issued by SCEA. In the event that Publisher uses third party
tools to develop Executable Software, Publisher
shall be responsible for ensuring that it has obtained
appropriate licenses for such use.
3
3.2
Development
by Third Parties. Except
as
otherwise
set forth herein, Publisher shall not provide Sony Materials or SCEA’s
Confidential Information to any third party. Publisher shall be responsible
for
determining that third
parties meet the criteria set forth herein. Publisher may
contract with a third party for development of Licensed
Products, provided that such third party is: (i) a Licensed Publisher, (ii)
a
Licensed Developer, or (iii) an SCEA-authorized subcontractor in compliance
with
the provisions of Section 16.6. Publisher shall notify SCEA in writing of
the
identity of any such third party within thirty (30)
days
of entering into an agreement or other arrangement
with the third party.
4. Limitations
on Licenses; Reservation of Rights.
4.1
Reverse
Engineering Prohibited. Other
than as
expressly permitted by SCEA in writing, Publisher shall not
directly or indirectly disassemble, decrypt, electronically
scan, peel semiconductor components, decompile, or otherwise reverse engineer
in
any manner or attempt to reverse engineer or derive source code from, all
or any
portion of the Sony Materials, or permit, assist or encourage any third party
to
do so. Other than as expressly permitted by SCEA in writing, Publisher shall
not
use, modify, reproduce, sublicense, distribute, create derivative works from,
or
otherwise provide to third parties, the Sony Materials, in whole or in part,
other than as expressly permitted by SCEA. SCEA shall permit Publisher to
study
the performance, design and operation of the Development Tools solely for
the
limited purposes of developing and testing
Publisher’s software applications, or to build tools to
assist
Publisher with the development and testing of software applications for Licensed
Products. Any tools developed or derived by Publisher resulting from the
study
of
the
performance, design or operation of the Development
Tools shall be considered as derivative products
of the Sony Materials for copyright purposes, but may
be
treated as trade secrets of Publisher. In no event shall
Publisher patent any tools created, developed or derived
from Sony Materials. Publisher shall not make available to any third party
any
tools developed or derived from
the
study of the Development Tools without the express
written permission of SCEA. Use of such tools shall
be
strictly limited to the creation or testing of Licensed
Products and any other use, direct or indirect of such tools is strictly
prohibited. Publisher shall be required in all cases to pay royalties in
accordance with Section 8 hereto
to
SCEA on any of Publisher’s products utilizing any
Sony
Materials or derivative works made therefrom. Moreover, Publisher shall bear
all
risks arising from incompatibility of its Licensed Product and the System
resulting from use of Publisher-created tools. The burden of
proof
under this Section shall be on Publisher, and SCEA
reserves the right to require Publisher to furnish evidence satisfactory
to SCEA
that Publisher has complied with this Section.
4.2 Reservation
of SCEA’s Rights.
4.2.1
Limitation
of Rights to Licenses Granted.
The
licenses granted in this Agreement extend only
to
the publication, development, manufacture, marketing,
distribution and sale of Licensed Products for use
on
the System, in such formats as may be designated by
SCEA.
Without limiting the generality of the foregoing and
except as otherwise provided herein, Publisher shall not
distribute or transmit the Executable Software or the Licensed Products via
electronic means or any other means now
known
or hereafter devised, including without limitation,
via wireless, cable, fiber optic means, telephone lines, microwave and/or
radio
waves, or over a network of computers
or other devices. Notwithstanding this limitation,
Publisher may electronically transmit Executable
Software from site to site, or from machine to machine over a computer network,
for the sole purpose of facilitating
development; provided that no right of retransmission
shall attach to any such transmission, and provided
further that Publisher shall use reasonable security
measures customary within the high technology industry to reduce the risk
of
unauthorized interception or retransmission of such transmissions. This
Agreement does not grant any right or license, under any SCEA Intellectual
Property Rights or otherwise, except as expressly provided herein, and no
other
right or license is to be implied by or inferred
from any provision of this Agreement or the conduct
of the parties hereunder.
4.2.2
Other
Use of Sony Materials and SCEA
Intellectual Property Rights. Publisher
shall not make use of any Sony Materials or any SCEA Intellectual Property
Rights (or any portion thereof) except as authorized
by and in compliance with the provisions of this Agreement.
Publisher shall not use the Executable Software,
Sony Materials or SCEA’s Confidential Information
in connection with the development of any software for any emulator or other
computer hardware or software system. No right, license or privilege has
been
granted to Publisher hereunder concerning the development of
any
collateral product or other use or purpose of any kind
whatsoever which displays or depicts any of the Licensed
Trademarks. The rights set forth in Section 2.1(v) hereto
are limited to the right to sublicense such rights to end
users
for non-commercial use; any public performance relating to the Licensed Product
or the System is prohibited unless expressly authorized in writing by
SCEA.
4
4.3 Reservation
of Publisher’s Rights. Separate
and
apart
from Sony Materials and other rights licensed to Publisher by SCEA hereunder,
as
between Publisher and SCEA,
Publisher retains all rights, title and interest in and to
the
Product Software, and the Product Proposals and Product Information related
thereto, including without limitation
Publisher Intellectual Property Rights therein, as well as Publisher’s rights in
any source code and other underlying
material such as artwork and music related thereto
and any names used as titles for Licensed Products and other trademarks used
by
Publisher. Nothing in this Agreement
shall be construed to restrict the right of Publisher
to develop, distribute or transmit products incorporating the Product Software
and such underlying material
(separate and apart from the Sony Materials) for any
hardware platform or service other than the System, or to use Printed Materials
or Advertising Materials approved by SCEA as provided herein (provided that
such
Printed Materials and/or Advertising Materials do not contain any Licensed
Trademarks) as Publisher determines for such other
platforms. SCEA shall not do or cause to be done any
act
or thing in any way impairing or tending to impair or
dilute
any of Publisher’s rights, title or interests hereunder.
Notwithstanding the foregoing, Publisher shall not
distribute or transmit Product Software which is intended
to be used with the System via electronic means or
any
other means now known or hereafter devised, including
without limitation, via wireless, cable, fiber optic means, telephone lines,
microwave and/or radio waves, or other a network of computers or other devices,
except as otherwise permitted in Section 4.2.1 hereto.
4.4
Additions
to and Deletions from Licensed Territory. SCEA
may,
from time to time, add one or more countries to the Licensed Territory by
providing written notice of such addition to Publisher. SCEA shall also have
the
right to delete, and intends to delete any countries from the Licensed Territory
if, in SCEA’s reasonable judgment, the laws or enforcement of such laws in such
countries do not protect SCEA Intellectual Property Rights. In the event
a
country
is deleted from the Licensed Territory, SCEA shall
deliver to Publisher a notice stating the number of days
within which Publisher shall cease distributing Licensed
Products, and retrieve any Development Tools located, in any such deleted
country. Publisher shall cease distributing
Licensed Products, and retrieve any Development
Tools, directly or through subcontractors, by the end of the period stated
in
such notice.
4.5
SourceBook
2 Requirement. Publisher
shall be
required to comply with all the provisions of the SourceBook
2, including without limitation the Technical Requirements
Checklist therein, when published, or within a
commercially reasonable time following its publication to incorporate
such provisions, as if such provisions were set forth in this
Agreement.
5.
Quality Standards for the Licensed Products.
5.1
Quality
Assurance Generally. The
Licensed
Products (and all portions thereof) and Publisher’s
use of any Licensed Trademarks shall be subject
to SCEA’s prior written approval, which shall not be
unreasonably withheld or delayed and which shall be within SCEA’s sole
discretion as to acceptable standards of quality. SCEA shall have the right
at
any stage of the development
of a Licensed Product to review such Licensed
Product to ensure that it meets SCEA’s quality assurance
standards. All Licensed Products will be developed
to substantially utilize the particular capabilities of
the
System’s proprietary hardware, software and graphics.
No approval by SCEA of any element or stage of development of any Licensed
Product shall be deemed an approval of any other element or stage of such
Licensed Product,
nor shall any such approval be deemed to constitute
a waiver of any of SCEA’s rights under this Agreement.
In addition, SCEA’s approval of any element or
any
stage of development of any Licensed Product shall not release Publisher
from
any of its representations and warranties in Section 9.2 hereunder.
5.2
Product
Proposals.
5.2.1
Submission
of Product Proposal. Publisher
shall submit to SCEA for SCEA’s written approval
or disapproval, which shall not be unreasonably withheld or delayed, a written
proposal (the “Product Proposal”).
Such Product Proposal must contain all information
specified in the SourceBook 2, as well as any additional information that
SCEA
may deem to be useful in evaluating the proposed Licensed Product.
5.2.2
Approval
of Product Proposal. After
SCEA’s
review of Publisher’s Product Proposal, Publisher will receive written notice
from SCEA of the status of the Product Proposal, which may range from “Approved”
to “Not Approved.” Such conditions shall have the meanings ascribed to them in
the SourceBook 2, and may be changed from time to time by SCEA. If a Product
Proposal is “Not Approved”, then neither Publisher nor any other Licensed
Developer
or Licensed Publisher may re-submit such Product
Proposal without significant, substantive revisions. SCEA shall have no
obligation to approve any Product Proposal
submitted by Publisher. Any development conducted
by or at the direction of Publisher and any legal commitment relating to
development work shall be at Publisher’s own financial and commercial risk.
Publisher shall not construe approval of a Product Proposal as a commitment
by SCEA to grant final approval to such Licensed
Product. Nothing herein shall restrict SCEA from commercially
exploiting any coincidentally similar concept(s)
and/or product(s), which have been independently
developed by SCEA, an Affiliate of SCEA or
any
third party.
5.2.3
Changes
to Product Proposal. Publisher
shall
notify SCEA promptly in writing in the event of any material proposed change
in
any portion of the Product Proposal. SCEA’s approval of a Product Proposal shall
not obligate
Publisher to continue with development or production
of the proposed Licensed Product, provided that Publisher must immediately
notify SCEA in writing if it discontinues, cancels or otherwise delays past
the
original scheduled delivery date the development of any proposed Licensed
Product. In the event that Publisher licenses a proposed Licensed Product
from
another Licensed Publisher
or a Licensed Developer, it shall immediately notify
SCEA of such change and must re-submit such Licensed
Product to SCEA for approval in accordance with the provisions of Section
5.2.1
above.
5
5.3
Work-in-Progress.
5.3.1
Submission
and Review of Work-in-Progress. SCEA
shall require Publisher to submit to SCEA work-in-progress on Licensed Products
at certain intervals throughout their development and, upon written notice
to
Publisher,
at any time during the development process. Upon
approval of the Product Proposal, Publisher must, within the time frame
indicated in the approval letter, communicate
with SCEA and mutually agree on a framework
for the review of such Licensed Product throughout
the development process (“Review Process”). Once the Review Process has begun,
Publisher shall be responsible for submitting work-in-progress to SCEA in
accordance with such Review Process. Failure
to submit work-in-progress in accordance with any stage of the Review Process
may, at SCEA’s discretion, result in revocation of approval of such Product
Proposal.
5.3.2
Approval
of Work in Progress. SCEA
shall
have the right to approve, reject or require additional information
with respect to each stage of the Review Process.
SCEA shall specify in writing the reasons for any such
rejection or request for additional information and shall
state what corrections and/or improvements are necessary.
If any stage of the Review Process is not provided to SCEA or is not
successfully met after a reasonable
cure period agreed to between SCEA and Publisher,
SCEA shall have the right to revoke the approval
of Publisher’s Product Proposal.
5.3.3
Cancellation
or Delay; Conditions of Approval.
Licensed
Products which are canceled by Publisher or are late in meeting the final
Executable Software
delivery date by more than three (3) months (without
agreeing with SCEA on a modified final delivery date) shall be subject to
the
termination provisions set forth in Section 14.3 hereto. In addition, failure
to
make changes required by SCEA to the Licensed Product at any stage of the
Review
Process, or making material changes to the Licensed Product without SCEA’s
approval, may subject Publisher to the termination provisions set forth in
Section 14.3 hereto.
5.4
Approval
of Executable Software. On
or
before
the date specified in the Product Proposal or as determined by SCEA pursuant
to
the Review Process, Publisher shall deliver to SCEA for its inspection and
evaluation,
a final version of the Executable Software for the
proposed Licensed Product. SCEA will evaluate such Executable Software and
notify Publisher in writing of its approval or disapproval, which shall not
be
unreasonably withheld or delayed. If such Executable Software is disapproved,
SCEA shall specify in writing the reasons for such disapproval and state
what
corrections and improvements are necessary. After making the necessary
corrections
and improvements, Publisher shall submit a new
version of such Executable Software for SCEA’s approval.
SCEA shall have the right to disapprove Executable
Software if it fails to comply with SCEA’s corrections or improvements or one or
more conditions as set forth in the SourceBook 2 with no obligation to review
all elements of any version of Executable Software. All final versions of
Executable Software shall be submitted in the
format prescribed by SCEA and shall include such number
of
Master Discs as SCEA may require from time to time. Publisher hereby (i)
warrants that all final versions of Executable Software are fully tested;
(ii)
shall use its best efforts
to ensure such Executable Software is fully debugged
prior to submission to SCEA; and (iii) warrants that all versions of Executable
Software comply or will comply
with standards set forth in the SourceBook 2 or other
documentation provided by SCEA to Publisher. In addition, prior to manufacture
of Executable Software, Publisher must sign an accountability form stating
that
(x) Publisher approves the release of such Executable Software for manufacture
in its current form and (y) Publisher shall be fully responsible for any
problems related to such Executable Software.
5.5
Printed
Materials.
5.5.1
Compliance
with Guidelines. For
each
proposed Licensed Product, Publisher shall be responsible, at Publisher’s
expense, for creating and developing Printed Materials. All Printed Materials
shall comply with the Guidelines, which may be amended from time to time,
provided that Publisher shall, except as otherwise provided herein, only
be
required to implement amended Guidelines in subsequent orders of Printed
Materials and shall not be required
to recall or destroy previously manufactured Printed
Materials, unless such Printed Materials do not comply with the original
requirements in the Guidelines or unless explicitly required to do so in
writing
by SCEA.
5.5.2
Submission
and Approval of Printed Materials. No
later
than submission of final Executable Software for a proposed Licensed Product,
Publisher shall also
deliver to SCEA, for review and evaluation, the proposed
final Printed Materials and a form of limited warranty
for the proposed Licensed Product. Failure to meet
any
scheduled release dates for a Licensed Product is solely the risk and
responsibility of Publisher, and SCEA assumes
no responsibility for Publisher failing to meet such scheduled
release dates due to this submission process. The quality
of such Printed Materials shall be of the same quality
as that associated with other commercially available
high quality software products. If any of the Printed
Materials are disapproved, SCEA shall specify the reasons for such disapproval
and state what corrections are necessary.
SCEA shall have no liability to Publisher for costs
incurred or irrevocably committed to by Publisher for production of Printed
Materials that are disapproved by SCEA. After making the necessary corrections
to any disapproved Printed Materials, Publisher must submit new Printed
Materials for approval by SCEA. SCEA shall not unreasonably
withhold or delay its review of Printed Materials.
6
5.6
Advertising
Materials.
5.6.1
Submission
and Approval of Advertising
Materials. Pre-production
samples of all Advertising Materials shall be submitted by Publisher to
SCEA,
at
Publisher’s expense, prior to any actual production,
use or distribution of any such items by Publisher or on its behalf. SCEA
shall
evaluate and approve
such Advertising Materials, which approval shall not
be
unreasonably withheld or delayed, as to the following
standards: (i) the content, quality, and style of the
overall advertisement; (ii) the quality, style, appearance and
usage
of any of the Licensed Trademarks; (iii) appropriate
references of any required notices; and (iv) compliance with the Guidelines.
If
any of the Advertising Materials are disapproved, SCEA shall specify the
reasons
for
such
disapproval and state what corrections are necessary.
SCEA may require Publisher to immediately withdraw and reprint any Advertising
Materials that have been
published but have not received the written approval of
SCEA.
SCEA shall have no liability to Publisher for costs
incurred or irrevocably committed to by Publisher for production
of Advertising Materials that are disapproved by
SCEA.
For each Licensed Product, Publisher shall be required to deliver to SCEA
an
accountability form stating that all Advertising Materials for such Licensed
Product comply or will comply with the Guidelines for use of the Licensed
Trademarks. After making the necessary corrections
to any disapproved Advertising Materials, Publisher must submit new proposed
Advertising Materials for approval by SCEA.
5.6.2
Failure
to Comply; Three Strikes Program.
Publishers
who fail to obtain SCEA’s approval
of Advertising Materials prior to broadcast or publication
shall be subject to the provisions of the “Three
Strikes” program outlined in the SourceBook 2. Failure to obtain SCEA’s approval
of Advertising Materials could result in termination of this LPA or
termination
of approval of the Licensed Product, or could
subject Publisher to the provisions of Section 14.4 hereto.
Failure
to meet any scheduled release dates for Advertising
Materials is solely the risk and responsibility of
Publisher, and SCEA assumes no responsibility for Publisher
failing to meet such scheduled release dates due to
approval requirements as set forth in this Section.
5.6.3
SCEA
Materials. Subject
in each instance
to the prior written approval of SCEA, Publisher may
use
advertising materials owned by SCEA pertaining to
the
System or to the Licensed Trademarks on such Advertising Materials as may,
in
Publisher’s judgment, promote the sale of Licensed Products.
5.7
Rating
Requirements. If
required by SCEA or
any
governmental entity, Publisher shall submit each Licensed
Product to a consumer advisory ratings system designated
by SCEA and/or such governmental entity for the
purpose of obtaining rating code(s) for each Licensed Product.
Any and all costs and expenses incurred in connection
with obtaining such rating code(s) shall be borne
solely by Publisher. Any required consumer advisory rating code(s) procured
hereby shall be displayed on the Licensed
Product and in the associated Printed Materials and
Advertising Materials, at Publisher’s cost and expense, in
accordance with the SourceBook 2 or other documentation
provided by SCEA to Publisher.
5.8
Publisher’s
Additional Quality Assurance Obligations. If
at any
time or times subsequent to the approval of Executable Software and Printed
Materials, SCEA
identifies any material defects (such materiality to be
determined by SCEA in its sole discretion) with respect to
the
Licensed Product, or in the event that SCEA identifies
any improper use of its Licensed Trademarks or Sony
Materials with respect to the Licensed Product, or any
such
material defects or improper use are brought to the
attention of SCEA, Publisher shall, at no cost to SCEA, promptly correct
any
such material defects, or improper use of Licensed Trademarks or Sony Materials,
to SCEA’s commercially
reasonable satisfaction, which may include, if
necessary in SCEA’s judgment, the recall and re-release of
such
Licensed Product. In the event any Units of Licensed
Products create any risk of loss or damage to any property
or injury to any person, Publisher shall immediately
take effective steps, at Publisher’s sole liability
and expense, to recall and/or to remove such defective
Units from any affected channels of distribution, provided, however, that
if
Publisher is not acting as the distributor and/or seller for the Licensed
Products, its obligation
hereunder shall be to use its best efforts to arrange
removal of such Licensed Product from channels of distribution.
Publisher shall provide all end-user support for
the
Licensed Products and SCEA expressly disclaims any obligation to provide
end-user support on Publisher’s Licensed Products.
6.
Manufacture of the Licensed Products.
6.1
Manufacture
of Units. Upon
approval of Executable
Software and associated Printed Materials pursuant
to Section 5, and subject to Sections 6.1.2, 6.1.3 and
6.1.4
below, the Designated Manufacturing Facility will,
in
accordance with the terms and conditions set forth in
this
Section 6, and at Publisher’s expense (a) manufacture
PlayStation 2 Format Discs for Publisher; (b) manufacture
Publisher’s Packaging and/or Printed Materials;
and/or (c) assemble the PlayStation 2 Format Discs
with the Printed Materials and the Packaging. Publisher
shall comply with all Manufacturing Specifications
related to the particular terms set forth herein.
SCEA reserves the right to insert or require the Publisher to insert certain
Printed Materials relating to the System or Licensed Trademarks into each
Unit.
7
6.1.1
Manufacture
of PlayStation 2 Format Discs.
6.1.1.1
Designated
Manufacturing Facilities.
To
insure
compatibility of the PlayStation 2 Format
Discs with the System, consistent quality of the Licensed Product and
incorporation of anti-piracy security systems, SCEA shall designate and license
a Designated Manufacturing Facility to reproduce PlayStation 2 Format
Discs.
Publisher shall purchase *** of its requirements
for PlayStation 2 Format Discs from such Designated Manufacturing Facility
during the term of the Agreement.
Any Designated Manufacturing Facility shall be
a
third party beneficiary of this Agreement.
6.1.1.2
Creation
of Master CD-ROM or DVD-ROM. Pursuant
to Section 5.4 in connection with final
testing of Executable Software, Publisher shall provide
SCEA with the number of Master Discs specified in
the
SourceBook 2. A Designated Manufacturing Facility shall create from one of
the
fully approved Master Discs provided by Publisher the original master CD-ROM
or
DVD-ROM, from which all other copies of the Licensed Product are to be
replicated. Publisher shall be responsible for
the
costs, as determined by the Designated Manufacturing
Facility, of producing such original master. In
order
to insure against loss or damage to the copies of the
Executable Software furnished to SCEA, Publisher will retain duplicates of
all
Master Discs, and neither SCEA nor any
Designated Manufacturing Facility shall be liable for loss
of
or damage to any Master Discs or Executable Software.
6.1.2
Manufacture
of Printed Materials.
6.1.2.1
Manufacture
by Designated Manufacturing
Facility. If
Publisher elects to obtain Printed
Materials from a Designated Manufacturing Facility,
Publisher shall deliver all SCEA-approved Printed Materials to that Designated
Manufacturing Facility, at Publisher’s sole risk and expense, and the Designated
Manufacturing Facility will manufacture such Printed Materials
in accordance with this Section 6. In order to insure
against loss or damage to the copies of the Printed Materials
furnished to SCEA, Publisher will retain duplicates
of all Printed Materials, and neither SCEA nor any
Designated Manufacturing Facility shall be liable for loss
of
or damage to any such Printed Materials.
6.1.2.2
Manufacture
by Alternate Source. Subject
to
SCEA’s approval as provided in Section 5.5.2 hereto
and in this Section, Publisher may elect to be responsible
for manufacturing its own Printed Materials (other
than any Artwork which may be placed directly upon
the
PlayStation Disc, which Publisher will supply to the Designated Manufacturing
Facility for placement), at Publisher’s
sole risk and expense. Prior to production of each
order, Publisher shall be required to supply SCEA with
samples of any Printed Materials not produced or supplied by a Designated
Manufacturing Facility, at no charge to SCEA or Designated Manufacturing
Facility, for SCEA’s approval with respect to the quality thereof. SCEA
shall
have the right to disapprove any Printed Materials that
do
not comply with the Manufacturing Specifications. Manufacturing Specifications
for Printed Materials shall be comparable
to manufacturing specifications applied by SCEA
to
its own software products for the System. If Publisher
elects to supply its own Printed Materials, neither SCEA nor any Designated
Manufacturing Facility shall be responsible for any delays arising from use
of
Publisher’s own Printed Materials.
6.1.3
Manufacture
of Packaging.
6.1.3.1
Manufacture
by Designated Manufacturing
Facility. To
ensure
consistent quality of the
Licensed Products, SCEA may designate and license a Designated
Manufacturing Facility to reproduce proprietary
Packaging for the System. If SCEA creates proprietary Packaging for the System,
then Publisher shall purchase
*** of its requirements for such proprietary
Packaging from a Designated Manufacturing Facility
during the term of the Agreement, and the Designated
Manufacturing Facility will manufacture such Packaging in accordance with
this
Section 6.
6.1.3.2
Manufacture
by Alternate Source. If
SCEA
elects to use standard, non-proprietary Packaging for the System, then Publisher
may elect to be responsible for manufacturing its own Packaging (other than
any
proprietary labels and any portion of a container containing Licensed
Trademarks, which Publisher must purchase from a
Designated Manufacturing Facility). Publisher shall assume
all responsibility for the creation of such Packaging at Publisher’s sole risk
and expense. Publisher shall be responsible
for encoding and printing proprietary edge labels
provided by a Designated Manufacturing Facility with
information reasonably specified by SCEA from time to
time
and will apply such labels to each Unit of the Licensed
Product as reasonably specified by SCEA. Prior to
production of each order, Publisher shall be required to supply SCEA with
samples of any Packaging not produced or supplied by a Designated Manufacturing
Facility, at no charge to SCEA or Designated Manufacturing Facility, for
SCEA’s
approval with respect to the quality thereof. SCEA shall have the right to
disapprove any Packaging that does not comply with the Manufacturing
Specifications. Manufacturing Specifications for Packaging shall be comparable
to manufacturing specifications applied by SCEA
to
its own software products for the System. If Publisher
procures Packaging from an alternate source, then
it
must also procure assembly services from an alternate
source. If Publisher elects to supply its own Packaging,
neither SCEA nor any Designated Manufacturing
Facility shall be responsible for any delays arising from use of Publisher’s own
Packaging.
8
6.1.4
Assembly
Services. Publisher
may either
procure assembly services from a Designated Manufacturing Facility or from
an
alternate source. If Publisher
elects to be responsible for assembling the Licensed
Products, then the Designated Manufacturing Facility shall ship the component
parts of the Licensed Product
to a destination provided by Publisher, at Publisher’s
sole risk and expense. SCEA shall have the right
to
inspect any assembly facilities utilized by Publisher in
order
to determine if the component parts of the Licensed
Products are being assembled in accordance with SCEA’s
quality standards. SCEA may require that Publisher
recall any Licensed Products that do not contain proprietary labels or other
material component parts or that otherwise
fail to comply with the Manufacturing Specifications.
If Publisher elects to use alternate assembly facilities, neither SCEA nor
any
Designated Manufacturing Facility shall be responsible for any delays or
missing
component parts arising from use of alternate assembly facilities.
6.2 Price,
Payment and Terms.
6.2.1
Price. The
applicable price for manufacture
of any Units of Licensed Products ordered hereunder shall be provided to
Publisher by the Designated Manufacturing
Facility. Purchase shall be subject to the terms
and
conditions set out in any purchase order form supplied to Publisher by the
Designated Manufacturing Facility.
6.2.2
Orders. Publisher
shall issue to a Designated
Manufacturing Facility a written Purchase Order(s)
in the form set forth and containing the information
required in the Manufacturing Specifications, with
a
copy to SCEA. All orders shall be subject to approval
by SCEA, which shall not be unreasonably withheld
or delayed. Purchase Orders issued by Publisher to
a
Designated Manufacturing Facility for each Licensed Product approved by SCEA
shall be non-cancelable and be subject to the order requirements of the
Designated Manufacturing Facility.
6.2.3
Payment
Terms. Purchase
Orders will be
invoiced as soon as reasonably practical after receipt, and
such
invoice will include both manufacturing price and royalties payable pursuant
to
Section 8.1 or 8.2 hereto for each Unit of Licensed Products ordered. Each
invoice will be payable either on a cash-in-advance basis or pursuant to
a
letter of credit, or, at SCEA’s sole discretion, on credit terms.
Terms for cash-in-advance and letter of credit payments
shall be as set forth in the SourceBook 2. All amounts
hereunder shall be payable in United States dollars.
All associated banking charges with respect to payments
of manufacturing costs and royalties shall be borne
solely by Publisher.
6.2.3.1
Credit
Terms. SCEA
may
at its sole
discretion extend credit terms and limits to Publisher. SCEA may also revoke
such credit terms and limits at its sole discretion. If Publisher qualifies
for
credit terms, then orders
will be invoiced upon shipment of Licensed Products
and each invoice will be payable within thirty(30)
days
of the date of the invoice. Any overdue sums shall
bear interest at the rate of one and one-half (1- ½%) percent
per month, or such lower rate as may be the maximum
rate permitted under applicable law, from the date
when
payment first became due to and including the date
of
payment thereof. Publisher shall be additionally liable
for all costs and expenses of collection, including without limitation,
reasonable fees for attorneys and court costs.
6.2.3.2
General
Terms. No
deduction may
be
made from remittances unless an approved credit memo has been issued by a
Designated Manufacturing Facility. Neither SCEA nor a Designated Manufacturing
Facility shall be responsible for shortage or breakage with respect to any
order
if component parts and/or assembly services
are obtained from alternate sources. Each shipment
to Publisher shall constitute a separate sale, whether
said shipment be whole or partial fulfillment of any
order. Nothing in this Agreement shall excuse or be construed as a waiver
of
Publisher’s obligation to timely provide
any and all payments owed to SCEA and Designated
Manufacturing Facility.
6.3 Delivery
of Licensed Products. Neither
SCEA
nor
any Designated Manufacturing Facility shall have
an
obligation to store completed Units of Licensed Products.
Publisher may either specify a mode of delivery or
allow
Designated Manufacturing Facility to select a mode
of
delivery.
6.4 Ownership
of Master Discs. Due
to
the proprietary
nature of the mastering process, neither SCEA nor a Designated Manufacturing
Facility shall under any circumstances
release any original master CD-ROM, Master
Discs or other in-process materials to Publisher. All
such
materials shall be and remain the sole property of SCEA
or
Designated Manufacturing Facility. Notwithstanding
the foregoing, Publisher Intellectual Property
Rights contained in Product Software that is contained
in such in-process materials is, as between SCEA and
Publisher, the sole and exclusive property of Publisher or its licensors
(other
than SCEA and/or its affiliates).
7.
Marketing
and Distribution.
7.1
Marketing
Generally. In
accordance with the provisions of this Agreement and at no expense to SCEA,
Publisher shall, and shall direct its distributors to, diligently market,
sell
and distribute the Licensed Products, and shall use
commercially reasonable efforts to stimulate demand for
such
Licensed Products in the Licensed Territory and to supply
any resulting demand. Publisher shall use its reasonable
best efforts to protect the Licensed Products from and against illegal
reproduction and/or copying by end
users
or by any other persons or entities.
9
7.2
Samples.
Publisher
shall provide to SCEA, at no
additional cost, for SCEA’s internal use, *** sample
copies of each Licensed Product. Publisher shall pay
any
manufacturing costs to the Designated Manufacturing
Facility in accordance with Section 6.2, but shall not be obligated to pay
royalties, in connection with such
sample Units. In the event that Publisher assembles any
Licensed Product using an alternate source, Publisher shall
be
responsible for shipping such sample Units to SCEA
at
Publisher’s cost and expense. SCEA shall not directly or indirectly resell any
such sample copies of the Licensed
Products without Publisher’s prior written consent.
SCEA may give sample copies to its employees, provided
that it uses its reasonable efforts to ensure that such
copies are not sold into the retail market. In addition, subject
to availability, Publisher shall sell to SCEA additional
quantities of Licensed Products at the Wholesale Price for such Licensed
Product. Any changes to SCEA’s policy regarding sample Units shall be set forth
in the SourceBook 2.
7.3
Marketing
Programs of SCEA. From
time
to time,
SCEA may invite Publisher to participate in promotional
or advertising opportunities that may feature one or more Licensed Products
from
one or more Licensed Publishers. Participation shall be voluntary and subject
to
terms
to
be determined at the time of the opportunity. In the
event
Publisher elects to participate, all materials submitted
by Publisher to SCEA shall be submitted subject to Section 10.2 hereunder
and
delivery of such materials to SCEA shall constitute acceptance by Publisher
of
the terms of
the
offer. Moreover, SCEA may use the Generic Line on
all
multi-product marketing materials, unless otherwise agreed in
writing.
7.4
Demonstration
Disc Programs. SCEA
may,
from
time
to time, provide opportunities for Publisher to participate
in SCEA Demo Disc programs. In addition, SCEA
may,
from time to time, grant to Publisher the right to
create
Third Party Demo Discs pursuant to SCEA Established Third Party Demo Disc
Programs. The specifications with respect to the approval, creation,
manufacture, marketing, distribution and sale of any such demo disc programs
shall be set forth in the SourceBook 2 or in other documentation to be provided
by SCEA to Publisher. Except as otherwise specifically set forth herein,
in
the
SourceBook 2 or in other documentation, Third Party Demo
Discs shall be considered “Licensed Products” and shall
be
subject in all respects to the terms and conditions of
this
Agreement pertaining to Licensed Products. In addition, the following procedures
shall also apply to SCEA
Demo
Discs and Third Party Demo Discs:
7.4.1
SCEA
Demo Discs.
7.4.1.1
License.
SCEA
may,
but shall not be
obligated to, invite Licensed Publishers to participate in any SCEA Demo
Disc
program. Participation by Publisher in
an
SCEA Demo Disc program shall be optional. If Publisher
elects to participate in an SCEA Demo Disc program and provides Product
Information to SCEA in connection
thereto, Publisher shall thereby grant to SCEA a royalty-free
license during the term of this Agreement in the Licensed Territory to
manufacture, use, sell, distribute, market,
advertise and otherwise promote Publisher’s Product
Information as part of such SCEA Demo Disc program.
In addition, Publisher shall grant SCEA the right to
feature Publisher and Licensed Product names in SCEA Demo
Disc
Advertising Materials and to use copies of screen
displays generated by the code, representative video samples or other Product
Information in such SCEA Demo Disc Advertising Materials. All decisions relating
to the selection
of first and third party Product Information and all
other
aspects of SCEA Demo Discs shall be in the sole discretion of SCEA.
7.4.1.2
Submission
and Approval of Product
Information. Upon
receipt of written notice that SCEA
has
tentatively chosen Publisher’s Product Information
for inclusion in an SCEA Demo Disc, Publisher
shall deliver to SCEA such requested Product Information by no later than
the
deadline set forth in such notice. Separate notice will be sent for each
SCEA
Demo Disc, and Publisher must sign each notice prior to inclusion in such
SCEA
Demo Disc. Publisher shall include its own Legal Copy on the title screen
or
elsewhere in the Product Information submitted to SCEA. SCEA shall only provide
the Generic Line on the SCEA Demo Disc title screen and packaging. Publisher’s
Product Information shall comply with
SCEA’s technical specifications provided to Publisher.
SCEA reserves the right to review and test the Product Information provided
and
request revisions prior to inclusion
on the SCEA Demo Disc. If SCEA requests changes
to the Product Information and Publisher elects to continue to participate
in
such Demo Disc, Publisher shall make
such
changes as soon as possible after receipt of written
notice of such requested changes from SCEA, but not
later
than the deadline for receipt of Product Information.
Failure to make such changes and provide the modified
Product Information to SCEA by the deadline shall
result in the Product Information being removed from the
SCEA
Demo Disc. Costs associated with preparation of
Product Information supplied to SCEA shall be borne solely by Publisher.
Except
as otherwise provided in this Section,
SCEA shall not edit or modify Product Information
provided to SCEA by Publisher without Publisher’s
consent, not to be unreasonably withheld. SCEA
shall have the right to use subcontractors to assist in the development of
any
SCEA Demo Disc. With respect to Product Information provided by Publisher
in
demo form, the
demo
delivered to SCEA shall not constitute the complete
Licensed Product and shall be, at a minimum, an amount
sufficient to demonstrate the Licensed Product’s core
features and value, without providing too much information
so as to give consumers a disincentive to purchase
the complete Licensed Product.
7.4.1.3
No
Obligation to Publish. Acceptance
of Product Information for test and review shall
not
be deemed confirmation that SCEA shall include the Product Information on
an
SCEA Demo Disc, nor shall it constitute approval of any other element of
the
Licensed Product. SCEA reserves the right to choose from products submitted
from
other Licensed Publishers and first party products
to determine the products to be included in SCEA Demo Discs, and Publisher’s
Licensed Products will not be guaranteed prominence or preferential treatment
on
any SCEA Demo Disc. Nothing herein shall be construed as creating
an obligation of SCEA to publish Product Information
submitted by Publisher in any SCEA Demo Disc,
nor
shall SCEA be obligated to publish, advertise or promote any SCEA Demo
Disc.
10
7.4.1.4
SCEA
Demo Discs Sold at Retail. Publisher
is aware and acknowledges that certain SCEA Demo Discs may be distributed
and
sold by SCEA in the retail market. If Publisher elects to participate in
any
SCEA Demo Disc program which is sold in the retail market, as notified
by SCEA to Publisher, Publisher acknowledges prior
to
participation in any such SCEA Demo Disc that it is
aware
of no limitations regarding Product Information provided to SCEA pursuant
to the
terms of this Agreement which
would in any way restrict SCEA’s ability to distribute
or sell such SCEA Demo Disc at retail, nor does Publisher or its licensors
(other than SCEA and/or its affiliates)
have any anticipation of receiving any compensation
from such retail sales. In the event that SCEA
institutes a SCEA Demo Disc in which a fee and/or royalty is charged to
Publisher, SCEA and Publisher will enter
into a separate agreement regarding such SCEA Demo
Disc.
7.4.2
Third
Party Demo Discs.
7.4.2.1
License. Publisher
may participate in
any
SCEA Established Third Party Demo Disc Program. Publisher
shall notify SCEA of its intention to participate in
any
such program, and upon receipt of such notice, SCEA
shall grant to Publisher the right and license to use Licensed Products in
Third
Party Demo Discs and to use, distribute, market, advertise and otherwise
promote
(and, if permitted in accordance with the terms of any SCEA Established Third
Party Program or otherwise permitted by SCEA, to sell) such Third Party Demo
Discs in accordance with the SourceBook 2, which may be modified from time
to
time at the sole discretion of SCEA. Unless separately agreed
in
writing with SCEA, Third Party Demo Discs shall
not
be used, distributed, promoted, bundled or sold in conjunction with other
products. In addition, SCEA hereby consents
to the use of the Licensed Trademarks in connection
with Third Party Demo Discs, subject to the approval
procedures set forth in this Agreement. If any SCEA
Established Third Party Demo Disc Program is specified by SCEA to be for
promotional use only and not for resale, and such Third Party Demo Disc is
subsequently discovered
to be for sale, Publisher’s right to produce Third Party
Demo Discs shall thereupon be automatically revoked,
and SCEA shall have the right to terminate any related
Third Party Demo Discs in accordance with the terms
of
Section 14.3 or 14.4 hereto.
7.4.2.2
Submission
and Approval of Third
Party Demo Discs. Publisher
shall deliver to SCEA, for
SCEA’s prior approval, a final version of each Third Party
Demo Disc in a format prescribed by SCEA. Such Third Party Demo Disc shall
comply with all requirements provided to Publisher by SCEA in the SourceBook
2
or otherwise. In addition, SCEA shall evaluate the Third Party Demo Disc
in
accordance with the approval provisions for Executable
Software and Printed Materials set forth in Sections
5.4 and 5.5, respectively. Furthermore, Publisher shall obtain the approval
of
SCEA in connection with any Advertising
Materials relating to the Third Party Demo Discs
in
accordance with the approval provisions set forth in
Section 5.6. Costs associated with Third Party Demo Discs
shall be borne solely by Publisher. No approval by SCEA of any element of
any
Third Party Demo Disc shall be
deemed
an approval of any other element thereto, nor does
any
such approval constitute final approval for the related Licensed Product.
Unless
otherwise permitted by SCEA,
Publisher shall clearly and conspicuously state on all
Third
Party Demo Disc Packaging and Printed Materials that
the
Third Party Demo Disc is for promotional purposes only and not for
resale.
7.4.2.3
Manufacture
and Royalty of Third
Party Demo Discs. Publisher
shall comply with all Manufacturing
Specifications with respect to the manufacture
and payment for manufacturing costs of Third Party Demo Discs, and Publisher
shall also comply with all terms and conditions of Section 6 hereto. No costs
incurred in the development, manufacture, licensing, production, marketing
and/or distribution (and if permitted by SCEA, sale) of the Third Party Demo
Disc shall be deducted from any
amounts payable to SCEA hereunder. Royalties on Third
Party Demo Discs shall be as provided in Section 8.2.
7.5
Contests
and Sweepstakes of Publisher. SCEA
acknowledges that, from time to time, Publisher may
conduct contests and sweepstakes to promote Licensed
Products. SCEA shall permit Publisher to include contest or sweepstakes
materials in Printed Materials and Advertising
Materials, subject to compliance with the approval
provisions of Section 5.5 and 5.6 hereunder, compliance with the provisions
of
Section 9.2 and 10.2 hereunder,
and subject to the following additional terms and
conditions:
(i) Publisher
represents that it has retained the services of
a
fulfillment house to administer the contest or sweepstakes
and if it has not retained the services of a fulfillment house, Publisher
represents and warrants that it has the expertise to conduct such contests
or
sweepstakes, and in any event, Publisher shall assume full responsibility
for
all aspects of such contest or sweepstakes;
(ii) Publisher
warrants that each contest, sweepstakes, and promotion, comply with local,
state
and federal laws or regulations;
(iii) Publisher
represents and warrants that it has obtained the consent of all holders of
intellectual property rights required to be obtained in connection with each
contest
or sweepstakes including, but not limited to, the consent
of any holder of copyrights or trademarks relating to
any
Advertising Materials publicizing the contest or sweepstakes, or the prizes
being awarded to winners of the contest or sweepstakes; and
11
(iv)
Publisher shall make available to SCEA all contest
and sweepstakes material prior to publication in accordance
with the approval process set forth in Section 5.5
or
5.6.
Approval
by SCEA of contest or sweepstakes materials for use
in
the Printed Materials or Advertising Materials (or any
use
of the System or Licensed Products as prizes in such
contest or sweepstakes) shall not constitute an endorsement by SCEA of such
contest or sweepstakes, nor shall
such acceptance be construed as SCEA having reviewed
and approved such materials for compliance with any
federal or state law, statute, regulations, order or the like,
which shall be Publisher’s sole responsibility.
7.6
PlayStation
Website. All
Licensed Publishers shall
be
required to provide Product Information for a web page for each of its Licensed
Products for display on the PlayStation
promotional website, or other website or websites
as may be operated by SCEA from time to time in connection with the promotion
of
the PlayStation brand. Specifications for Product Information for such web
pages
shall be as provided in the SourceBook 2. Publisher shall provide SCEA with
such
Product Information for each Licensed Product upon submission of Printed
Materials to SCEA
for
approval in accordance with Section 5.5.2 hereto.
Publisher shall also provide updates to such web page
in a
timely manner as required by SCEA in updates to the SourceBook 2.
7.7 Distribution.
7.7.1
Distribution
Channels. Publisher
may use
such
distribution channels as Publisher deems appropriate,
including the use of third party distributors, resellers, dealers and sales
representatives. In the event that Publisher
elects to have one of its Licensed Products distributed
and sold by another Licensed Publisher, Publisher
must provide SCEA with advance written notice of
such
election, the name of the Licensed Publisher and any
additional information requested by SCEA regarding the
nature of the distribution services provided by such Licensed Publisher prior
to
manufacture of such Licensed Product.
7.7.2
Limitations
on Distribution. Notwithstanding
any other provisions in this Agreement, Publisher
shall not, directly or indirectly, solicit orders from
or
sell any Units of the Licensed Products to any person
or
entity outside of the Licensed Territory. In addition,
Publisher shall not directly or indirectly solicit orders for or sell any
Units
of the Licensed Products in any situation where Publisher knows or reasonably
should know
that
such Licensed Products may be exported or resold
outside of the Licensed Territory.
8. Royalties.
8.1
Applicable
Royalties on Licensed Products.
8.1.1
Initial
Orders. Publisher
shall pay SCEA,
either directly or through its designee, a per title royalty
in United States dollars for each Unit of the Licensed
Products manufactured based on the initial Wholesale
Price of the Licensed Product, as follows:
Wholesale
Price
|
Per
Title Royalty
|
||||
Band
1
|
***
|
***
|
|||
Band
2
|
***
|
***
|
|||
Band
3
|
***
|
***
|
|||
Band
4
|
***
|
***
|
|||
Band
5
|
***
|
***
|
In
the
absence of satisfactory evidence to support the WSP, the
royalty rate that shall apply will be *** per Unit. Royalties
may be subject to change in SCEA’s discretion upon
sixty (60) days notice to Publisher. Upon receipt of such notice, Publisher
shall have the option to terminate this
Agreement upon written notice to SCEA rather than having such revised royalty
structure go into effect.
8.1.2
Reorders
and Other Programs. Royalties
on additional orders to manufacture a specific Licensed
Product shall be the royalty determined by the initial
Wholesale Price as reported by Publisher for that Licensed Product regardless
of
the wholesale price of the Licensed Product at the time of reorder, except
in
the event that
the
Wholesale Price increases for such Licensed Product,
in which case the royalty shall be adjusted upwards
to reflect the higher Wholesale Price. Licensed Products
qualifying for SCEA’s “Greatest Hits” programs or
other
programs offered by SCEA shall be subject to the royalties
applicable for such programs. Publisher acknowledges
that as of the date of execution of this Agreement no “Greatest Hits” program
exists for the PlayStation 2 Third Party licensing program.
8.2
Third
Party Demo Disc Program Royalties: Publisher
shall pay SCEA a per Unit royalty in United States
dollars of *** for each Third Party Demo Disc Unit
manufactured. The quantity of Units ordered shall comply
with the terms of such SCEA Established Third Party
Demo Disc Program.
12
8.3
Payment.
Payment
of royalties under Sections 8.1
and
8.2 shall be made to SCEA through its Designated Manufacturing
Facility concurrent with the placement of an order
to
manufacture Licensed Product and payment of manufacturing
costs in accordance with the terms and conditions
set forth in Sections 6.2.3, unless otherwise agreed
in
writing with SCEA. At the time of placing an order
to
manufacture a Licensed Product, Publisher shall submit to SCEA an accurate
accounting statement setting out
the
number of units of Licensed Product to be manufactured,
projected initial wholesale price, applicable royalty,
and total amount due SCEA. In addition, Publisher
shall submit to SCEA prior to placing the initial order for each Licensed
Product a separate certification, in the
form
provided by SCEA in the SourceBook 2, signed by
officers of Publisher that certifies that the Wholesale Price
provided to SCEA is accurate and attaching such documentation supporting
the WSP
as requested by SCEA. Payment shall be made prior to manufacture unless SCEA
has
agreed to extend credit terms to Publisher in writing pursuant
to Section 6.2.3.3. Nothing herein shall be construed
as requiring SCEA to extend credit terms to Publisher.
The accounting statement due hereunder shall be
subject to the audit and accounting provisions set forth in
paragraph 16.2 below. No costs incurred in the development, manufacture,
marketing, sale and/or distribution
of the Licensed Products shall be deducted from
any
royalties payable to SCEA hereunder. Similarly, there
shall be no deduction from the royalties otherwise owed
to
SCEA hereunder as a result of any uncollectible accounts owed to Publisher,
or
for any credits, discounts, allowances
or returns which Publisher may credit or otherwise
grant to any third party customer of any Units of the
Licensed Products, or for any taxes, fees, assessments or
expenses of any kind which may be incurred by Publisher
in connection with its sale or distribution of any Units
of
the Licensed Products or arising with respect to the
payment of royalties hereunder. In addition to the royalty
payments provided to SCEA hereunder, Publisher shall be solely responsible
for
and bear any cost relating to any
withholding taxes or other such assessments which may
be
imposed by any governmental authority with respect
to the royalties paid to SCEA hereunder; provided, however,
that SCEA shall not manufacture Licensed Products
outside of the United States without the prior consent
of Publisher. Publisher shall provide SCEA with official tax receipts or
other
such documentary evidence issued
by
the applicable tax authorities sufficient to substantiate
that any such taxes or assessments have in fact been paid.
8.4
Rebate
Programs. Publisher
shall be eligible to
participate in one of three rebate programs offered by SCEA: the Standard
Rebate
program, the Level 1 Rebate program,
or the Level 2 Rebate program. If Publisher qualifies
for such rebates as set forth herein, rebates shall be
credited to Publisher’s account as provided below:
Units
Ordered
|
Standard
|
Xxxxx
0
|
Xxxxx
0
|
||||
***
|
***
|
***
|
***
|
***
|
|||
***
|
***
|
***
|
***
|
||||
***
|
|
***
|
|
***
|
***
|
||
***
|
|
***
|
***
|
***
|
|||
***
|
***
|
***
|
***
|
||||
***
|
***
|
***
|
***
|
8.4.1
Standard
Rebate Program. All
Publishers
qualify for the Standard Rebate program. Rebates
will be offered on an individual title basis. Rebates
will be given to any individual Licensed Product that
exceeds the above numbers of Units during the first year
after first commercial shipment of such Licensed Product.
The rebate in effect at the end of such year for the Licensed
Product will remain in effect for as long as Publisher
continues to sell such Licensed Product, but Publisher will not receive further
rebates if sales of such Licensed
Product hit additional thresholds as specified above after such year. The
Standard Rebate may not be used
in
conjunction with a Third Party Demo Disc program or
any
promotional program of SCEA, with Licensed Products
that qualify for any “Greatest Hits” program of SCEA or with Licensed Products
that qualify for the ***].
8.4.2
Level
1 Rebate Program: To
be
eligible for
the
Level 1 Rebate program, Publisher must ship over ***
Units of
certain Licensed Products in a single Fiscal Year. Level
1
Rebates shall be credited to Publisher on an individual
title basis. Other terms of the Level 1 Rebate are
as
follows:
(i) Only
Publisher’s titles (as determined below) that meet
the
following conditions shall count toward the ***
Unit
threshold: Publisher must order at *** Units of the
Licensed Product both within the first year of commercial
release of such Licensed Product and during the
qualifying Fiscal Year.
(ii) Any
Licensed Products, including “Greatest Hits” titles
and products for the original PlayStation game console,
but excluding all demo discs, shall count toward the***
Unit threshold (provided they meet the conditions
set forth in Section 8.4.2(i) above). For purposes
of determining Level 1 Rebate thresholds and the conditions set forth in
Section
8.4.2(i), full priced Licensed Products and “Greatest Hits” Licensed Products
shall be considered separate Licensed Products, with separate Unit minimums
and
release dates.
(iii) Level
1
Rebates shall apply only to Licensed Products (not including “Greatest Hits”
titles, Licensed Products qualifying for the Band 1 royalty and products
for
the
original PlayStation game console) ordered in the Fiscal Year following the
Fiscal Year in which the *** Unit
threshold is met. Units of Licensed Products that qualified
Publisher for inclusion in the Level 1 Rebate program in the previous Fiscal
Year shall not be entitled to receive the Level 1 Rebate.
13
(iv) Publisher
must re-qualify for the Level 1 Rebate Program each Fiscal Year. If a Publisher
fails to requalify for
any
Fiscal Year, then the Standard Rebate shall apply in such
Fiscal Year. The first Fiscal Year for which a Publisher
may qualify for the Level 1 Rebate shall be the Fiscal Year ending March
31,
2000, and if the Publisher qualifies for the Level 1 Rebate, it will apply
to
Licensed Products ordered in the Fiscal Year commencing April 1,
2000.
(v) Licensed
Products eligible for the Level 1 Rebate program
shall not be eligible for Standard Rebates, and Level
1
Rebates shall supersede Standard Rebates with respect to any individual Licensed
Product. If a Licensed Product
qualifies for the Standard Rebate in one Fiscal Year,
and
Publisher qualifies for the Level 1 Rebate in the next
Fiscal Year, Units of such Licensed Product ordered in
the
next Fiscal Year will receive the Level 1 Rebate commencing
on April 1 of the next Fiscal Year going forward,
but such Level 1 Rebate will not be credited retroactively
to Units of the Licensed Product ordered in the
previous Fiscal Year. For example, Publisher orders *** Units
of
Product X in Fiscal Year 2001, receiving a Standard
Rebate of ***%. Publisher qualifies for the Level
1
Rebate in Fiscal Year 2002. Publisher will receive the
Level
1 Rebate of ***% commencing with Units ordered
on April 1, 2001, but will not receive a retroactive credit
for Units ordered prior to April 1, 2001. When Publisher
reaches the *** Unit threshold, it will receive a
retroactive credit of ***% on all Level 1 Rebate Units ordered, as well as
a
retroactive credit of ***% on Standard Rebate Units ordered in the previous
Fiscal Year, and Publisher will receive the Level 1 Rebate of ***% going
forward.
8.4.3
Level
2 Rebate Program: To
be
eligible for
the
Level 2 Rebate program, Publisher must ship over ***
Units of
certain Licensed Products in any Fiscal Year. Level
2
Rebates shall be credited to Publisher on an individual
title basis. Other terms of the Level 2 Rebate are
as
follows:
(i) Only
Publisher’s titles (as determined below) that meet
the
following conditions shall count toward the *** Unit threshold: Publisher
must
order at least *** Units of the
Licensed Product both within the first year of commercial
release of such Licensed Product and during the
qualifying Fiscal Year.
(ii) Any
Licensed Products, including “Greatest Hits” titles
and products for the original PlayStation game console,
but excluding all demo discs, shall count toward the***Unit
threshold (provided they meet the conditions set
forth
in Section 8.4.3(i) above). For purposes of determining
Level 2 Rebate thresholds and the conditions set
forth
in Section 8.4.2(i), full priced Licensed Products and
“Greatest Hits” Licensed Products shall be considered separate Licensed
Products, with separate Unit minimums and release dates.
(iii) Level
2
Rebates shall apply only to Licensed Products (not including “Greatest Hits”
titles, Licensed Products qualifying for the Band 1 royalty and products
for
the
original PlayStation game console) ordered in the Fiscal Year following the
Fiscal Year in which the *** Unit
threshold is met. Units of Licensed Products that qualified Publisher for
inclusion in the Level 2 Rebate program in the previous Fiscal Year shall
not be
entitled to receive the Level 2 Rebate.
(iv) Publisher
must re-qualify for the Level 2 Rebate Program
each Fiscal Year. If Publisher fails to requalify for
any
Fiscal Year then the Standard Rebate or Level 1 Rebate, as the case may be,
shall apply in such Fiscal Year. The first Fiscal Year for which a Publisher
may
qualify for the
Level
2 Rebate shall be the Fiscal Year ending March 31,
2000,
and if the Publisher qualifies for the Level 2 Rebate,
it will apply to Licensed Products ordered in the Fiscal Year commencing
April
1, 2000.
(v) Licensed
Products eligible for the Level 2 Rebate program shall not be eligible for
Standard Rebates or Xxxxx 0 Xxxxxxx, xxx Xxxxx 0 Xxxxxxx shall supersede
Standard Rebates and Level 1 Rebates with respect to any individual Licensed
Product. If a Licensed Product qualifies for the Standard Rebate or Level
1
Rebate in one Fiscal Year, and Publisher qualifies for the Level 2 Rebate
in the
next Fiscal Year, Units of such Licensed Product ordered in the next Fiscal
Year
will receive the Level 2 Rebate going forward, but
such
Level 2 Rebate will not be credited retroactively to
Units
of the Licensed Product ordered in the previous Fiscal Year. See Section
8.4.2(v) for an example.
8.5
Calculation
and Use of Rebates. Rebate
percentages
for all rebate programs shall be credited against
royalties owed SCEA and shall have no other monetary
value. All rebates, whether under the Standard Rebate,
Level 1 Rebate or Level 2 Rebate Programs shall be
issued
by SCEA as a credit to Publisher for use against future royalty payments.
It is
Publisher’s responsibility to inform SCEA when it reaches any rebate threshold.
In no event shall Publisher take a deduction off royalties owed SCEA or
deduction off an invoice payable to SCEA on current production unless and
until
SCEA issues a credit to Publisher in writing or unless otherwise agreed in
writing. From
time
to time SCEA may allow Publisher to use credits
in other manners on terms and conditions to be determined by SCEA. Publisher
may
use rebate credits to procure
Development Tools. Units of Licensed Products shall
be
considered “ordered” when Units first begin to ship
from
a Designated Manufacturing Facility.
14
8.6
Rebate
Credits. Subject
to Sections 8.4.2(v) and
8.4.3(v), all rebate programs are ***, such that Publisher
receives a credit for each rebate percentage Against
*** Units
when it reaches the Unit threshold for the
next
rebate percentage. SCEA shall credit Publisher’s account
with respect to***rebates as follows: (A) if Publisher’s
initial order for a Licensed Product is less than any
rebate threshold provided above, then SCEA shall ***
credit
Publisher’s account sixty (60) days following the date that Publisher notifies
SCEA that orders of a Licensed Product
exceed any rebate threshold, subject to SCEA’s right
to
confirm such information; and (B) if Publisher’s initial order for a Licensed
Product reaches or exceeds any rebate threshold provided above, then Publisher
may credit the rebate amount set forth above as a separate line item on the
Purchase Order with respect to such Licensed Product, subject to SCEA’s
confirmation right.
9. Representations
and Warranties.
9.1
Representations
and Warranties of SCEA. SCEA
represents and warrants solely for the benefit of Publisher that SCEA has
the
right, power and authority to enter
into this Agreement and to fully perform its obligations
hereunder.
9.2
Representations
and Warranties of Publisher.
Publisher
represents and warrants that:
(i) There
is
no threatened or pending action, suit, claim
or
proceeding alleging that the use by Publisher of all or
any
part of the Product Software, Product Proposals, Product
Information, Printed Materials, Advertising Materials
or any underlying work or content embodied therein, or any name, designation
or
trademark used in conjunction
with the Licensed Products infringes or otherwise
violates any Intellectual Property Right or other right or interest of any
kind
whatsoever of any third party, or
otherwise contesting any right, title or interest of Publisher
in or to the Product Software, Product Proposals, Product
Information, Printed Materials, Advertising Materials
or any underlying work or content embodied therein, or any name, designation
or
trademark used in conjunction with the Licensed Products;
(ii) The
Product Software, Product Proposals, Product Information, Printed Materials
and
Advertising Materials and their contemplated use under this Agreement do
not and
shall not infringe any person’s or entity’s rights including without limitation,
patents, copyrights (including rights in a joint work), trademarks, trade
dress,
trade secret, rights
of
publicity, privacy, performance, moral rights, literary
rights and any other third party right;
(iii) Publisher
has the right, power and authority to enter into this Agreement, to grant
SCEA
the rights granted hereunder and to fully perform its obligations
hereunder;
(iv) The
making of this Agreement by Publisher does
not
violate any separate agreement, rights or obligations
existing between Publisher and any other person
or
entity, and, throughout the term of this Agreement,
Publisher shall not make any separate agreement
with any person or entity that is inconsistent with
any
of the provisions of this Agreement;
(v) Publisher
has not sold, assigned, leased, licensed
or in any other way disposed of or encumbered the rights
granted to Publisher hereunder, and Publisher will not
sell,
assign, lease, license or in any other way dispose of
or
encumber any of such rights except as expressly permitted
hereunder or as consented to by SCEA in writing;
(vi) Publisher
has obtained the consent of all holders of intellectual property rights required
to be obtained
in connection with use of any Product Information by
SCEA
as licensed hereunder, and Product Information when
provided to SCEA in accordance with the terms of this
Agreement may be published, marketed, distributed and
sold
by SCEA in accordance with the terms and conditions
of this Agreement and without SCEA incurring any royalty, residual, union,
guild
or other fees;
(vii) Publisher
shall not make any representation or give any warranty to any person or entity
expressly or implicitly
on SCEA’s behalf, or to the effect that the Licensed
Products are connected in any way with SCEA (other than that the Executable
Software and/or Licensed Products have been developed, marketed, sold and/or
distributed under license from SCEA);
(viii) In
the
event that Executable Software is delivered to other Licensed Publishers
or
Licensed Developers
by Publisher in source code form, Publisher will
take
all precautions consistent with the protection of valuable trade secrets
by
companies in high technology industries to ensure the confidentiality of
such
source code;
(ix) The
Executable Software and any Product Information delivered to SCEA shall be
in a
commercially acceptable
form, free of significant bugs, defects, time bombs
or
viruses which could disrupt, delay, destroy the Executable
Software or System or render either of them less
than
fully useful, and shall be fully compatible with the
System and any peripherals listed on the Printed Materials
as compatible with the Licensed Product;
(x) Each
of
the Licensed Products, Executable Software,
Printed Materials and Advertising Materials shall be
developed, marketed, sold and distributed by or at the direction of Publisher
in
an ethical manner and in full compliance
with all applicable federal, state, provincial, local
and
foreign laws and any regulations and standards promulgated
thereunder (including but not limited to federal
and state lottery laws as currently interpreted and enforced) and will not
contain any obscene or defamatory matter;
(xi) Publisher’s
policies and practices with respect to
the
development, marketing, sale, and/or distribution of the Licensed Products
shall
in no manner reflect adversely upon the name, reputation or goodwill of
SCEA;
15
(xii) Publisher
has, or will contract with a Licensed Developer
for, the technical expertise and resources necessary
to fulfill its obligations under this Agreement; and
(xiii) Publisher
shall make no false, misleading or inconsistent representations or claims
with
respect to any Licensed Products, the System or SCEA.
10. Indemnities;
Limited Liability.
10.1
Indemnification
by SCEA. SCEA
shall indemnify
and hold Publisher harmless from and against any
and
all third party claims, losses, liabilities, damages, expenses
and costs, including, without limitation, reasonable
fees for attorneys, expert witnesses and litigation costs, and including
costs
incurred in the settlement
or avoidance of any such claim which result from
or
are in connection with a breach of any of the representations or warranties
provided by SCEA herein; provided, however, that Publisher shall give prompt
written notice to SCEA of the assertion of any such claim, and provided,
further, that SCEA shall have the right to select counsel
and control the defense and settlement thereof. SCEA
shall have the exclusive right, at its discretion, to commence and prosecute
at
its own expense any lawsuit or to
take
such other action with respect to such matters as shall
be
deemed appropriate by SCEA. Publisher shall provide
SCEA, at no expense to Publisher, reasonable assistance
and cooperation concerning any such matter; and Publisher
shall not agree to the settlement of any such claim,
action or proceeding without SCEA’s prior written consent.
10.2
Indemnification
By Publisher. Publisher
shall
indemnify and hold SCEA harmless from and against any
and
all claims, losses, liabilities, damages, expenses and
costs, including, without limitation, reasonable fees for attorneys,
expert witnesses and litigation costs, and including
costs incurred in the settlement or avoidance of any such claim, which result
from or are in connection with
(i) a
breach
of any of the provisions of this Agreement; or
(ii) infringement
of a third party’s intellectual property rights
by
Publisher; or (iii) any claims of or in connection with any personal or bodily
injury (including death) or property damage, by whomever such claim is made,
arising out
of,
in whole or in part, the development, marketing, sale,
distribution and/or use of any of the Licensed Products
(or portions thereof) unless due directly to the breach of SCEA in performing
any of the specific duties and/or providing any of the specific services
required of it hereunder;
or (iv) any federal, state or foreign civil or criminal
actions relating to the development, marketing, sale
and/or distribution of Licensed Products. SCEA shall give prompt written
notice
to Publisher of the assertion of any such indemnified claim, and, with respect
to third party claims, actions or proceedings against SCEA, SCEA shall have
the
right to select counsel for SCEA and reasonably control the defense and/or
settlement thereof. Subject to the above, Publisher shall have the right,
at its
discretion, to select
its own counsel, to commence and prosecute at its own
expense any lawsuit, to reasonably control the defense and/or settlement
thereof
or to take such other action with respect to claims, actions or proceedings
by
or against Publisher. SCEA shall retain the right to approve any settlement.
SCEA shall provide Publisher, at no expense to SCEA, reasonable assistance
and
cooperation concerning any
such
matter; and SCEA shall not agree to the settlement
of any such claim, action or proceeding (other than
third party claims, actions or proceedings against SCEA)
without Publisher’s prior written consent.
10.3 LIMITATION
OF LIABILITY.
10.3.1
LIMITATION
OF SCEA’S LIABILITY.
IN
NO EVENT SHALL SCEA OR OTHER
SONY AFFILIATES AND THEIR SUPPLIERS,
OFFICERS, DIRECTORS, EMPLOYEES
OR AGENTS BE LIABLE FOR LOSS OF PROFITS, OR ANY SPECIAL, PUNITIVE, INCIDENTAL,
INDIRECT OR CONSEQUENTIAL DAMAGES
ARISING OUT OF, RELATING TO OR IN
CONNECTION WITH THIS AGREEMENT, INCLUDING
WITHOUT LIMITATION THE BREACH
OF THIS AGREEMENT BY SCEA, THE MANUFACTURE OF THE LICENSED PRODUCTS AND THE
USE
OF THE LICENSED PRODUCTS, EXECUTABLE SOFTWARE AND/OR THE SYSTEM BY PUBLISHER
OR
ANY END-USER, WHETHER UNDER
THEORY OF CONTRACT, TORT (INCLUDING
NEGLIGENCE), INDEMNITY, PRODUCT
LIABILITY OR OTHERWISE. IN NO EVENT
SHALL SCEA’S LIABILITY ARISING UNDER,
RELATING TO OR IN CONNECTION WITH
THIS AGREEMENT, INCLUDING WITHOUT LIMITATION ANY LIABILITY FOR DIRECT OR
INDIRECT
DAMAGES, AND INCLUDING WITHOUT
LIMITATION ANY LIABILITY UNDER SECTION 10.1 HERETO, EXCEED THE TOTAL AMOUNT
PAID
BY PUBLISHER TO SCEA UNDER THIS AGREEMENT. EXCEPT AS EXPRESSLY SET FORTH
HEREIN,
NEITHER SCEA NOR ANY SONY AFFILIATE, NOR ANY OF THEIR RESPECTIVE
DIRECTORS,
OFFICERS, EMPLOYEES OR AGENTS,
SHALL BEAR ANY RISK, OR HAVE ANY RESPONSIBILITY OR LIABILITY, OF ANY KIND
TO
PUBLISHER OR TO ANY THIRD PARTIES WITH
RESPECT TO THE QUALITY, OPERATION AND/OR PERFORMANCE OF ANY PORTION OF THE
SONY
MATERIALS, THE SYSTEM OR ANY LICENSED PRODUCT.
16
10.3.2
LIMITATION
OF PUBLISHER’S LIABILITY. IN
NO EVENT SHALL PUBLISHER OR ITS AFFILIATED COMPANIES AND THEIR
SUPPLIERS,
OFFICERS, DIRECTORS, EMPLOYEES
OR AGENTS BE LIABLE TO SCEA FOR ANY LOSS OF PROFITS, OR ANY SPECIAL, PUNITIVE,
INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING OUT OF,
RELATED
TO OR IN CONNECTION WITH (i) THIS AGREEMENT OR (ii) THE USE OR DISTRIBUTION
IN
ACCORDANCE WITH THE TERMS AND CONDITIONS
OF THIS AGREEMENT OF ANY CODE
PROVIDED BY SCEA, IN WHOLE OR IN PART,
WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), INDEMNITY,
PRODUCT LIABILITY OR OTHERWISE,
PROVIDED THAT SUCH LIMITATIONS
SHALL NOT APPLY TO DAMAGES RESULTING FROM PUBLISHER’S BREACH OF SECTIONS 4,
10.2, 11 OR 13 OF THIS AGREEMENT, AND
PROVIDED FURTHER THAT SUCH LIMITATIONS
SHALL NOT APPLY TO AMOUNTS WHICH PUBLISHER MAY BE REQUIRED TO PAY
TO
THIRD PARTIES UNDER SECTIONS 10.2 OR 16.10.
10.4
DISCLAIMER
OF WARRANTY. EXCEPT
AS
OTHERWISE EXPRESSLY SET FORTH HEREIN,
NEITHER SCEA NOR ITS AFFILIATES AND SUPPLIERS MAKE, NOR DOES PUBLISHER
RECEIVE,
ANY REPRESENTATIONS OR WARRANTIES,
EXPRESS, IMPLIED OR STATUTORY,
REGARDING THE SONY MATERIALS, SCEA’S CONFIDENTIAL INFORMATION
THE SYSTEM, THE UNITS OF THE
LICENSED PRODUCTS MANUFACTURED HEREUNDER AND/OR PUBLISHER’S PRODUCT
INFORMATION
INCLUDED ON SCEA DEMO DISCS.
SCEA SHALL NOT BE LIABLE FOR ANY INJURY, LOSS OR DAMAGE, DIRECT, INDIRECT
OR
CONSEQUENTIAL, ARISING OUT OF THE USE OR INABILITY TO USE ANY UNITS AND/OR
ANY
SOFTWARE
ERRORS AND/OR “BUGS” IN PUBLISHER’S
PRODUCT INFORMATION WHICH MAY BE REPRODUCED ON SCEA DEMO DISCS. WITHOUT LIMITING
THE GENERALITY OF THE FOREGOING, SCEA AND ITS AFFILIATES AND
SUPPLIERS
EXPRESSLY DISCLAIM THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND
THEIR
EQUIVALENTS UNDER THE LAWS OF ANY
JURISDICTION, REGARDING THE SONY MATERIALS,
SCEA’S CONFIDENTIAL INFORMATION,
LICENSED PRODUCTS, SCEA DEMO
DISCS AND THE SYSTEM. ANY WARRANTY
AGAINST INFRINGEMENT THAT MAY
BE PROVIDED IN SECTION 2-312(3) OF THE UNIFORM COMMERCIAL CODE AND/OR IN
ANY
OTHER COMPARABLE STATUTE IS EXPRESSLY DISCLAIMED.
11.
SCEA Intellectual Property Rights.
11.1
Licensed
Trademarks. The
Licensed Trademarks
and the goodwill associated therewith are and shall be the exclusive property
of
SCEA or Affiliates of SCEA.
Nothing herein shall give Publisher any right, title or
interest in or to any of the Licensed Trademarks or any other
trademarks of SCEA, other than the non-exclusive license
provided herein. Publisher shall not do or cause to be
done
any act or thing in any way impairing or tending to impair or dilute any
of
SCEA’s rights, title or interests in or to any of the Licensed Trademarks or any
other trademarks of SCEA, nor shall Publisher register any trademark in its
own
name or in the name of any other person or entity, or obtain
rights to employ Internet domain names or addresses,
which are similar to or are likely to be confused with
any
of the Licensed Trademarks or any other trademarks
of SCEA.
11.2
License
of Sony Materials and System. All
rights
with respect to the Sony Materials and System, including,
without limitation, all of SCEA Intellectual Property Rights therein, are
and
shall be the exclusive property
of SCEA or Affiliates of SCEA. Nothing herein shall give Publisher any right,
title or interest in or to the Sony
Materials or the System (or any portion thereof), other
than the non-exclusive license provided herein. Publisher
shall not do or cause to be done any act or thing in
any
way impairing or tending to impair any of SCEA’s rights, title or interests in
or to the Sony Materials or the System (or any portion thereof).
12. Infringement
of SCEA Intellectual Property Rights
By Third Parties.
In
the
event that Publisher discovers or otherwise becomes aware
that any of the SCEA Intellectual Property Rights have
been
or are being infringed upon by any third party, then
Publisher shall promptly notify SCEA. SCEA shall have
the
sole right, in its discretion, to institute and prosecute
lawsuits against third parties for such infringement
of SCEA Intellectual Property Rights. Any lawsuit
shall be prosecuted solely at the cost and expense of
SCEA
and all sums recovered in any such lawsuits, whether
by judgment, settlement or otherwise shall belong solely to SCEA. Upon request
of SCEA, Publisher shall execute all papers, testify on all matters and
otherwise cooperate in every way necessary and desirable for the prosecution
of
any such lawsuit. SCEA shall reimburse Publisher
for the reasonable expenses incurred as a result of
such
cooperation, but unless authorized by other provisions
of this Agreement, not costs and expenses attributable to the conduct of
a
cross-claim or third party action.
13. Confidentiality.
13.1 SCEA’s
Confidential Information.
13.1.1
Definition
of SCEA’s Confidential
Information. “SCEA’s
Confidential Information”
shall mean:
(i)
the
System, Sony Materials and Development Tools;
17
(ii) other
documents and materials developed, owned, licensed
or under the control of Sony, including all processes,
data, hardware, software, inventions, trade secrets,
ideas, creations, improvements, designs, discoveries,
developments, research and know-how, including
without limitation the SourceBook 2 and SCEA Intellectual Property Rights
relating to the System, Sony Materials or Development Tools; and
(iii) information
and documents regarding SCEA’s finances, business, marketing and technical
plans, business methods and production plans.
SCEA’s
Confidential Information may consist of information
in any medium, whether oral, printed, in machine-readable form or otherwise,
including information apprised
to Publisher and reduced to tangible or written form
at
any time during the term of this Agreement. In addition, the existence of
a
relationship between Publisher and
SCEA
for the purposes set forth herein shall be deemed to
be
SCEA’s Confidential Information unless otherwise agreed
to
in writing by the parties or until publicly announced
by SCEA.
13.1.2
Term
of Protection of SCEA’s Confidential Information. The
term
for the protection of SCEA’s Confidential Information shall commence on the
Effective Date first above written and shall continue in full force and effect
as long as any of SCEA’s Confidential Information continues to be maintained as
confidential and proprietary
by SCEA and/or Sony. During such term, Publisher
shall, pursuant to Section 13.1.3 below, safeguard
and hold in trust and confidence and not disclose or
use
(except for the purposes herein specified) any and all of
SCEA’s
Confidential Information.
13.1.3
Preservation
of SCEA’s Confidential
Information. Publisher
shall, with respect to SCEA’s Confidential Information:
(i)
not
disclose SCEA’s Confidential Information to
any
person or entity, other than those employees or directors
of the Publisher whose duties justify a “need-to-know” and who have executed a
confidentiality agreement in which such employees or directors have agreed
not
to disclose
and to hold confidential all confidential information
and materials (inclusive of those of third parties)
which may be disclosed to them or to which they may
have
access during the course of their duties. At SCEA’s
request, Publisher shall provide SCEA with a copy of such confidentiality
agreement between Publisher and its employees
or directors, and shall also provide SCEA with a list
of
employee and director signatories. Publisher shall not
disclose any of SCEA’s Confidential Information to third
parties, including without limitation to consultants or agents. Any employees
or
directors who obtain access to SCEA’s Confidential Information shall be advised
by Publisher
of the confidential nature of SCEA’s Confidential
Information, and Publisher shall be responsible
for any breach of this Agreement by its employees
or directors.
(ii) take
all
measures necessary to safeguard SCEA’s
Confidential Information in order to avoid disclosure,
publication, or dissemination, using as high a degree of care and scrutiny,
but
at least reasonable care, as is
consistent with the protection of valuable trade secrets by
companies in high technology industries.
(iii) ensure
that all written materials relating to or containing
SCEA’s Confidential Information be maintained in
a
restricted access area and plainly marked to indicate the
secret and confidential nature thereof.
(iv) at
SCEA’s
request, return promptly to SCEA any and all portions of SCEA’s Confidential
Information, together with all copies thereof.
(v) not
use,
modify, reproduce, sublicense, copy, distribute,
create derivative works from, or otherwise provide
to third parties, SCEA’s Confidential Information, or any portion thereof,
except as provided herein, nor shall Publisher remove any proprietary legend
set
forth on or contained within any of SCEA’s Confidential
Information.
13.1.4
Exceptions.
The
foregoing restrictions
shall not apply to any portion of SCEA’s Confidential Information
which:
(i) was
previously known to Publisher without restriction on disclosure or use, as
proven by written documentation of Publisher; or
(ii) is
or
legitimately becomes part of the public domain through no fault of Publisher
or
its employees; or
(iii) is
independently developed by Publisher’s employees
who have not had access to SCEA’s Confidential
Information, as proven by written documentation
of Publisher; or
(iv) is
required to be disclosed by administrative or judicial
action; provided that Publisher must attempt to maintain the confidentiality
of
SCEA’s Confidential Information by asserting in such action the restrictions set
forth in this Agreement, and, immediately after receiving notice
of
such action or any notice of any threatened action,
Publisher must notify SCEA to give SCEA the maximum opportunity to seek any
other legal remedies to maintain
such SCEA’s Confidential Information in confidence
as herein provided; or
(v) is
approved for release by written authorization of
SCEA.
13.1.5
No
Obligation to License. Disclosure
of SCEA’s Confidential Information to Publisher
shall not constitute any option, grant or license from SCEA to Publisher
under
any patent or other SCEA Intellectual Property Rights now or hereinafter
held by
SCEA.
The
disclosure by SCEA to Publisher of SCEA’s Confidential Information hereunder
shall not result in any obligation on the part of SCEA to approve any materials
of Publisher hereunder or otherwise, nor shall such disclosure by SCEA give
Publisher any right to, directly or indirectly, develop, manufacture or sell
any
product derived from or which uses any of SCEA’s Confidential Information, other
than as expressly set forth in this Agreement.
18
13.1.6
Publisher’s
Obligations Upon Unauthorized
Disclosure. If
at any
time Publisher becomes
aware of any unauthorized duplication, access, use,
possession or knowledge of any SCEA’s Confidential Information, it shall notify
SCEA as soon as reasonably practicable, and shall promptly act to recover
any
such information
and prevent further breach of the confidentiality
obligations herein. Publisher shall provide any
and
all reasonable assistance to SCEA to protect SCEA’s
proprietary rights in any of SCEA’s Confidential Information
that it or its employees or permitted subcontractors
may have directly or indirectly disclosed or made
available, and that may be duplicated, accessed, used, possessed
or known in a manner or for a purpose not expressly
authorized by this Agreement, including but not limited to enforcement of
confidentiality agreements, commencement
and prosecution in good faith (alone or with
the
disclosing party) of legal action, and reimbursement
for all reasonable attorneys’ fees, costs and expenses incurred by SCEA to
protect its proprietary rights in
SCEA’s
Confidential Information. Publisher shall take all
steps
requested by SCEA to prevent the recurrence of any
unauthorized duplication, access, use, possession or knowledge
of SCEA’s Confidential Information. In addition,
SCEA shall have the right to pursue any actions at
law or
in equity, including without limitation the remedies
set forth in Section 16.10 hereto.
13.2
Publisher’s
Confidential Information.
13.2.1
Definition
of Publisher’s Confidential
Information. “Publisher’s
Confidential Information” shall mean:
(i) any
Product Software as provided to SCEA pursuant to this Agreement and all
documentation and information relating thereto, including Product Proposals,
Printed Materials and Advertising Materials (other than documentation and
information intended for use by and release to end users, the general public
or
the trade);
(ii) other
documents and materials developed, owned,
licensed or under the control of Publisher, including
all processes, data, hardware, software, inventions,
trade secrets, ideas, creations, improvements, designs,
discoveries, developments, research and know-how;
and
(iii) information
and documents regarding Publisher’s
finances, business, marketing and technical plans,
business methods and production plans.
Publisher’s
Confidential Information may consist of information in any medium, whether
oral,
printed, in machine-readable form or otherwise, including information
apprised
to SCEA and reduced to tangible or written form at
any
time during the term of this Agreement.
13.2.2
Term
of Protection of Publisher’s Confidential Information. The
term
for the protection of Publisher’s
Confidential Information shall commence on the
Effective Date first above written and shall continue in full
force and effect as long as any of Publisher’s Confidential
Information continues to be maintained as confidential and proprietary by
Publisher.
13.2.3
Preservation
of Confidential Information
of Publisher. SCEA
shall, with respect to Publisher’s Confidential Information:
(i) hold
all
Publisher’s Confidential Information in confidence, and shall take all
reasonable steps to preserve the confidentiality of Publisher’s Confidential
Information, and to prevent it from falling into the public domain or into
the
possession of persons other than those persons to whom disclosure is authorized
hereunder.
(ii) not
disclose Publisher’s Confidential Information
to any person other than an SCEA employee or subcontractor who needs to know
or
have access to such Confidential
Information for the purposes of this Agreement,
and only to the extent necessary for such purposes.
(iii) ensure
that all written materials relating to or containing
Publisher’s Confidential Information be maintained
in a secure area and plainly marked to indicate the secret and confidential
nature thereof.
(iv) at
Publisher’s request, return promptly to Publisher any and all portions of
Publisher’s Confidential Information, together with all copies
thereof.
(v) not
use
Publisher’s Confidential Information, or any portion thereof, except as provided
herein, nor shall SCEA
remove any proprietary legend set forth on or contained
within any of Publisher’s Confidential Information.
13.2.4
Exceptions.
The
foregoing restrictions
will not apply to any portion of Publisher’s Confidential Information
which:
(i) was
previously known to SCEA without restriction
on disclosure or use, as proven by written documentation of SCEA;
or
(ii) is
or
legitimately becomes part of information in
the
public domain through no fault of SCEA, its employees
or its subcontractors; or
(iii) is
independently developed by SCEA’s employees
or affiliates who have not had access to Publisher’s
Confidential Information, as proven by written documentation of SCEA;
or
19
(iv)
is
required to be disclosed by administrative or judicial action; provided that
SCEA attempted to maintain the confidentiality of Publisher’s Confidential
Information by asserting in such action the restrictions set forth in this
Agreement, and immediately after receiving notice of such action,
notified Publisher of such action to give Publisher the
opportunity to seek any other legal remedies to maintain
such Publisher’s Confidential Information in confidence as herein provided;
or
(vi)
is
approved for release by written authorization of Publisher.
13.2.5
SCEA’s
Obligations Upon Unauthorized
Disclosure. If
at any
time SCEA becomes aware
of
any unauthorized duplication, access, use, possession
or knowledge of any of Publisher’s Confidential Information,
it shall notify Publisher as soon as is reasonably
practicable. SCEA shall provide any and all reasonable assistance to Publisher
to protect Publisher’s proprietary rights in any of Publisher’s Confidential
Information
that it or its employees or permitted subcontractors
may have directly or indirectly disclosed or made available and that may
be
duplicated, accessed, used, possessed
or known in a manner or for a purpose not expressly
authorized by this Agreement including but not limited to enforcement of
confidentiality agreements, commencement
and prosecution in good faith (alone or with
the
disclosing party) of legal action, and reimbursement
for all reasonable attorneys’ fees, costs and expenses incurred by Publisher to
protect its proprietary rights in Publisher’s Confidential Information. SCEA
shall take all reasonable steps requested by Publisher to prevent the recurrence
of any unauthorized duplication, access, use, possession or knowledge of
Publisher’s Confidential Information.
13.3
Confidentiality
of Agreement. The
terms
and conditions of this Agreement shall be treated as SCEA’s Confidential
Information and Publisher’s Confidential Information;
provided that each party may disclose the terms
and
conditions of this Agreement:
(i) to
legal
counsel;
(ii) in
confidence, to accountants, banks and financing sources and their
advisors;
(iii) in
confidence, in connection with the enforcement
of this Agreement or rights arising under or relating to this Agreement;
and
(iv) if
required, in the opinion of counsel, to file
publicly or otherwise disclose the terms of this Agreement
under applicable federal and/or state securities or
other
laws, the disclosing party shall be required to promptly
notify the other party such that the other party has
a
reasonable opportunity to contest or limit the scope of such
required disclosure, and the disclosing party shall request, and shall use
its
best efforts to obtain, confidential treatment for such sections of this
Agreement as the other party may designate.
14.
Term and Termination.
14.1
Effective
Date; Term. This
Agreement shall not be binding on the parties until it has been signed by
each
party, in which event it shall be effective from the Effective
Date until March 31, 2003, unless earlier terminated
pursuant to Section 14.2. The term shall be automatically extended for
additional one-year terms thereafter,
unless either party provides the other with written
notice of its election not to so extend on or before January 31 of the
applicable year. Notwithstanding the foregoing
the term for the protection of SCEA’s Confidential
Information and Publisher’s Confidential Information
shall be as set forth in Sections 13.1.2 and 13.2.2
respectively.
14.2
Termination
by SCEA. SCEA
shall have the right
to
terminate this Agreement immediately, by providing
written notice of such election to Publisher, upon the occurrence of any
of the
following:
(i) If
Publisher breaches (A) any of its obligations hereunder;
or (B) any other agreement entered into between
SCEA or Affiliates of SCEA and Publisher.
(ii) The
liquidation or dissolution of Publisher or a statement
of intent by Publisher to no longer exercise any of
the
rights granted by SCEA to Publisher hereunder.
(iii) If
during
the term of this Agreement, a controlling
interest in Publisher or in an entity which directly
or indirectly has a controlling interest in Publisher is
transferred to a party that (A) is in breach of any agreement with SCEA or
an
Affiliate of SCEA; (B) directly
or indirectly holds or acquires a controlling interest in a third party which
develops any interactive device or product which is directly or indirectly
competitive with the System; or (C) is in litigation with SCEA or Affiliates
of
SCEA
concerning any proprietary technology, trade secrets or
other
SCEA Intellectual Property Rights or SCEA’s Confidential Information. As used in
this Section 14.2, “controlling interest” means, with respect to any form of
entity,
sufficient power to control the decisions of such entity.
(iv) If
during
the term of this Agreement, Publisher or
an
entity that directly or indirectly has a controlling interest
in Publisher enters into a business relationship with a third party with
whom
Publisher materially contributes to develop
core components to an interactive device or product
which is directly or indirectly competitive with the System.
20
Publisher
shall immediately notify SCEA in writing in
the event
that any of the events or circumstances specified in this
Section occur.
14.3
Product-by-Product
Termination by SCEA. In
addition to the events of termination described in Section
14.2, above, SCEA, at its option, shall be entitled to
terminate, on a product-by-product basis, the licenses and
related rights herein granted to Publisher in the event that (a) Publisher
fails
to notify SCEA promptly in writing of
any
material change to any materials previously approved
by SCEA in accordance with Section 5 or Section 6.1
hereto, and such breach is not corrected or cured within thirty
(30) days after receipt of written notice of such breach;
(b) Publisher uses a third party that fails to comply with the requirements
of
Section 3 in connection with the development of any Licensed Product; (c)
any
third party with whom Publisher has contracted for the development of
Executable
Software breaches any of its material obligations
to SCEA pursuant to such third party’s agreement
with SCEA with respect to such Licensed Product;
or (d) Publisher cancels a Licensed Product or fails
to
provide SCEA in accordance with the provisions of Section 5 above, with the
final version of the Executable Software for any Licensed Product within
three
(3) months of
the
scheduled release date according to the Product Proposal
(unless a modified final delivery date has been agreed
to
by the parties), or fails to provide work in progress
to SCEA in strict accordance with the Review Process in Section
5.3.
14.4
Options
of SCEA in Lieu of Termination. As
alternatives to terminating this Agreement or a particular
Licensed Product as set forth in Sections 14.2 and
14.3
above, SCEA may, at its option and upon written notice to Publisher, take
the
following actions in lieu of terminating this Agreement. In the event that
SCEA
elects either
of
these options, Publisher may terminate this Agreement
upon written notice to SCEA rather than allowing
SCEA to exercise these options. Election of these options
by SCEA shall not constitute a waiver of or compromise
with respect to any of SCEA’s rights under this
Agreement and SCEA may elect to terminate this Agreement with respect to
any
breach.
14.4.1
Suspension
of Agreement. SCEA
may
suspend
this Agreement, entirely or with respect to a particular
Licensed Product or program, for a set period of time which shall be specified
in writing to Publisher upon the occurrence of any breach of this
Agreement.
14.4.2
Liquidated
Damages. Whereas
a
minor breach of any of the events set out below may not warrant termination
of this Agreement, but will cause SCEA damages
in amounts difficult to quantify, SCEA may require
Publisher to pay liquidated damages of *** per
event
as follows:
(i)
Failure to submit Advertising Materials to SCEA
for
approval (including any required resubmissions); Broadcasting
or publishing Advertising Materials without receiving the final approval
or
consent of SCEA;
(ii) Failure
to make SCEA’s requested revisions to
Advertising Materials; or
(iii) Failure
to comply with the SourceBook 2, Manufacturing
Specifications or Guidelines which relates in
any
way to use of Licensed Trademarks.
Liquidated
damages shall be invoiced separately or on Publisher’s
next invoice for Licensed Products. SCEA reserves
the right to terminate this Agreement for breach in lieu of seeking liquidated
damages or in the event that liquidated damages are unpaid.
14.5
No
Refunds. In
the
event of the termination of this Agreement in accordance with any of the
provisions of Sections
14.2 through 14.4 above, no portion of any payments
of any kind whatsoever previously provided to SCEA
hereunder shall be owed or be repayable to Publisher.
15.
Effect of Expiration or Termination.
15.1
Inventory
Statement. Within
thirty (30) days of
the
date of expiration or the effective date of termination with
respect to any or all Licensed Products or this Agreement,
Publisher shall provide SCEA with an itemized statement,
certified to be accurate by an officer of Publisher,
specifying the number of unsold Units of the Licensed Products as to which
such
termination applies, on a title-by-title basis, which remain in its inventory
and/or under
its
control at the time of expiration or the effective date
of
termination. SCEA shall be entitled to conduct at its expense
a
physical inspection of Publisher’s inventory and work
in
process upon reasonable written notice during normal
business hours in order to ascertain or verify such inventory and inventory
statement.
15.2
Reversion
of Rights. Upon
expiration or termination and subject to Section 15.3 below, the licenses
and
related rights herein granted to Publisher shall immediately
revert to SCEA, and Publisher shall cease from
any
further use of SCEA’s Confidential Information, Licensed Trademarks and Sony
Materials and any SCEA Intellectual Property Rights therein, and, subject
to the
provisions of Section 15.3 below, Publisher shall have no further right to
continue the development, publication, manufacture, marketing, sale or
distribution of any Units of the Licensed Products, or to continue to use
any
Licensed Trademarks;
provided, however, that for a period of one year
after termination, and subject to all the terms of Section
13, and provided this Agreement is not terminated due
to a
breach or default of Publisher, Publisher may retain
such portions of Sony Materials and SCEA’s Confidential
Information as SCEA in its sole discretion agrees
are required to support end users of Licensed Products
but must return these materials at the end of such one
year
period. Upon expiration or termination, the licenses
and related rights herein granted to SCEA by Publisher shall immediately
revert
to Publisher, and SCEA shall
cease from any further use of Product Information and any Publisher Intellectual
Property Rights therein; provided that
SCEA
may continue the manufacture, marketing, sale or
distribution of any SCEA Demo Discs containing Publisher’s
Product Information which Publisher had approved
prior to termination.
21
15.3
Disposal
of Unsold Units. Provided
that this Agreement is not terminated due to a breach or default of Publisher,
Publisher may, upon expiration or termination of this Agreement, sell off
existing inventories of Licensed Products,
on a non-exclusive basis, for a period of ninety (90)
days
from the date of expiration or termination of this Agreement, and provided
such
inventories have not been manufactured
solely or principally for sale during such period.
Subsequent to the expiration of such ninety (90) day
period, or in the event this Agreement is terminated as a
result
of any breach or default of Publisher, any and all Units of the Licensed
Products remaining in Publisher’s inventory shall be destroyed by Publisher
within five (5) business
days of such expiration or termination. Within five
(5)
business days after such destruction, Publisher shall
provide SCEA with an itemized statement, certified to be
accurate by an officer of Publisher, indicating the number
of
Units of the Licensed Products which have been destroyed (on a title-by-title
basis), the location and date of such destruction and the disposition of
the
remains of such destroyed materials.
15.4
Return
of Sony Materials and Confidential Information. Upon
the
expiration or earlier termination of this
Agreement, Publisher shall immediately deliver to SCEA,
or
if and to the extent requested by SCEA destroy, all Sony Materials and any
and
all copies thereof, and Publisher and SCEA shall, upon the request of the
other
party,
immediately deliver to the other party, or if and to the
extent requested by such party destroy, all Confidential Information of the
other party, including any and all copies thereof, which the other party
previously furnished to it in furtherance
of this Agreement. Within five (5) working days
after any such destruction, Publisher and/or SCEA, as appropriate,
shall provide the other party with an affidavit of destruction and an itemized
statement, each certified to be
accurate by an officer of Publisher, indicating the number
of
copies and/or units of the Sony Materials and/or Confidential Information
which
have been destroyed, the location and date of such destruction and the
disposition of the remains of such destroyed materials. In the event that
Publisher fails to return the Sony Materials or Confidential Information
and SCEA must resort to legal means (including
without limitation any use of attorneys) to recover
the Sony Materials or Confidential Information or the value thereof, all
costs,
including SCEA’s reasonable attorney’s
fees, shall be borne by Publisher, and SCEA may,
in
addition to SCEA’s other remedies, withhold such amounts from any payment
otherwise due from SCEA to Publisher
under any agreement between SCEA and Publisher.
15.5
Extension
of this Agreement; Termination Without Prejudice. SCEA
shall be under no obligation to extend
this Agreement notwithstanding any actions taken by
either
of the parties prior to the expiration of this Agreement.
Upon the expiration of this Agreement, neither party shall be liable to the
other for any damages (whether direct, indirect, consequential or incidental,
and including, without limitation, any expenditures, loss of profits or
prospective profits) sustained or arising out of or alleged to have
been
sustained or to have arisen out of such expiration.
The expiration or termination of this Agreement
shall be without prejudice to any rights or remedies
which one party may otherwise have against the other party, and shall not
excuse
either party from any such expiration or termination.
16.
Miscellaneous Provisions.
16.1
Notices. All
notices or other communications required
or desired to be sent to either of the parties shall be
in
writing and shall be sent by registered or certified mail,
postage prepaid, or sent by recognized international courier
service, telegram or facsimile, with charges prepaid.
The address for all notices or other communications
required to be sent to SCEA or Publisher, respectively, shall be the mailing
address stated in the preamble hereof, or such other address as may be provided
by written notice from one party to the other on at least ten (10) days’ prior
written notice. Any such notice shall be effective upon the date of actual
or
tendered delivery, as confirmed by the sending party.
16.2
Audit
Provisions. Publisher
shall keep full, complete,
and accurate books of account and records covering
all transactions relating to this Agreement. Publisher
shall preserve such books of account, records, documents, and material for
a
period of twenty-four (24) months after the expiration or earlier termination
of
this Agreement.
Acceptance by SCEA of an accounting statement,
purchase order, or payment hereunder will not preclude
SCEA from challenging or questioning the accuracy
thereof at a later time. In the event that SCEA reasonably believes that
the
Wholesale Price provided by Publisher
with respect to any Licensed Product is not accurate,
SCEA shall be entitled to request additional documentation
from Publisher to support the listed Wholesale
Price for such Licensed Product. In addition, during the Term and for a period
of two (2) years thereafter and
upon
the giving of reasonable written notice to Publisher,
representatives of SCEA shall have access to, and
the
right to make copies and summaries of, such portions
of all of Publisher's books and records as pertain to
the
Licensed Products and any payments due or credits received
hereunder. In the event that such inspection reveals
an under-reporting of any payment due to SCEA, Publisher
shall immediately pay SCEA such amount. In the
event
that any audit conducted by SCEA reveals that Publisher has under-reported
any
payment due to SCEA hereunder
by *** or more for that audit period, then in addition
to the payment of the appropriate amount due to SCEA,
Publisher shall reimburse SCEA for all reasonable audit costs for that audit
and
any and all collection costs to recover the unpaid amount.
22
16.3
Force
Majeure. Neither
SCEA nor Publisher shall be liable for any loss or damage or be deemed to
be in
breach of this Agreement if its failure to perform or failure to cure any
of its
obligations under this Agreement results from
any
event or circumstance beyond its reasonable control,
including, without limitation, any natural disaster, fire, flood, earthquake
or
other Act of God; shortage of equipment, materials, supplies or transportation
facilities; strike
or
other industrial dispute; war or rebellion; shutdown
or delay in power, telephone or other essential service due to the failure
of
computer or communications equipment or otherwise; provided, however, that
the
party interfered with gives the other party written notice thereof promptly,
and, in any event, within fifteen (15) business days
of
discovery of any such Force Majeure condition. If notice of the existence
of any
Force Majeure condition is provided within such period, the time for performance
or cure shall be extended for a period equal to the duration of the Force
Majeure event or circumstance described in such notice, except that any such
cause shall not excuse the payment
of any sums owed to SCEA prior to, during or after
any
such Force Majeure condition. In the event that the
Force
Majeure condition continues for more than sixty (60) days, SCEA may terminate
this Agreement for cause by providing written notice to Publisher to such
effect.
16.4
No
Agency, Partnership or Joint Venture. The
relationship between SCEA and Publisher, respectively,
is that of licensor and licensee. Both parties are
independent contractors and are not the legal representative,
agent, joint venturer, partner or employee of the other party for any purpose
whatsoever. Neither party has
any
right or authority to assume or create any obligations
of any kind or to make any representation or warranty on behalf of the other
party, whether express or implied,
or to bind the other party in any respect whatsoever.
16.5
Assignment.
SCEA
has
entered into this Agreement
based upon the particular reputation, capabilities
and experience of Publisher and its officers, directors and employees.
Accordingly, Publisher may not assign this Agreement or any of its rights
hereunder, nor delegate
or otherwise transfer any of its obligations hereunder,
to any third party unless the prior written consent
of SCEA shall first be obtained. This Agreement shall not be assigned in
contravention of Section 14.2 (iii). Any
attempted or purported assignment, delegation or other
such transfer, directly or indirectly, without the required
consent of SCEA shall be void. Subject to the foregoing, this Agreement shall
inure to the benefit of the parties
and their respective successors and permitted assigns
(other than under the conditions set forth in Section 14.2
(iii). SCEA shall have the right to assign any and all of
its
rights and obligations hereunder to any Sony affiliate(s).
16.6
Subcontractors.
Publisher
shall not sell, assign,
delegate, subcontract, sublicense or otherwise transfer or encumber all or
any
portion of the licenses herein
granted without the prior written approval of SCEA, provided, however, that
Publisher may retain those subcontractors who provide services which do not
require access
to
Sony Materials or SCEA’s Confidential Information
without such prior approval. Publisher may retain
those subcontractor(s) to assist with the development,
publication and marketing of Licensed Products
(or portions thereof) which have signed (i) an LPA
or
LDA with SCEA (the “PlayStation 2 Agreement”) in
full
force and effect throughout the term of such development
and marketing; or (ii) an SCEA-approved subcontractor
agreement (“Subcontractor Agreement”); and SCEA
has
approved such subcontractor in writing, which approval
shall be in SCEA’s sole discretion. Such Subcontractor
Agreement shall provide that SCEA is a third-party
beneficiary of such Subcontractor Agreement and
has
the full right to bring any actions against such subcontractors to comply
in all
respects with the terms and conditions
of this Agreement. Publisher shall provide a copy
of
any such Subcontractor Agreement to SCEA prior to
and
following execution thereof. Publisher shall not disclose
to any subcontractor any of SCEA’s Confidential Information,
including, without limitation, any Sony Materials,
unless and until either a PlayStation 2 Agreement
or a Subcontractor Agreement has been executed
and approved by SCEA. Notwithstanding any consent which may be granted by
SCEA
for Publisher to employ any such permitted subcontractor(s), or any such
separate
agreement(s) that may be entered into by Publisher
with any such permitted subcontractor, Publisher shall remain fully liable
for
its compliance with all of the provisions of this Agreement and for the
compliance of any and all permitted subcontractors with the provisions of
any
agreements
entered into by such subcontractors in accordance
with this Section. Publisher shall use its best efforts to cause its
subcontractors retained in furtherance of this Agreement to comply in all
respects with the terms and conditions of this Agreement, and hereby
unconditionally guarantees all obligations of its subcontractors. SCEA may
subcontract any of its rights or obligations hereunder.
16.7
Compliance
with Applicable Laws. The
parties
shall at all times comply with all applicable regulations
and orders of their respective countries and other
controlling jurisdictions and all conventions and treaties
to which their countries are a party or relating to or in
any
way affecting this Agreement and the performance by
the
parties of this Agreement. Each party, at its own expense, shall negotiate
and
obtain any approval, license or permit required in the performance of its
obligations, and shall declare, record or take such steps to render this
Agreement binding, including, without limitation, the recording
of this Agreement with any appropriate governmental
authorities (if required).
23
16.8
Governing
Law; Consent to Jurisdiction. This
Agreement shall be governed by and interpreted in accordance with the laws
of
the State of California, excluding
that body of law related to choice of laws, and of the United States of America.
Any action or proceeding brought
to enforce the terms of this Agreement or to adjudicate
any dispute arising hereunder shall be brought in the
Superior Court of the County of San Mateo, State of California
or the United States District Court for the Northern
District of California. Each of the parties hereby submits
itself to the exclusive jurisdiction and venue of such
courts for purposes of any such action and agrees that any service of process
may be effected by delivery of the summons in the manner provided in the
delivery of notices set
forth
in Section 16.1 above. In addition, each party hereby
waives the right to a jury trial in any action or proceeding related to this
Agreement.
16.9
Legal
Costs and Expenses. In
the
event it is necessary
for either party to retain the services of an attorney
or attorneys to enforce the terms of this Agreement
or to file or defend any action arising out of this Agreement,
then the prevailing party in any such action shall
be
entitled, in addition to any other rights and remedies
available to it at law or in equity to recover from the other party its
reasonable fees for attorneys and expert witnesses, plus such court costs
and
expenses as may be fixed by any court of competent jurisdiction. The term
“prevailing party” for the purposes of this Section shall include
a
defendant who has by motion, judgment, verdict or
dismissal by the court, successfully defended against any
claim
that has been asserted against it.
16.10
Remedies.
Unless
expressly set forth to the contrary, either party’s election of any remedies
provided for in this Agreement shall not be exclusive of any other remedies,
and
all such remedies shall be deemed to be cumulative. Any breach of Sections
3, 4,
5, 6. 1, 11 and 13 of this Agreement would cause significant and irreparable
harm to SCEA, the extent of which would be difficult to ascertain. Accordingly,
in addition to any other remedies including
without limitation equitable relief to which SCEA
may
be entitled, in the event of a breach by Publisher
or any of its employees or permitted subcontractors
of any such Sections of this Agreement, SCEA
shall be entitled to the immediate issuance without bond of ex parte injunctive
relief or, if a bond is required under
applicable law, on the posting of a bond in an amount
not to exceed ***, enjoining any breach or threatened
breach of any or all of such provisions. In addition,
if Publisher fails to comply with any of its obligations
as set forth herein, SCEA shall be entitled to an accounting and repayment
of
all forms of compensation, commissions, remuneration or benefits which Publisher
directly or indirectly realizes as a result of or arising in connection with
any
such failure to comply. Such remedy shall
be
in addition to and not in limitation of any injunctive
relief or other remedies to which SCEA may be entitled
under this Agreement or otherwise at law or in equity.
In addition, Publisher shall indemnify SCEA for all losses, damages,
liabilities, costs and expenses (including reasonable attorneys’ fees and all
reasonable related costs) which SCEA may sustain or incur as a result of
any
breach under this Agreement.
16.11
Severability.
In
the
event that any provision
of this Agreement (or portion thereof) is determined
by a court of competent jurisdiction to be invalid
or otherwise unenforceable, such provision (or portion
thereof) shall be enforced to the extent possible consistent with the stated
intention of the parties, or, if incapable
of such enforcement, shall be deemed to be deleted
from this Agreement, while the remainder of this Agreement shall continue
in
full force and remain in effect according to its stated terms and
conditions.
16.12
Sections
Surviving Expiration or Termination.
The
following sections shall survive the expiration or earlier termination of
this
Agreement for any reason: 4, 5.8, 6.2, 6.4, 8, 9, 10, 11, 13, 14.5, 15, and
16.
16.13
Waiver.
No
failure or delay by either party in exercising
any right, power or remedy under this Agreement
shall operate as a waiver of any such right, power
or
remedy. No waiver of any provision of this Agreement
shall be effective unless in writing and signed by
the
party against whom such waiver is sought to be enforced.
Any waiver by either party of any provision of this
Agreement shall not be construed as a waiver of any other provision of this
Agreement, nor shall such waiver operate or be construed as a waiver of such
provision respecting any future event or circumstance.
16.14
Modification
and Amendment. No
modification
or amendment of any provision of this Agreement
shall be effective unless in writing and signed by
both
of the parties. Notwithstanding the foregoing, SCEA
reserves the right to modify the SourceBook 2 from time to time upon reasonable
notice to Publisher.
16.15
Headings.
The
section headings used in this Agreement
are intended primarily for reference and shall not
by
themselves determine the construction or interpretation
of this Agreement or any portion hereof.
16.16
Integration.
This
Agreement, together with the
SourceBook 2, constitutes the entire agreement between
SCEA and Publisher and supersedes all prior or contemporaneous
agreements, proposals, understandings and
communications between SCEA and Publisher, whether
oral or written, with respect to the subject matter hereof including any
PlayStation 2 Confidentiality and Nondisclosure Agreement and Materials Loan
Agreement between SCEA and Publisher.
16.17
Counterparts.
This
Agreement may be executed
in counterparts, each of which shall be deemed an original, and together
shall
constitute one and the same instrument.
16.18
Construction.
This
Agreement shall be fairly interpreted
in accordance with its terms and without any strict
construction in favor of or against either of the parties.
24
IN
WITNESS WHEREOF, the
parties have caused this Agreement to be duly executed as of the day and
year
first written above.
SONY COMPUTER ENTERTAINMENT AMERICA INC. | DESTINATION SOFTWARE, INC. | |||
By: | By: | |||
Print Name: | Print Name: |
Title: | Title: |
Date: | Date: |
NOT
AN AGREEMENT UNTIL
EXECUTED
BY BOTH PARTIES
25