Xbox Consoles Sample Clauses

The 'Xbox Consoles' clause defines the terms and conditions specifically related to the use, purchase, or support of Xbox gaming consoles within the agreement. It typically outlines what is covered under the agreement, such as hardware, software, warranties, or limitations on use, and may specify any unique requirements or restrictions for Xbox devices compared to other products. This clause ensures that both parties understand their rights and obligations regarding Xbox consoles, helping to prevent misunderstandings and clarify the scope of coverage or support for these devices.
Xbox Consoles. For Included Programs in Standard Definition and High Definition on all Xbox Consoles: 3.2.1.1 Licensee shall enable High-bandwidth Digital Copy Protection (“ HDCP”), on any uncompressed digital output in the applicable Territory if all Other Distributors in such Territory have implemented and activated HDCP on all uncompressed digital outputs on all similar devices (i.e., game consoles and set-top boxes with uncompressed digital outputs) with respect to all motion picture content licensed by Licensor or any other SPE Entity in such Territory. 3.2.1.2 Licensee shall enable output protection (e.g., Windows Media DRM for Network Devices (“ WMDRM-ND”) or Digital Transmission Copy Protection (“ DTCP”)) on any compressed digital output in the applicable Territory if all Other Distributors in such Territory have implemented and activated output protection with a similar level of security on all compressed digital outputs on all similar devices (i.e., game consoles and set-top boxes with compressed digital outputs) with respect to all motion picture content licensed by Licensor or any other SPE Entity in such Territory.
Xbox Consoles. For Included Programs in Standard Definition and High Definition on all Xbox Consoles: 3.2.1.1 Licensee shall enable High-bandwidth Digital Copy Protection (“ HDCP”), on any uncompressed digital output if all Other Distributors have implemented and activated HDCP on all uncompressed digital outputs on all similar devices (i.e., game consoles and set-top boxes with uncompressed digital outputs) with respect to all motion picture content licensed by Licensor or any other SPE Entity. 3.2.1.2 Licensee shall enable output protection (e.g., Windows Media DRM for Network Devices (“ WMDRM-ND”) or Digital Transmission Copy Protection (“ DTCP”)) on any compressed digital output if all Other Distributors have implemented and activated output protection with a similar level of security on all compressed digital outputs on all similar devices (i.e., game consoles and set-top boxes with compressed digital outputs) with respect to all motion picture content licensed by Licensor or any other SPE Entity.
Xbox Consoles. For Included Programs in Standard Definition and High Definition on all Xbox Consoles: 3.2.1.1 Licensee shall enable High-bandwidth Digital Copy Protection (“HDCP”), on any uncompressed digital output. 3.2.1.2 Licensee shall enable output protection (e.g., Windows Media DRM for Network Devices (“WMDRM-ND”) or Digital Transmission Copy Protection (“DTCP”)) on any compressed digital output.