Misogyny Clause Samples
Misogyny. Roleplaying games originally descend from tabletop wargames, a style of game characterized by complex rulesets used to develop strategies in simulations of military operations. The game form first developed in Prussia, designed by mathematician ▇▇▇▇▇▇ ▇▇▇▇▇▇▇▇▇ ▇▇▇▇▇▇ ▇▇▇▇▇▇▇ for the purposes of training future army officers, but it would spread over the proceeding decades and eventually evolve into recreational ‘board wargames.’48 Early iterations of TRPGs closely resembled board wargames from the mid- to late-twentieth century in which “the game experience mainly consisted of pretending to be a character who would descend into a subterranean cave complex (to which the word ‘dungeon’ was somewhat inappropriately affixed), fight monsters, and recover treasure.”49 In this early era of simplistic gameplay, as the social worlds around these games were still being developed, many players relied on the tropes and affordances of earlier game systems to craft the political guidelines for participation in this new gaming medium. From the outset, there was one clear rule: no girls. In analyzing the manual to which many now attribute the origin of the RPG genre, games researcher ▇▇▇ ▇▇▇▇▇▇▇▇ notes that “the first TRPG Dungeons & Dragons does not mention love, romance, sex, or even, for that matter, women (player-characters can be Men, Dwarves, Elves, or Hobbits).”50 While ▇▇▇▇▇▇▇▇ generously chooses to attribute this fact to RPG’s origins in 48 ▇▇▇▇▇ ▇. ▇▇▇▇▇▇▇▇, The Complete Wargames Handbook Revised Edition (New York: ▇▇▇▇▇▇▇ ▇▇▇▇▇▇, 1992), 13. 49 ▇▇▇▇ ▇▇▇▇▇, “In Search of the Self: A Survey of the First 25 Years of Anglo-American Role-Playing Game Theory,” in Beyond Role and Play: Tools, Toys and Theory for Harnessing the Imagination (Finland: Ministry of Education, 2004), 3. 50 ▇▇▇ ▇▇▇▇▇▇▇▇, “Love for Dice: Love, Sex, Romance, and Reward in Tabletop Role-Playing Games,” in Game Love: Essays on Play and Affection (Jefferson: ▇▇▇▇▇▇▇▇▇, 2015): 64. wargaming and medieval (European)-inspired high fantasy, the suggestion that D&D was devoid of sexuality from its inception conceals some darker truths. In fact, the original (1974) D&D sourcebooks and their supplements depicted naked breasts. These illustrations would disappear in the late 1970s, only to reappear in the 1990s.51 Depictions of women like these align with what feminist media studies scholar ▇▇▇▇▇ ▇▇▇▇▇▇ calls ‘scopophilia,’ a voyeuristic perspective on the construction of a female object for the subjectiv...
