Bug Testing Sample Clauses
The Bug Testing clause outlines the procedures and responsibilities for identifying, reporting, and resolving software defects during a project. Typically, it specifies the methods for testing, the criteria for what constitutes a bug, and the process for communicating issues between the parties involved. For example, it may require the developer to fix reported bugs within a certain timeframe or mandate user acceptance testing before final delivery. This clause ensures that software meets quality standards and helps prevent disputes by clearly defining how bugs are managed and resolved.
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Bug Testing. Each Deliverable shall be thoroughly tested by Licensee prior to delivery to Platinum for its written approval. Licensee shall be responsible for the appropriate testing of each Deliverable of the Title to ensure (i) the functionality and quality assurance of the Deliverable, (ii) the operation of the software on the designated hardware system and other platforms, and (iii) the final Deliverables delivered to Platinum are free of material Bugs which affect in any manner the functionality of the Title or their operation on the intended hardware system or other platforms. To the extent that a material Bug is discovered in the Title, Licensee will promptly investigate it and correct all such Bugs, whether discovered by Licensee, Platinum or a console or handheld manufacturer. Licensee shall correct all Bugs identified by the console or handheld manufacturer to be fixed. All costs of performing the foregoing obligations shall be borne solely by Licensee. Delivery of the Deliverables to Platinum shall constitute a certification of Licensee's good faith belief that the delivered item meets the applicable acceptance criteria under this Agreement. The Title, on any format, may not be released until such time that Platinum has approved in writing the final Deliverable, i.e., that which is to be used to manufacture the Title.
Bug Testing. Developer, at its sole cost and expense, shall conduct reasonable bug testing, game play testing and compatibility testing of each version of the Product prior to such version being delivered to Publisher, and provide to Publisher, with delivery of each such version of the Product, a written report of (i) any bugs or problems with the game play found during testing; (ii) features known to be missing or inoperative from such version; and (iii) a report of the number of hours spent testing the delivered version and the number of testers testing such version. Publisher shall also conduct other reasonable bug testing and game play testing and shall test each version of the Product delivered to it by Developer for compatibility evaluation and bugs.
