Examples of Gaming Jurisdictions in a sentence
The term “ Affiliated Company” shall mean any partnership, corporation, limited liability company, trust or other entity directly or indirectly Affiliated or under common Ownership or Control with the Corporation including, without limitation, any subsidiary, holding company or intermediary company (as those or similar terms are defined under the Gaming Laws of any applicable Gaming Jurisdictions), in each case that is registered or licensed under applicable Gaming Laws.
The term “ Gaming Jurisdictions” shall mean all jurisdictions, domestic and foreign, and their political subdivisions, in which Gaming Activities are or may be lawfully conducted including, without limitation, all Gaming Jurisdictions in which the Corporation or any Affiliated Company currently conducts or may in the future conduct Gaming Activities.
The AML Practices Report does not establish that BCLC’s AML practices were “extraordinarily novel”, “unprecedented”, or “unique to BC”.214 Nor does the AML Practices Report demonstrate that BCLC’s failure to implement GPEB’s proposed AML controls was reasonable.215 At best, Mr. Boyle’s partial review of relevant regulations and industry body guidance did not identify AML practices or potential practices akin to BCLC’s in the Gaming Jurisdictions he considered.Response to miscellaneous points 89.
Included in the ESF-8 are overall public health and medical response.
Other Gaming Jurisdictions As a result of the Distribution and the corporate organizational changes to occur prior to the Distribution, New ITT must obtain approvals under laws and regulations of certain other jurisdictions in which ITT has gaming operations.
The term “Affiliated Company” shall mean any partnership, corporation, limited liability company, trust or other entity directly or indirectly Affiliated or under common Ownership or Control with the Corporation including, without limitation, any subsidiary, holding company or intermediary company (as those or similar terms are defined under the Gaming Laws of any applicable Gaming Jurisdictions), in each case that is registered or licensed under applicable Gaming Laws.
Gaming Jurisdictions” shall mean all jurisdictions, domestic and foreign, and their political subdivisions, in which Gaming Activities are or may be lawfully conducted, including, without limitation, all Gaming Jurisdictions in which the Company or any of the Affiliated Companies currently conducts or may in the future conduct Gaming Activities.
Specified Gaming Jurisdictions: As of the Trade Date, as set forth in Appendix II hereto.
Gaming Jurisdictions” shall mean all jurisdictions, domestic and foreign, and their political subdivisions, in which Gaming Activities are or may be lawfully conducted, including, without limitation, all Gaming Jurisdictions in which the Corporation or any of the Affiliated Companies currently conducts or may in the future conduct Gaming Activities.
Counterparty shall use its commercially reasonable efforts to obtain within one year following the Trade Date all Gaming Approvals of the Gaming Authorities in Specified Gaming Jurisdictions required for Counterparty to satisfy clause (i) of the Collateral Requirement; provided Counterparty shall have no liability to CS (and it shall not be an Event of Default) if it shall fail to obtain such Gaming Approvals so long as it satisfies clause (ii) of the Collateral Requirement.