Customer Work Product definition

Customer Work Product means the Work Product owned or licensed by Customer (other than the Supplier Work Product) that is used in connection with the Services.
Customer Work Product means that data and those forms developed or acquired by Customer for internal business purposes independent from Service Provider or the Application.
Customer Work Product means Professional Services Materials specifically made, conceived or developed for you pursuant to the Work Order and expressly deemed therein as being “Customer Work Product”. Customer Work Product, by definition, is exclusive of Cybermed Marketing Materials.

Examples of Customer Work Product in a sentence

  • Customer Work Product shall not include and the assignment of obligations in this section shall not apply to any Deliverables created on behalf of the Customer by Xxxxxxx-xxx.xxx.

  • Consulting deliverables that Eagle Analytics provides to Customer and that comply with this section shall be considered Customer Work Product Restrictions.

  • Customer may provide Customer Work Product to third parties only on an ad hoc, asynchronous basis (not updated in real-time or in accordance with a regular schedule).

  • Customer Work Product may be retained subject to continued application of Sections 1b and 3.

  • Customer shall attribute Enverus by prominently including “Data provided by and used with permission from Enverus” and, upon request, shall provide Enverus a copy of Customer Work Product.

  • Upon being notified of such a claim, Onsharp shall at its cost (i) defend through litigation or obtain through negotiation the right of Customer to continue using the Customer Work Product, (ii) rework the Custom Work Product so as to make it non-infringing while preserving the original functionality, or (iii) replace the Custom Work Product with functionally equivalent software.

  • Customer Work Product shall not extend any warranties on behalf of Enverus or Data Providers or imply that Enverus or Data Providers is responsible for reliability, accuracy, completeness or currency of any Proprietary Data or Customer Work Product.

  • Customer Work Product shall not extend any warranties on behalf of Enverus or imply that Enverus is responsible for reliability, accuracy, completeness or currency of any Proprietary Data or Customer Work Product.

  • Customer Work Product shall not include packages or summaries of Proprietary Data or any Estimated Ultimate Recovery (EUR) tables, Drilled but Uncompleted xxxxx (DUCs), Play Assessments, Basin Grading Maps, or material marked “Confidential” or “Not for distribution.” Consulting deliverables that Enverus provides to Customer and that comply with this section shall be considered Customer Work Product.

  • The incorporation of any Customer Work Product into cQuant Work Product will not affect the ownership of such Customer Work Product or the cQuant Work Product.


More Definitions of Customer Work Product

Customer Work Product means all work product, and the Intellectual Property therein, that was created or developed solely by Customer, including such work product that was created or developed by using Hosted Services.
Customer Work Product means Intellectual Property Rights in materials or deliverables that are created for a Customer and are within the scope of the Assignment for which the Customer has fully paid for the Assignment. Device means mobile telephone, tablet or other handheld device.
Customer Work Product means that data and those forms developed or acquired by the Customer for internal business purposes independent or outside of Abre or the Abre Software.

Related to Customer Work Product

  • Work Product means any and all works, including work papers, notes, materials, approaches, designs, specifications, systems, innovations, improvements, inventions, software, programs, source code, documentation, training materials, audio or audiovisual recordings, methodologies, concepts, studies, reports, whether finished or unfinished, and whether or not included in the Deliverables, that are developed, produced, generated, or provided by Contractor in connection with Contractor’s performance of its duties under the Contract or through use of any funding provided under this Contract.

  • Customer Technology means Customer's proprietary technology, including Customer's Internet operations design, content, software tools, hardware designs, algorithms, software (in source and object forms), user interface designs, architecture, class libraries, objects and documentation (both printed and electronic), know-how, trade secrets and any related intellectual property rights throughout the world (whether owned by Customer or licensed to Customer from a third party) and also including any derivatives, improvements, enhancements or extensions of Customer Technology conceived, reduced to practice, or developed during the term of this Agreement by Customer.

  • Developed Materials means Materials created, made, or developed by Contractor or Subcontractors, either solely or jointly with the Judicial Branch Entities or JBE Contractors, in the course of providing the Work under this Agreement, and all Intellectual Property Rights therein and thereto, including, without limitation, (i) all work-in-process, data or information, (ii) all modifications, enhancements and derivative works made to Contractor Materials, and (iii) all Deliverables; provided, however, that Developed Materials do not include Contractor Materials.

  • Developed Software means software specifically designed for the Principal under the Contract. Depending how advanced its development is, it may be either a Product or a Service or both.

  • Licensed Materials means any materials that Executive utilizes for the benefit of the Company (or any Subsidiary thereof), or delivers to the Company or the Company’s Customers, which (a) do not constitute Work Product, (b) are created by Executive or of which Executive is otherwise in lawful possession and (c) Executive may lawfully utilize for the benefit of, or distribute to, the Company or the Company’s Customers.

  • Client Materials means the CLIENT Development Materials and the CLIENT Production Materials.

  • Licensed Material means the artistic or literary work, database, or other material to which the Licensor applied this Public License.

  • The Works means the work or works to be executed or done under this contract.

  • Supplier Software means software which is proprietary to the Supplier or its Affiliates which is used or supplied by the Supplier in the provision of the Services; Supplier Staff means all persons employed or engaged by the Supplier together with the Supplier's servants, agents, suppliers, consultants and Sub-Contractors (and all persons employed by any Sub-Contractor together with the Sub-Contractor’s servants, consultants, agents, suppliers and Sub-Contractors) used in the performance of its obligations under this Contract; Time and Materials means the pricing mechanism for the Services as may be agreed by the Parties and set out at paragraph Error: Reference source not found in the SOW; TUPE means the Transfer of Undertakings (Protection of Employment) Regulations 2006 (SI 2006/246) as amended or replaced or any other regulations or UK legislation implementing the Acquired Rights Directive; Velocity means the Metric which measures the total number of Story Points for Stories that have been accepted in a Sprint, indicating the rate of progress towards Acceptance of all Stories from the Product Backlog;

  • Work/ works means work / works to be executed in accordance with the contract.

  • Contractor attributional/proprietary information means information that identifies the contractor(s), whether directly or indirectly, by the grouping of information that can be traced back to the contractor(s) (e.g., program description, facility locations), personally identifiable information, as well as trade secrets, commercial or financial information, or other commercially sensitive information that is not customarily shared outside of the company.

  • Licensed Software includes error corrections, upgrades, enhancements or new releases, and any deliverables due under a maintenance or service contract (e.g., patches, fixes, PTFs, programs, code or data conversion, or custom programming).

  • Client Software means software that allows a Device to access or utilize the services or functionality provided by the Server Software.

  • Proprietary Items as defined in Section 7.2(a)(iv).

  • Contractor Materials means Materials owned or developed prior to the provision of the Work, or developed by Contractor independently from the provision of the Work and without use of the JBE Materials or Confidential Information.

  • Proprietary Software means computer software developed for and owned by the Failed Bank for its own purpose and use.