Cloud Content definition

Cloud Content means Administration Information, Verification Information, and Certificate Information, and any data, text or other content that Customer or any User transfers to Entrust for processing, storage or hosting by the Signing Services and any computational results that Customer or any User derives from the foregoing through its use of the Signing Service. Customer is aware and consents that Entrust will process and/or transfer the Cloud Content in North America and in any other jurisdictions where Entrust or any of its Affiliates maintains a presence, and may store Cloud Content in the cloud. Entrust may access and use the Cloud Content to provide the Hosted Services, or as necessary to comply with law or a binding order of a governmental body.
Cloud Content means any data (including aggregated or transformed versions thereof and analytical outputs), models, algorithms, analyses, transformation code or other content that is provided by, whether directly or indirectly from a third party, or created by Xxxxxxxx, or Authorised Users using the Cloud Solution(s), for integration, use, or other processing in or through the Cloud Solution(s).
Cloud Content means any data or content that is provided by Customer for transmission, storage, integration, import, display, distribution or use in or through use of the Cloud Solutions.

Examples of Cloud Content in a sentence

  • Immediately on request from Customer and at the end of the term of the Contract Supplier shall overwrite or permanently erase from its computer systems all copies of the Customer Cloud Content (except copies of Customer Cloud Content stored on backups of Supplier's systems that cannot be deleted with reasonable efforts).

  • Customer hereby grants Entrust (including any of its applicable Affiliates, subcontractors or hosting service providers) all rights and consents required for the collection, use, and disclosure of the Cloud Content in accordance with the Agreement.

  • Except as otherwise provided in this Section (Handling of Particular Information) or in the Agreement, Entrust shall not disclose to any third party any Cloud Content that Entrust obtains in its performance of the Hosted Services hereunder.

  • Customer is aware and consents that Entrust will process and/or transfer the Cloud Content in North America and in any other jurisdictions where Entrust or any of its Affiliates maintains a presence, and may store Cloud Content in the cloud.

  • Supplier must not use, store, copy, or disclose any Cus- tomer Cloud Content except as necessary for the performance of its obligations under the Contract or as otherwise expressly authorised in writing by Customer.

  • Entrust may access and use the Cloud Content to provide the Hosted Services, or as necessary to comply with law or a binding order of a governmental body.

  • Supplier must ensure that Supplier's Team (or any other em- ployees, agents or subcontractors of Supplier) do not attempt to access, or allow access to, any Customer Cloud Content to which they are not entitled.

  • Although Cloud Content may be encrypted, Customer acknowledges that there are inherent risks in storing, transferring and otherwise processing data in the cloud, and that Entrust will have no liability to Customer for any unavailability of the Cloud Content, or for any damage, theft, unauthorized access, compromise, alteration, or loss occurring to Cloud Content or any data stored in, transferred to or from, or otherwise processed by the Hosted Services, including in transit.

  • Customer shall indemnify and hold Supplier harmless from and against all costs, claims, demands, liabilities, expenses, damages or losses (including any direct or indirect consequen- tial losses, loss of profit, and all interest, penalties and legal and other professional costs and expenses) arising out of a claim that the provision of Customer Cloud Content to Supplier infringes the Intellectual Property Rights of any third party.

  • For the purposes of this ECSS Schedule, the definition of “Confidential Information” in the General Terms does not include any information that is Cloud Content (defined below), which is instead subject to this Section (Handling of Particular Information).

Related to Cloud Content

  • VOC content means the total weight of VOC in a product expressed as a percentage of the product weight (exclusive of the container or packaging), as determined pursuant to sections 94515(a) and (b).

  • Recycled content means the percentage of a product composed of recovered material, or post- consumer recovered material, or both.

  • User Content means any comments, remarks, data, feedback, content, text, photographs, images, video, music, or other content or information that you or any Site Visitor or User post to any part of the Site or provide to Upwork, including such content or information that is posted as a result of questions.

  • Customer Content means all software, data (including personal data), information, text, images, audio, video, photographs, non-AVEVA or third-party applications, and other content and material, in any format, provided by Customer, any of Customer’s users, or on behalf of Customer that is stored in, or run on or through, the Products and Support Services.

  • Imported content means that portion of the bidding price represented by the cost of components, parts or materials which have been or are still to be imported (whether by the supplier or his subcontractors) and which costs are inclusive of the costs abroad, plus freight and other direct importation costs such as landing costs, dock dues, import duty, sales duty or other similar tax or duty at the South African place of entry as well as transportation and handling charges to the factory in the Republic where the supplies covered by the bid will be manufactured.

  • digital content means data which are produced and supplied in digital form;

  • Programming means the process of organisation, decision-making and allocation of financial resources in several stages, with the involvement of partners in accordance with Article 5, intended to implement, on a multi-annual basis, joint action by the Union and the Member States to achieve the objectives of the Union strategy for smart, sustainable and inclusive growth;

  • End Users means a Third Party residence or business that subscribes to Telecommunications Services provided by any of the Parties at retail. As used herein, the term “End User(s)” does not include any of the Parties to this Agreement with respect to any item or service obtained under this Agreement.

  • User Generated Content means content in any format, including graphics, text, or voice content, which originates from end users or Customers and is published through or as part of the App.

  • Third Party Content means all software, data, text, images, audio, video, photographs and other content and material, in any format, that are obtained or derived from third party sources outside of Oracle that You may access through, within, or in conjunction with Your use of, the Services. Examples of Third Party Content include data feeds from social network services, rss feeds from blog posts, Oracle data marketplaces and libraries, dictionaries, and marketing data. Third Party Content includes third-party sourced materials accessed or obtained by Your use of the Services or any Oracle-provided tools.

  • Pupil Generated Content The term “pupil-generated content” means materials or content created by a pupil during and for the purpose of education including, but not limited to, essays, research reports, portfolios, creative writing, music or other audio files, photographs, videos, and account information that enables ongoing ownership of pupil content.

  • Client Content means any content, materials, data and information, including Personal Information that Client or its Authorized Users enter into the SaaS Services or is otherwise uploaded by or on behalf of Client to the SaaS Services. Client Content shall not include any component of the SaaS Services or material or data provided by or on behalf of Accenture or its licensors.

  • Users mean individuals who are authorized by Customer to use the Subscription Service, subject to the terms of this Agreement, and have been supplied user identifications and passwords by Customer. Users may include, for example, Customer’s and its Affiliates’ employees, consultants, clients, external users, contractors, agents and authorized third parties.

  • Redistribution Software means the software described in Paragraph 4 (“Use of Redistribution Software”) below.

  • Site content means textual, visual or aural content that is encountered as part of the user experience;

  • Google means the Google Entity that is party to the Agreement.

  • Web Site means the website that you are currently using (xxx.xxxxxxxxxxxxxxx.xx.xx) and any sub-domains of this site (e.g. xxxxxxxxx.xxx.xxxxxxxxxxxxxxx.xx.xx) unless expressly excluded by their own terms and conditions.

  • Digital Cross Connect System or "DCS" is a function which provides automated Cross Connection of Digital Signal Level 0 (DS0) or higher transmission bit rate digital channels within physical interface facilities. Types of DCS include but are not limited to DCS 1/0s, DCS 3/1s, and DCS 3/3s, where the nomenclature 1/0 denotes interfaces typically at the DS1 rate or greater with Cross Connection typically at the DS0 rate. This same nomenclature, at the appropriate rate substitution, extends to the other types of DCS specifically cited as 3/1 and 3/3. Types of DCS that cross connect Synchronous Transport Signal level 1 (STS-1 s) or other Synchronous Optical Network (SONET) signals (e.g., STS-3) are also DCS, although not denoted by this same type of nomenclature. DCS may provide the functionality of more than one of the aforementioned DCS types (e.g., DCS 3/3/1 which combines functionality of DCS 3/3 and DCS 3/1). For such DCS, the requirements will be, at least, the aggregation of requirements on the "component" DCS. In locations where automated Cross Connection capability does not exist, DCS will be defined as the combination of the functionality provided by a Digital Signal Cross Connect (DSX) or Light Guide Cross Connect (LGX) patch panels and D4 channel banks or other DS0 and above multiplexing equipment used to provide the function of a manual Cross Connection. Interconnection is between a DSX or LGX to a Switch, another Cross Connection, or other service platform device.

  • Licensed Software includes error corrections, upgrades, enhancements or new releases, and any deliverables due under a maintenance or service contract (e.g., patches, fixes, PTFs, programs, code or data conversion, or custom programming).

  • Customer Materials any materials, data, information, software, equipment or other resources owned by or licensed to You and made available to Us pursuant to facilitating Your use of the Services, including Customer Data.

  • System Software means Software that provides the operating and management instructions for the underlying hardware and other components, and is identified as such in Appendix 4 of the Contract Agreement and such other Software as the parties may agree in writing to be Systems Software. Such System Software includes, but is not restricted to, micro-code embedded in hardware (i.e., “firmware”), operating systems, communications, system and network management, and utility software.

  • Game has the meaning ascribed to that term in the Control Act;