Wireless Games definition

Wireless Games means the multi-player or single-player mobile wireless games described on Exhibit B as attached hereto. Exhibit B shall be periodically updated with the addition or subtraction of other wireless games as mutually agreed to by the Parties.

Examples of Wireless Games in a sentence

  • Wireless Games Smartphone devices such as the Apple iPhone and Google Android OS phones, alongside tablets such as the iPad Air and e-readers such as the Kindle Fire, are almost universally internet enabled, enhancing the potential for downloading applications.

  • Except as specifically set forth in this Agreement, nothing herein, nor the exercise of any rights granted to ESPN hereunder, conveys to ESPN any right, title and interest in the underlying source or object code of the Wireless Games or Pixiem Marks.

  • DNA shall immediately return all copies of the Enorbus Wireless Games to Enorbus upon Enorbus' request at any time, but in any event promptly upon termination of this Agreement.

  • ESPN warrants and represents that the titles of the Wireless Games do not infringe upon the right of any third party.

  • Any such termination shall not terminate an End User's right to continue to use the Enorbus Wireless Games downloaded by the End User prior to such termination.

  • DNA hereby acknowledges that Enorbus owns all right, title and interest in and to all content, products, services, specifications, documentation, software and other materials supplied by Enorbus, including, without limitation, all Enorbus Wireless Games and any improvements and modifications thereto, including all Intellectual Property Rights therein.

  • Instead, attempts to isolate and neutralize the effects of securitization must focus on the operation of the discourse within the structure of the TRP program itself.

  • ESPN shall own all right, title and interest in the user interface and “look-and-feel” of the Wireless Games.

  • Pixiem may not sell advertising nor target only those consumers who have signed up to receive the Wireless Games solely because of their subscription to such content, e.g., no targeting of an “ESPN user base”.

  • Subject to the terms, conditions and procedures of this Agreement, Pixiem hereby grants to ESPN an license solely within the ESPN Territory and with respect to the Wireless Games (i) to exploit, including without limitation, sell, transfer and/or sublicense, the underlying technology of the Wireless Games and (ii) to promote, advertise, publicize, market and utilize the underlying technology of the Wireless Games (the “ESPN License”) via all means and media, now known or hereafter revised, to end-users.

Related to Wireless Games

  • Open Wireless Network means any network or segment of a network that is not designated by the State of New Hampshire’s Department of Information Technology or delegate as a protected network (designed, tested, and approved, by means of the State, to transmit) will be considered an open network and not adequately secure for the transmission of unencrypted PI, PFI, PHI or confidential DHHS data.

  • Wireless means a wireless handheld validation unit used with a supporting Wireless Local Area Network (WLAN) as part of an approved gaming system. Amended 1/14/15

  • Cable Television Network means system consisting of set of closed transmission paths and associated signal generation, control and distribution equipment, designed to provide Cable Service for reception by multiple subscribers.

  • Mobile means any mobile delivery technology including 3G, 3.5G, 4G, 5G cellular technology, and any subsequent generation technology, edge, DVBH or DMB which is or may be used with radio frequency spectrum in any band, to enable or facilitate transmission of textual material, data, voice, video and/or multimedia service to any device (whether now known or hereafter developed) which is capable of receiving and/or sending voice and/or data and/or video communications by means of a device which is designed primarily as a portable device.

  • Digital network means any online-enabled application, software, website or system offered or utilized by a transportation network company that enables the prearrangement of rides with transportation network company drivers.

  • Digital Cross Connect System or "DCS" is a function which provides automated Cross Connection of Digital Signal Level 0 (DS0) or higher transmission bit rate digital channels within physical interface facilities. Types of DCS include but are not limited to DCS 1/0s, DCS 3/1s, and DCS 3/3s, where the nomenclature 1/0 denotes interfaces typically at the DS1 rate or greater with Cross Connection typically at the DS0 rate. This same nomenclature, at the appropriate rate substitution, extends to the other types of DCS specifically cited as 3/1 and 3/3. Types of DCS that cross connect Synchronous Transport Signal level 1 (STS-1 s) or other Synchronous Optical Network (SONET) signals (e.g., STS-3) are also DCS, although not denoted by this same type of nomenclature. DCS may provide the functionality of more than one of the aforementioned DCS types (e.g., DCS 3/3/1 which combines functionality of DCS 3/3 and DCS 3/1). For such DCS, the requirements will be, at least, the aggregation of requirements on the "component" DCS. In locations where automated Cross Connection capability does not exist, DCS will be defined as the combination of the functionality provided by a Digital Signal Cross Connect (DSX) or Light Guide Cross Connect (LGX) patch panels and D4 channel banks or other DS0 and above multiplexing equipment used to provide the function of a manual Cross Connection. Interconnection is between a DSX or LGX to a Switch, another Cross Connection, or other service platform device.

  • Wireless services means any services, provided using licensed or unlicensed spectrum, including the use of Wi-Fi, whether at a fixed location or mobile.

  • Networks means and include video, voice and data networks, routers and storage devices.

  • Network means the participating providers described in the Provider Directory.

  • Universal Digital Loop Carrier (UDLC means the DLC system that has a CO terminal channel bank that is connected to the CO switches on the analog side.

  • public telecommunications network means the public telecommunications infrastructure which enables signals to be conveyed between defined network termination points by wire, by microwave, by optical means or by other electromagnetic means;

  • Micro wireless facility means a small cell facility that is not larger in dimension than 24 inches in length, 15 inches in width, and 12 inches in height and that has an exterior antenna, if any, not longer than 11 inches.

  • Broadband or “Broadband Service” means any service defined as Broadband, or having advanced telecommunications capability, in the most recent Federal Communications Commission inquiry pursuant to Section 706 of the Telecommunications Act of 1996 (P.L. 104-104).2

  • telecommunications network means any wire, radio, optical, or other electromagnetic system used to route, switch, or transmit telecommunications;

  • Sprint PCS means any or all of the following Related Parties who are License holders or signatories to the Management Agreement: Sprint Spectrum L.P., a Delaware limited partnership, WirelessCo, L.P., a Delaware limited partnership, SprintCom, Inc., a Kansas corporation, PhillieCo Partners I, L.P., a Delaware limited partnership, PhillieCo, L.P., a Delaware limited partnership, Sprint Telephony PCS, L.P., a Delaware limited partnership, Sprint PCS License, L.L.C., a Delaware limited liability company, American PCS Communications, LLC, a Delaware limited liability company, and APC PCS, LLC, a Delaware limited liability company. Any reference in the Management Agreement or Services Agreement to Xxx Communications PCS, L.P., a Delaware limited partnership, or Xxx PCS License, L.L.C., a Delaware limited liability company, is changed to Sprint Telephony PCS, L.P., a Delaware limited partnership, or Sprint PCS License, L.L.C., a Delaware limited liability company, respectively, to reflect name changes filed with the Delaware Secretary of State in 2002.

  • Online Services means Microsoft-hosted services to which Customer subscribes under this Agreement. It does not include software and services provided under separate license terms.

  • Television Channel means Zee Group Channel, which has been granted permission for downlinking by the Central Government under the policy guidelines issued or amended by it from time to time and reference to the term ‘channel’ shall be construed as a reference to “television channel”

  • Prepaid wireless telecommunications service means a commercial mobile radio service that allows a caller to dial 9-1-1 to access the 9-1-1 system and is paid for in advance and sold in predetermined units or dollars of which the number declines with use in a known amount.

  • Network User means each natural or legal person having concluded a Standard Transmission Agreement with the TSO for Transmission Services in the Transmission Grid.

  • Sprint means a set period of time during which specific work is realized and made ready for review.

  • Network Operator means the network operator who operates the wireless network of networks to which the SIM Cards are connected.

  • Networking means NSCC’s system that allows mutual funds and life insurance companies to exchange account level information electronically; and “Settling Bank” shall mean the entity appointed by the Trust or you, as applicable, to perform such settlement services on behalf of the Trust and you, as applicable, which entity agrees to abide by NSCC’s then current rules and procedures insofar as they relate to same day funds settlement. In all cases, processing and settlement of share transactions shall be done in a manner consistent with applicable law.

  • Games means games of chance.

  • Integrated Services Digital Network (ISDN means a switched network service that provides end-to-end digital connectivity for the simultaneous transmission of voice and data. Basic Rate Interface-ISDN (BRI-ISDN) provides for a digital transmission of two (2) 64 Kbps bearer channels and one (1) 16 Kbps data channel (2B+D).

  • Mobile Network means a 3G or 4G network or any other mobile communications network which we choose to provide Mobile services.

  • Wireless service provider means a person that provides wireless service to the public.