Game Assets definition

Game Assets means with respect to any video game, all (i) titles, characters, names and trademarks; (ii) storylines, back stories, text, dialog, rules, guides, game-specific user documentation, puzzles and other similar materials; (iii) concepts, game play, structure, look and feel, art, settings, locations, environments, vehicles, weapons, gadgets and other similar elements; (iv) music and sound; (v) technology, codes (source, object, byte), engines, files (source, data, log, executable), databases, and other similar items; (vi) domain names, web site assets, user-generated content and end-user lists; (vii) development materials; (viii) development and test kits, development tools or the like; (ix) marketing materials; (x) Contracts relating to any such video games; and (xi) any and all intellectual property rights in and to the foregoing, including all publishing rights. For the avoidance of doubt, the Excluded Games shall not be deemed to be included within the definition of Seller Games;
Game Assets means all of the Intellectual Property related to the Game, including, but not limited to, that which is listed on Schedule 3(B) and Schedule 3(C), along with all versions and updates of the Game and any related bets or side bets.
Game Assets has the meaning ascribed to it in Paragraph 1 of Schedule 2.1. “General Allowances” means allowances with respect to the Accounts Receivable included in the Accounts Receivable Amount for sales discounts, returned defective

Examples of Game Assets in a sentence

  • Purchaser acknowledges that the Wheelman Distribution Agreement will remain in full force and effect and is accepting the Wheelman video game and Game Assets thereof subject to the terms of the Wheelman Distribution Agreement.

  • Licensor will deliver to Licensee Game Assets for Porting within three (3) weeks after receipt of written notice from Licensee to Licensor with a request for such Game Assets for Porting.

  • Therefore in the event an applicable Governmental Entity does not approve the transfer of any Registered Game Assets (including the ISBN Approval) by no fault of Seller, the Parties will discuss in good faith and attempt to agree on a solution with respect to the transfer of such Registered Game Assets.

  • Following the Closing, Seller shall further cooperate with and assist Acquirer or its Affiliate with any further action necessary or desirable to operate or vest full right, title and interest in, to and under, and/or possession of the Registered Game Assets.

  • Notwithstanding the foregoing, Acquirer acknowledges that (i) Seller cannot guarantee the completion, timing or result of the ISBN Approval transfer, and (ii) transfer of the Registered Game Assets may require approvals from applicable Governmental Entities.


More Definitions of Game Assets

Game Assets has the meaning ascribed to it in Paragraph 1 of Schedule 2.1.

Related to Game Assets

  • IP Assets means all Intellectual Property owned or used by or purported to be owned or used by the Group Companies.

  • Business Assets means all tangible and intangible property and assets owned (either directly or indirectly), leased, licensed, loaned, operated or used, including all real property, fixed assets, facilities, equipment, inventories and accounts receivable, by the Corporation and the Subsidiaries in connection with the Business;

  • Transferred Assets means the assets, rights and properties of the Sellers that the Purchasers shall acquire as of the Closing.

  • Purchased Assets has the meaning set forth in Section 2.1.

  • Acquired Assets has the meaning set forth in Section 2.1.